Player Matchup

Janus
Janus
Gold II
HolySimpson8
Janus
Gold II
Level 155
God Stats
16W - 17L
1,565 SR
Queue Stats
300W - 301L
1,700 MMR
Party 3
Achilles
Achilles
Gold IV
HotGamerNerd
Achilles
Gold IV
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,723 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
MMRforME
Tsukuyomi
Gold II
Level 82
God Stats
3W - 0L
1,761 SR
Queue Stats
38W - 12L
1,770 MMR
Party 1
Maui
Maui
Gold I
roloalex7
Maui
Gold I
Level 152
God Stats
2W - 3L
1,431 SR
Queue Stats
120W - 102L
1,750 MMR
Solo
Charybdis
Charybdis
Platinum V
xMPx Infamous
Charybdis
Platinum V
Level 209
God Stats
25W - 33L
1,475 SR
Queue Stats
218W - 220L
1,828 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 132
1,546 SR
1,754 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,633 SR
1,754 MMR
Yu Huang
Yu Huang
Platinum III
HarvM169
Yu Huang
Platinum III
Level 158
God Stats
3W - 4L
1,560 SR
Queue Stats
537W - 539L
1,735 MMR
Solo
Fenrir
Fenrir
Platinum IV
Kaldrean
Fenrir
Platinum IV
Level 125
God Stats
3W - 3L
1,585 SR
Queue Stats
234W - 231L
1,757 MMR
Solo
Ishtar
Ishtar
Platinum V
Millionaaron
Ishtar
Platinum V
Level 124
God Stats
4W - 5L
1,694 SR
Queue Stats
22W - 19L
1,768 MMR
Party 2
Horus
Horus
Platinum V
RougeStar35
Horus
Platinum V
Level 175
God Stats
3W - 3L
1,628 SR
Queue Stats
355W - 345L
1,743 MMR
Solo
Athena
Athena
Platinum V
iBrewskiii
Athena
Platinum V
Level 105
God Stats
10W - 7L
1,699 SR
Queue Stats
22W - 19L
1,768 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 4
12,169
579
10,236
8,586
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
HotGamerNerd
Achilles
19
8 / 1 / 3
14,383
685
12,990
20,589
22,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
MMRforME
Tsukuyomi
20
9 / 3 / 6
13,715
653
24,378
17,514
7,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
17
4 / 0 / 2
12,349
588
3,126
22,094
23,512
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
xMPx Infamous
Charybdis
18
0 / 0 / 7
12,324
587
9,831
14,515
6,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SusanoThorThanatosAnubis

VS

Bans
Ao KuangRaijinHadesMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
HarvM169
Yu Huang
15
0 / 1 / 0
9,085
433
7,390
9,418
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Kaldrean
Fenrir
16
2 / 5 / 0
9,248
440
3,547
17,715
7,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ishtar
11
0 / 3 / 0
7,848
374
4,031
10,505
3,675
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 12 / 2
10,831
516
13,956
34,577
19,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
iBrewskiii
Athena
11
0 / 3 / 0
7,927
377
2,663
10,784
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
22
Kills
6
6
Deaths
24
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
HarvM169
Yu Huang
0
1
0
0
W
1
2
4
1.5
W
Achilles
HotGamerNerd
Achilles
8
1
3
9.5
L
Fenrir
Kaldrean
Fenrir
2
5
0
0.4
W
Tsukuyomi
MMRforME
Tsukuyomi
9
3
6
4
L
Ishtar
0
3
0
0
L
4
12
2
0.42
L
Athena
iBrewskiii
Athena
0
3
0
0
W
Maui
4
0
2
5
W
Charybdis
xMPx Infamous
Charybdis
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,561
Damage
31,587
83,298
Taken
82,999
64,269
Mitigated
42,538
33,519
Healing
16,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
HarvM169
Yu Huang
7,390
404
0
808
9,418
3,938
0
3,248
6,042
66,367
0
W
10,236
349
0
726
8,586
3,650
1,641
2,503
5,785
95,292
0
W
Achilles
HotGamerNerd
Achilles
12,990
3,991
0
5,599
20,589
22,787
2,914
2,991
16,885
0
103,441
L
Fenrir
Kaldrean
Fenrir
3,547
1,073
0
6,584
17,715
7,773
0
1,630
15,991
0
79,833
W
Tsukuyomi
MMRforME
Tsukuyomi
24,378
8,411
0
7,079
17,514
7,860
5,551
1,313
15,827
0
127,667
L
Ishtar
4,031
2,492
0
2,111
10,505
3,675
0
625
9,880
0
40,853
L
13,956
5,790
348
4,464
34,577
19,349
0
5,767
28,592
0
69,517
L
Athena
iBrewskiii
Athena
2,663
321
0
1,806
10,784
7,803
0
1,546
8,685
11,730
0
W
Maui
3,126
531
2,362
8,340
22,094
23,512
381
3,044
18,869
32,978
0
W
Charybdis
xMPx Infamous
Charybdis
9,831
4,847
0
9,413
14,515
6,460
7,495
2,575
11,762
0
139,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,940
Gold Earned
44,939
687
Minions Killed
449
0
Camps Cleared
0
2,165,175
Distance Traveled
1,801,505
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,085
433
164
8
0
380,227
2
W
Janus
12,169
579
157
7
0
425,165
1
W
Achilles
14,383
685
159
8
0
428,206
0
L
Fenrir
9,248
440
105
5
0
419,032
2
W
Tsukuyomi
13,715
653
179
9
0
481,811
0
L
Ishtar
7,848
374
85
4
0
235,630
0
L
Horus
10,831
516
76
4
0
366,828
2
L
Athena
7,927
377
19
1
0
399,788
2
W
Maui
12,349
588
37
2
0
445,906
3
W
Charybdis
12,324
587
155
7
0
384,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role