Player Matchup

Terra
Terra
BarnC
Terra
Level 145
God Stats
1W - 2L
1,746 SR
Queue Stats
69W - 70L
1,452 Elo+
Party 1
Poseidon
Poseidon
CRISENLLAMAS
Poseidon
Level 64
God Stats
4W - 3L
1,741 SR
Queue Stats
144W - 148L
1,481 Elo+
Solo
King Arthur
King Arthur
CernunnosZoots
King Arthur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,463 Elo+
Party 1
Ullr
Ullr
LadyTC
Ullr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Rixdar
Gilgamesh
Level 105
God Stats
1W - 2L
1,300 SR
Queue Stats
57W - 51L
1,503 Elo+
Party 1
Team Averages
Level 105
1,558 SR
1,476 Elo+

VS

Team Averages
Level 111
1,510 SR
1,471 Elo+
Anubis
Anubis
DobbysWetSack
Anubis
Level 108
God Stats
1W - 0L
1,527 SR
Queue Stats
41W - 41L
1,491 Elo+
Party 2
Ao Kuang
Ao Kuang
Elios55
Ao Kuang
Level 122
God Stats
6W - 4L
1,588 SR
Queue Stats
421W - 412L
1,527 Elo+
Solo
Hades
Hades
fresh4444
Hades
Level 107
God Stats
2W - 4L
1,308 SR
Queue Stats
94W - 107L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
lCollardGreensl
Ix Chel
Level 112
God Stats
2W - 0L
1,540 SR
Queue Stats
80W - 89L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
xI2EPOyoS0Ulx
Nu Wa
Level 108
God Stats
2W - 1L
1,586 SR
Queue Stats
23W - 29L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BarnC
Terra
12
1 / 3 / 4
6,875
688
4,064
10,780
7,414
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
CRISENLLAMAS
Poseidon
15
4 / 3 / 5
8,285
829
14,708
7,249
2,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
CernunnosZoots
King Arthur
15
2 / 4 / 5
7,909
791
9,062
11,877
17,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
LadyTC
Ullr
11
0 / 5 / 4
6,659
666
1,557
11,312
4,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
Rixdar
Gilgamesh
12
3 / 4 / 5
7,336
734
9,671
12,614
14,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 5
10,607
1,061
12,919
10,321
7,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
Elios55
Ao Kuang
12
3 / 2 / 7
7,789
779
5,320
9,733
5,193
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
fresh4444
Hades
14
1 / 2 / 15
8,782
878
9,188
12,865
14,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 16
8,300
830
9,605
10,091
4,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 10
8,356
836
8,010
5,627
2,422
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
10
Kills
19
19
Deaths
10
23
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Terra
BarnC
Terra
1
3
4
1
L
Poseidon
CRISENLLAMAS
Poseidon
4
3
5
2.17
L
King Arthur
CernunnosZoots
King Arthur
2
4
5
1.13
W
12
3
5
4.83
W
Ao Kuang
Elios55
Ao Kuang
3
2
7
3.25
L
Ullr
LadyTC
Ullr
0
5
4
0.4
L
Gilgamesh
Rixdar
Gilgamesh
3
4
5
1.38
W
Hades
fresh4444
Hades
1
2
15
4.25
W
0
2
16
4
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
45,042
53,832
Taken
48,637
46,768
Mitigated
34,334
12,589
Healing
26,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BarnC
Terra
4,064
150
3,229
2,521
10,780
7,414
0
7,401
3,279
8,042
0
L
Poseidon
CRISENLLAMAS
Poseidon
14,708
1,118
1,000
1,077
7,249
2,838
43
5,828
1,331
32,579
0
L
King Arthur
CernunnosZoots
King Arthur
9,062
35
66
439
11,877
17,837
0
10,293
1,446
0
21,833
W
12,919
243
1,382
1,790
10,321
7,058
388
3,763
6,469
29,462
0
W
Ao Kuang
Elios55
Ao Kuang
5,320
1,137
1,802
3,055
9,733
5,193
965
3,459
6,146
6,721
0
L
Ullr
LadyTC
Ullr
1,557
1,201
379
1,084
11,312
4,306
861
9,653
1,527
0
11,302
L
Gilgamesh
Rixdar
Gilgamesh
9,671
1,368
1,122
1,672
12,614
14,373
363
11,219
1,207
0
14,589
W
Hades
fresh4444
Hades
9,188
569
2,052
3,487
12,865
14,769
784
4,767
7,978
14,533
0
W
9,605
927
6,490
3,749
10,091
4,892
1,516
4,967
4,948
18,578
0
W
8,010
1,542
1,702
711
5,627
2,422
823
1,816
3,554
18,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
43,834
96
Minions Killed
102
0
Camps Cleared
0
853,423
Distance Traveled
950,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,875
688
5
1
0
178,210
0
L
Poseidon
8,285
829
35
4
0
185,904
0
L
King Arthur
7,909
791
24
2
0
184,081
0
W
Anubis
10,607
1,061
45
5
0
191,405
0
W
Ao Kuang
7,789
779
0
0
0
201,929
0
L
Ullr
6,659
666
27
3
0
126,814
0
L
Gilgamesh
7,336
734
5
1
0
178,414
0
W
Hades
8,782
878
15
2
0
171,911
0
W
Ix Chel
8,300
830
16
2
0
202,922
0
W
Nu Wa
8,356
836
26
3
0
182,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role