Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GittenFinger
Baron Samedi
Level 17
God Stats
27W - 28L
1,532 SR
Queue Stats
37W - 39L
1,434 Elo+
Party 1
Bakasura
Bakasura
Norici
Bakasura
Level 28
God Stats
12W - 12L
1,629 SR
Queue Stats
74W - 72L
1,493 Elo+
Party 1
Ganesha
Ganesha
random1039
Ganesha
Level 87
God Stats
1W - 3L
1,406 SR
Queue Stats
68W - 72L
1,475 Elo+
Party 1
Team Averages
Level 38
1,513 SR
1,480 Elo+

VS

Team Averages
Level 50
1,516 SR
1,474 Elo+
Heimdallr
Heimdallr
ReadySetFeed
Heimdallr
Level 38
God Stats
4W - 5L
1,708 SR
Queue Stats
37W - 32L
1,556 Elo+
Solo
Thanatos
Thanatos
TheShlongRanger
Thanatos
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 51L
1,465 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tier1NeithSub
Morgan Le Fay
Level 29
God Stats
3W - 2L
1,520 SR
Queue Stats
90W - 69L
1,492 Elo+
Party 3
Ah Puch
Ah Puch
byPonce
Ah Puch
Level 126
God Stats
6W - 5L
1,351 SR
Queue Stats
55W - 54L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
zlPonce
Kukulkan
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
0 / 3 / 2
8,002
800
7,645
6,084
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
 
Bellona
13
2 / 3 / 2
7,538
754
4,810
13,258
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
GittenFinger
Baron Samedi
12
0 / 2 / 4
6,977
698
6,070
8,330
4,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Norici
Bakasura
14
3 / 2 / 0
8,220
822
4,575
10,253
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
random1039
Ganesha
12
0 / 5 / 3
7,252
725
1,574
12,480
9,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ReadySetFeed
Heimdallr
16
2 / 1 / 7
8,889
889
4,382
9,162
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
14
5 / 1 / 5
8,205
821
7,922
7,595
6,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Tier1NeithSub
Morgan Le Fay
14
3 / 1 / 7
8,405
841
13,307
5,805
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
byPonce
Ah Puch
14
2 / 0 / 8
8,319
832
10,383
5,754
2,676
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
zlPonce
Kukulkan
14
3 / 2 / 3
8,280
828
7,056
6,320
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
5
Kills
15
15
Deaths
5
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
3
2
0.33
L
Bellona
 
Bellona
2
3
2
1
L
Baron Samedi
GittenFinger
Baron Samedi
0
2
4
1
L
Bakasura
Norici
Bakasura
3
2
0
1.5
W
Heimdallr
ReadySetFeed
Heimdallr
2
1
7
5.5
W
Thanatos
5
1
5
7.5
W
Morgan Le Fay
Tier1NeithSub
Morgan Le Fay
3
1
7
6.5
W
Ah Puch
byPonce
Ah Puch
2
0
8
6
L
Ganesha
random1039
Ganesha
0
5
3
0.3
W
Kukulkan
zlPonce
Kukulkan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
43,050
50,405
Taken
34,636
31,539
Mitigated
18,110
9,662
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,645
2,099
0
1,264
6,084
2,642
0
2,230
3,513
30,643
0
L
Bellona
 
Bellona
4,810
734
0
1,984
13,258
9,778
21
8,454
4,441
0
11,715
L
Baron Samedi
GittenFinger
Baron Samedi
6,070
165
1,340
1,845
8,330
4,109
0
4,390
3,565
17,990
0
L
Bakasura
Norici
Bakasura
4,575
2,642
0
2,006
10,253
5,440
0
6,324
3,739
0
17,252
W
Heimdallr
ReadySetFeed
Heimdallr
4,382
975
0
1,699
9,162
4,202
926
3,558
5,359
0
33,864
W
Thanatos
7,922
825
0
4,546
7,595
6,325
0
4,179
3,255
0
13,598
W
Morgan Le Fay
Tier1NeithSub
Morgan Le Fay
13,307
565
0
1,070
5,805
2,496
254
2,797
2,553
26,162
0
W
Ah Puch
byPonce
Ah Puch
10,383
228
213
2,623
5,754
2,676
908
2,606
2,902
29,039
0
L
Ganesha
random1039
Ganesha
1,574
38
209
1,014
12,480
9,570
0
8,466
3,716
5,489
0
W
Kukulkan
zlPonce
Kukulkan
7,056
191
0
0
6,320
2,411
730
2,149
3,551
26,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,989
Gold Earned
42,098
174
Minions Killed
223
0
Camps Cleared
0
1,069,536
Distance Traveled
1,125,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,002
800
74
7
0
192,964
0
L
Bellona
7,538
754
18
2
0
202,396
0
L
Baron Samedi
6,977
698
20
2
0
232,899
0
L
Bakasura
8,220
822
61
6
0
251,897
0
W
Heimdallr
8,889
889
69
7
0
206,652
0
W
Thanatos
8,205
821
13
1
0
230,080
0
W
Morgan Le Fay
8,405
841
40
4
0
224,432
0
W
Ah Puch
8,319
832
48
5
0
242,164
0
L
Ganesha
7,252
725
1
0
0
189,380
0
W
Kukulkan
8,280
828
53
5
0
222,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role