Player Matchup

Ix Chel
Ix Chel
JST_TERM
Ix Chel
Level 118
God Stats
4W - 6L
1,504 SR
Queue Stats
236W - 219L
1,536 Elo+
Party 2
Fenrir
Fenrir
RoninTheRavenous
Fenrir
Level 44
God Stats
3W - 2L
1,622 SR
Queue Stats
106W - 74L
1,417 Elo+
Party 2
Surtr
Surtr
XxSo_No_HeadxX
Surtr
Level 114
God Stats
6W - 6L
1,439 SR
Queue Stats
116W - 115L
1,541 Elo+
Party 2
Team Averages
Level 92
1,522 SR
1,498 Elo+

VS

Team Averages
Level 80
1,535 SR
1,405 Elo+
Danzaburou
Danzaburou
Ceraminne
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hel
Hel
Faze_Remlok_XD
Hel
Level 107
God Stats
0W - 1L
1,409 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Mulan
Mulan
Yeaimcereal
Mulan
Level 104
God Stats
7W - 5L
1,696 SR
Queue Stats
238W - 245L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JST_TERM
Ix Chel
13
11 / 0 / 8
10,095
1,010
13,430
8,029
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 0 / 13
8,844
884
6,326
9,226
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

11
3 / 0 / 15
8,475
848
5,184
7,955
7,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ceraminne
Danzaburou
8
0 / 8 / 0
6,432
643
4,364
10,970
4,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 8 / 0
6,523
652
4,018
10,750
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 4 / 0
6,130
613
3,872
6,355
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
0
20
Kills
0
0
Deaths
20
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ceraminne
Danzaburou
0
8
0
0
L
0
8
0
0
W
Ix Chel
JST_TERM
Ix Chel
11
0
8
15
W
6
0
13
12.5
W
3
0
15
10.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
12,254
25,210
Taken
28,075
18,383
Mitigated
13,654
6,194
Healing
2,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ceraminne
Danzaburou
4,364
1,150
0
319
10,970
4,091
0
5,094
5,876
0
16,633
L
4,018
390
472
1,194
10,750
5,277
0
6,598
4,152
22,942
0
W
Ix Chel
JST_TERM
Ix Chel
13,430
1,514
1,768
3,209
8,029
3,146
360
2,106
5,774
48,312
0
W
6,326
1,571
0
209
9,226
7,937
349
1,332
7,816
0
13,501
W
5,184
2,216
0
1,008
7,955
7,300
104
780
7,032
707
19,569
L
3,872
617
139
490
6,355
4,286
0
2,252
4,103
0
9,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,414
Gold Earned
19,085
102
Minions Killed
78
0
Camps Cleared
0
593,882
Distance Traveled
392,264
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,432
643
35
4
0
143,063
0
L
Hel
6,523
652
29
3
0
139,217
0
W
Ix Chel
10,095
1,010
53
5
0
195,333
0
W
Fenrir
8,844
884
21
2
0
207,623
0
W
Surtr
8,475
848
28
3
0
190,926
0
L
Mulan
6,130
613
14
1
0
109,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role