Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Aligshow_
Da Ji
Level 109
God Stats
2W - 0L
1,757 SR
Queue Stats
57W - 39L
1,539 Elo+
Party 3
Sun Wukong
Sun Wukong
Gameathon101
Sun Wukong
Level 67
God Stats
8W - 9L
1,361 SR
Queue Stats
33W - 66L
1,313 Elo+
Party 3
Bacchus
Bacchus
IRushChamps
Bacchus
Level 64
God Stats
8W - 3L
1,582 SR
Queue Stats
122W - 103L
1,484 Elo+
Party 2
Heimdallr
Heimdallr
Soviet-Raccoon-
Heimdallr
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 42L
1,513 Elo+
Party 3
Team Averages
Level 85
1,540 SR
1,470 Elo+

VS

Team Averages
Level 56
1,499 SR
1,480 Elo+
Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
KeiserBlueSnake
Nox
Level 35
God Stats
5W - 12L
1,354 SR
Queue Stats
18W - 27L
1,420 Elo+
Solo
Sylvanus
Sylvanus
sephiroth1286
Sylvanus
Level 18
God Stats
1W - 4L
1,566 SR
Queue Stats
7W - 9L
1,541 Elo+
Party 1
Nemesis
Nemesis
temp-129074
Nemesis
Level 83
God Stats
12W - 8L
1,616 SR
Queue Stats
132W - 135L
1,539 Elo+
Solo
Bakasura
Bakasura
个人练习生蔡徐坤
Bakasura
Level 78
God Stats
3W - 2L
1,457 SR
Queue Stats
306W - 337L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 1
5,166
574
1,516
4,329
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
Aligshow_
Da Ji
9
6 / 0 / 0
5,673
630
4,265
6,469
2,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Gameathon101
Sun Wukong
9
0 / 0 / 0
5,357
595
2,662
7,114
3,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
IRushChamps
Bacchus
7
0 / 0 / 2
4,932
548
2,043
4,946
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Soviet-Raccoon-
Heimdallr
8
1 / 1 / 0
4,723
525
3,468
5,532
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 2 / 1
4,347
483
2,864
3,187
967
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,512
612
2,798
3,188
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
sephiroth1286
Sylvanus
7
1 / 2 / 0
4,467
496
2,411
5,792
4,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
temp-129074
Nemesis
11
0 / 1 / 0
5,731
637
3,971
6,283
3,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
4,366
485
2,300
5,394
1,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
7
Kills
1
1
Deaths
7
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Neith
 
Neith
0
2
1
0.25
W
Da Ji
Aligshow_
Da Ji
6
0
0
6
W
Sun Wukong
Gameathon101
Sun Wukong
0
0
0
0
W
Bacchus
IRushChamps
Bacchus
0
0
2
1
L
0
1
0
0
W
Heimdallr
Soviet-Raccoon-
Heimdallr
1
1
0
1
L
Sylvanus
sephiroth1286
Sylvanus
1
2
0
0.5
L
Nemesis
temp-129074
Nemesis
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,954
Damage
14,344
28,390
Taken
23,844
12,811
Mitigated
12,121
6,264
Healing
6,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,516
177
0
775
4,329
1,691
0
2,397
1,932
39,385
0
L
Neith
 
Neith
2,864
902
0
376
3,187
967
0
541
2,646
0
20,845
W
Da Ji
Aligshow_
Da Ji
4,265
1,458
0
723
6,469
2,239
0
547
5,802
0
37,113
W
Sun Wukong
Gameathon101
Sun Wukong
2,662
258
0
1,931
7,114
3,487
0
0
6,453
0
36,197
W
Bacchus
IRushChamps
Bacchus
2,043
302
0
2,059
4,946
3,420
0
627
4,296
15,575
0
L
2,798
182
0
447
3,188
1,256
0
1,372
1,816
40,141
0
W
Heimdallr
Soviet-Raccoon-
Heimdallr
3,468
1,676
0
776
5,532
1,974
0
1,638
3,794
0
22,919
L
Sylvanus
sephiroth1286
Sylvanus
2,411
654
555
1,653
5,792
4,820
0
858
4,745
16,270
0
L
Nemesis
temp-129074
Nemesis
3,971
911
0
1,478
6,283
3,235
0
0
6,283
0
36,923
L
2,300
1,794
0
1,537
5,394
1,843
0
599
4,795
0
15,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,851
Gold Earned
24,423
263
Minions Killed
232
0
Camps Cleared
0
946,899
Distance Traveled
874,040
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,166
574
80
9
0
184,081
3
L
Neith
4,347
483
25
3
0
184,104
0
W
Da Ji
5,673
630
49
5
0
223,780
0
W
Sun Wukong
5,357
595
72
8
0
163,564
0
W
Bacchus
4,932
548
14
2
0
201,730
0
L
Nox
5,512
612
72
8
0
160,925
0
W
Heimdallr
4,723
525
48
5
0
173,744
0
L
Sylvanus
4,467
496
26
3
0
200,313
0
L
Nemesis
5,731
637
67
7
0
172,066
5
L
Bakasura
4,366
485
42
5
0
156,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role