Player Matchup

Anhur
Anhur
Gold III
FleJac12
Anhur
Gold III
Level 137
God Stats
2W - 3L
1,564 SR
Queue Stats
67W - 70L
1,626 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,564 SR
1,626 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 89
2,068 SR
1,386 MMR
Maman Brigitte
Maman Brigitte
Gold V
L109
Maman Brigitte
Gold V
Level 89
God Stats
2W - 2L
2,068 SR
Queue Stats
50W - 63L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FleJac12
Anhur
20
6 / 2 / 0
16,796
1,050
18,024
16,734
12,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SkadiAh Muzen CabChronosAnubisKali

VS

Bans
HeraLokiPoseidonBellonaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
L109
Maman Brigitte
18
2 / 6 / 0
13,977
874
12,235
22,941
17,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
FleJac12
Anhur
6
2
0
3
L
Maman Brigitte
L109
Maman Brigitte
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
12,235
16,734
Taken
22,941
12,829
Mitigated
17,472
4,505
Healing
2,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
FleJac12
Anhur
18,024
12,756
0
4,505
16,734
12,829
2,330
12,470
4,264
0
113,579
L
Maman Brigitte
L109
Maman Brigitte
12,235
296
0
2,039
22,941
17,472
878
152
22,789
82,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,796
Gold Earned
13,977
194
Minions Killed
150
9
Camps Cleared
3
280,273
Distance Traveled
308,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
16,796
1,050
194
12
9
280,273
0
L
Maman Brigitte
13,977
874
150
9
3
308,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role