Player Matchup

Agni
Agni
 
Agni
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GlueSniffer99
He Bo
Level 38
God Stats
1W - 0L
1,412 SR
Queue Stats
11W - 11L
1,538 Elo+
Party 1
Anubis
Anubis
Retribusive
Anubis
Level 159
God Stats
1W - 1L
1,600 SR
Queue Stats
11W - 16L
1,450 Elo+
Party 1
Poseidon
Poseidon
RiasGremøry
Poseidon
Level 159
God Stats
3W - 0L
1,628 SR
Queue Stats
17W - 11L
1,586 Elo+
Party 1
Geb
Geb
Zed720
Geb
Level 24
God Stats
1W - 1L
1,660 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,515 Elo+

VS

Team Averages
Level 84
1,379 SR
1,481 Elo+
Heimdallr
Heimdallr
Aye_Breh
Heimdallr
Level 125
God Stats
6W - 5L
1,598 SR
Queue Stats
366W - 328L
1,591 Elo+
Party 2
Discordia
Discordia
GlaxXBL
Discordia
Level 125
God Stats
0W - 2L
1,211 SR
Queue Stats
54W - 73L
1,405 Elo+
Party 3
Cerberus
Cerberus
Imperial BART
Cerberus
Level 79
God Stats
1W - 3L
1,263 SR
Queue Stats
45W - 67L
1,390 Elo+
Party 3
Achilles
Achilles
NovaLyn
Achilles
Level 87
God Stats
5W - 3L
1,321 SR
Queue Stats
19W - 15L
1,519 Elo+
Solo
Nemesis
Nemesis
Zdaniac
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 4 / 15
8,312
831
3,471
11,024
3,744
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
9 / 0 / 10
9,987
999
14,377
5,876
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
6 / 0 / 16
9,303
930
20,421
7,563
4,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
RiasGremøry
Poseidon
16
13 / 0 / 11
10,323
1,032
18,833
3,969
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Zed720
Geb
15
1 / 0 / 19
9,022
902
2,502
4,315
3,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aye_Breh
Heimdallr
12
0 / 6 / 1
6,803
680
7,551
16,873
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
GlaxXBL
Discordia
11
0 / 6 / 0
6,872
687
3,786
8,179
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Imperial BART
Cerberus
11
0 / 4 / 0
6,749
675
850
9,901
5,731
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
NovaLyn
Achilles
13
4 / 6 / 0
7,433
743
4,744
17,346
10,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Zdaniac
Nemesis
12
0 / 7 / 0
6,752
675
3,461
13,358
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
5
29
Kills
4
4
Deaths
29
71
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
4
15
1.88
L
Heimdallr
Aye_Breh
Heimdallr
0
6
1
0.08
L
Discordia
GlaxXBL
Discordia
0
6
0
0
W
9
0
10
14
L
Cerberus
Imperial BART
Cerberus
0
4
0
0
L
Achilles
NovaLyn
Achilles
4
6
0
0.67
W
Anubis
6
0
16
14
W
Poseidon
RiasGremøry
Poseidon
13
0
11
18.5
L
Nemesis
Zdaniac
Nemesis
0
7
0
0
W
Geb
Zed720
Geb
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,604
Damage
20,392
32,747
Taken
65,657
15,336
Mitigated
27,988
9,004
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,471
541
532
3,097
11,024
3,744
3,000
531
10,246
22,273
0
L
Heimdallr
Aye_Breh
Heimdallr
7,551
2,188
0
1,142
16,873
5,216
0
14,859
1,663
0
18,885
L
Discordia
GlaxXBL
Discordia
3,786
86
0
700
8,179
2,493
0
7,428
561
11,701
0
W
14,377
275
0
507
5,876
2,265
561
601
5,233
41,445
0
L
Cerberus
Imperial BART
Cerberus
850
88
0
439
9,901
5,731
0
8,314
1,373
6,931
0
L
Achilles
NovaLyn
Achilles
4,744
847
0
1,016
17,346
10,450
0
15,495
1,375
0
6,939
W
Anubis
20,421
1,190
0
3,658
7,563
4,261
2,921
1,360
6,025
39,322
0
W
Poseidon
RiasGremøry
Poseidon
18,833
2,394
0
692
3,969
1,479
1,330
948
2,977
37,809
0
L
Nemesis
Zdaniac
Nemesis
3,461
205
0
889
13,358
4,098
0
11,891
1,081
0
9,066
W
Geb
Zed720
Geb
2,502
200
0
518
4,315
3,587
175
1,196
3,043
5,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,947
Gold Earned
34,609
236
Minions Killed
69
0
Camps Cleared
0
1,142,373
Distance Traveled
848,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,312
831
39
4
0
202,346
0
L
Heimdallr
6,803
680
18
2
0
181,078
0
L
Discordia
6,872
687
23
2
0
117,917
0
W
He Bo
9,987
999
69
7
0
246,792
0
L
Cerberus
6,749
675
10
1
0
146,693
0
L
Achilles
7,433
743
1
0
0
191,189
0
W
Anubis
9,303
930
60
6
0
215,143
0
W
Poseidon
10,323
1,032
60
6
0
235,287
0
L
Nemesis
6,752
675
17
2
0
211,148
0
W
Geb
9,022
902
8
1
0
242,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role