Player Matchup

Kuzenbo
Kuzenbo
Saucerezs
Kuzenbo
Level 38
God Stats
18W - 15L
1,396 SR
Queue Stats
41W - 44L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
XoticXims-
Baron Samedi
Level 72
God Stats
13W - 2L
1,882 SR
Queue Stats
43W - 40L
1,351 Elo+
Party 2
Izanami
Izanami
criscross-666
Izanami
Level 48
God Stats
3W - 8L
1,242 SR
Queue Stats
177W - 177L
1,399 Elo+
Solo
Team Averages
Level 53
1,506 SR
1,365 Elo+

VS

Team Averages
Level 62
1,763 SR
1,378 Elo+
Zeus
Zeus
DaddyCrown
Zeus
Level 62
God Stats
3W - 1L
1,836 SR
Queue Stats
251W - 255L
1,358 Elo+
Solo
Ao Kuang
Ao Kuang
TERMINITORIOUS
Ao Kuang
Level 64
God Stats
1W - 3L
1,543 SR
Queue Stats
166W - 140L
1,375 Elo+
Party 1
Guan Yu
Guan Yu
Veil_the_Reaper
Guan Yu
Level 59
God Stats
5W - 3L
1,911 SR
Queue Stats
205W - 220L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Saucerezs
Kuzenbo
12
3 / 0 / 10
9,624
802
5,928
12,636
16,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
XoticXims-
Baron Samedi
14
8 / 0 / 7
11,280
940
11,870
9,200
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
5 / 2 / 10
10,482
874
17,580
11,074
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
8,418
702
11,398
9,005
3,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
11
0 / 5 / 1
7,998
667
7,302
15,364
6,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 6 / 2
8,087
674
7,389
18,110
19,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Kuzenbo
Saucerezs
Kuzenbo
3
0
10
8
L
Ao Kuang
0
5
1
0.1
L
0
6
2
0.17
W
Baron Samedi
XoticXims-
Baron Samedi
8
0
7
11.5
W
Izanami
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,378
Damage
26,089
32,910
Taken
42,479
25,389
Mitigated
28,481
9,968
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,398
2,205
0
0
9,005
3,145
0
3,537
5,468
38,137
0
W
Kuzenbo
Saucerezs
Kuzenbo
5,928
1,632
0
2,492
12,636
16,214
371
7,886
4,266
13,790
0
L
Ao Kuang
7,302
2,304
0
3,125
15,364
6,280
0
7,867
7,497
24,633
0
L
7,389
523
1,014
2,163
18,110
19,056
0
6,762
11,348
611
28,594
W
Baron Samedi
XoticXims-
Baron Samedi
11,870
1,325
976
3,214
9,200
4,683
334
3,790
5,126
53,073
0
W
Izanami
17,580
11,141
0
3,286
11,074
4,492
1,961
6,804
3,946
0
50,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,386
Gold Earned
24,503
144
Minions Killed
132
0
Camps Cleared
0
648,647
Distance Traveled
656,102
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,418
702
74
6
0
194,875
2
W
Kuzenbo
9,624
802
12
1
0
237,240
0
L
Ao Kuang
7,998
667
34
3
0
223,799
0
L
Guan Yu
8,087
674
24
2
0
237,428
0
W
Baron Samedi
11,280
940
74
6
0
212,297
3
W
Izanami
10,482
874
58
5
0
199,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role