Player Matchup

Aphrodite
Aphrodite
FrostBitn1
Aphrodite
Level 132
God Stats
7W - 5L
1,608 SR
Queue Stats
43W - 39L
1,606 Elo+
Party 1
Cabrakan
Cabrakan
OldGoldenBow
Cabrakan
Level 145
God Stats
0W - 4L
1,036 SR
Queue Stats
28W - 30L
1,544 Elo+
Party 1
Izanami
Izanami
RobbieUS
Izanami
Level 145
God Stats
5W - 6L
1,529 SR
Queue Stats
38W - 40L
1,578 Elo+
Party 1
Team Averages
Level 141
1,391 SR
1,576 Elo+

VS

Team Averages
Level 129
1,507 SR
1,538 Elo+
Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
ThrowingBeatle
Persephone
Level 123
God Stats
1W - 3L
1,340 SR
Queue Stats
158W - 130L
1,592 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
cheddar240
Ah Muzen Cab
Level 106
God Stats
63W - 42L
1,682 SR
Queue Stats
169W - 172L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FrostBitn1
Aphrodite
13
2 / 4 / 2
9,835
757
8,377
11,897
5,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
OldGoldenBow
Cabrakan
11
0 / 6 / 2
8,562
659
3,439
17,845
20,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
RobbieUS
Izanami
11
3 / 9 / 0
9,488
730
10,748
13,943
5,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
4 / 4 / 10
11,102
854
10,336
7,940
2,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
ThrowingBeatle
Persephone
14
5 / 1 / 6
11,704
900
11,392
10,544
3,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
cheddar240
Ah Muzen Cab
16
10 / 0 / 7
12,500
962
17,992
9,151
3,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
19
19
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
4
10
2.25
L
Aphrodite
FrostBitn1
Aphrodite
2
4
2
0.75
L
Cabrakan
OldGoldenBow
Cabrakan
0
6
2
0.17
L
Izanami
RobbieUS
Izanami
3
9
0
0.33
W
Persephone
ThrowingBeatle
Persephone
5
1
6
8
W
Ah Muzen Cab
cheddar240
Ah Muzen Cab
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
39,720
43,685
Taken
27,635
31,782
Mitigated
10,280
9,249
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,336
1,687
0
1,484
7,940
2,860
189
2,855
5,085
41,231
0
L
Aphrodite
FrostBitn1
Aphrodite
8,377
392
3,311
3,827
11,897
5,282
0
5,310
6,587
44,178
0
L
Cabrakan
OldGoldenBow
Cabrakan
3,439
547
308
928
17,845
20,845
0
8,615
9,230
9,726
0
L
Izanami
RobbieUS
Izanami
10,748
5,780
0
875
13,943
5,655
0
7,944
5,999
0
52,704
W
Persephone
ThrowingBeatle
Persephone
11,392
1,093
0
3,361
10,544
3,543
1,108
4,819
5,722
43,095
0
W
Ah Muzen Cab
cheddar240
Ah Muzen Cab
17,992
9,779
0
2,237
9,151
3,877
1,389
4,660
4,491
0
66,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
35,306
173
Minions Killed
190
0
Camps Cleared
0
609,410
Distance Traveled
747,534
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,102
854
63
5
0
224,182
2
L
Aphrodite
9,835
757
81
6
0
218,207
1
L
Cabrakan
8,562
659
12
1
0
207,363
0
L
Izanami
9,488
730
80
6
0
183,840
0
W
Persephone
11,704
900
58
4
0
252,924
0
W
Ah Muzen Cab
12,500
962
69
5
0
270,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role