Player Matchup

Xing Tian
Xing Tian
FrooTLoopS NoiR
Xing Tian
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 141L
1,450 Elo+
Party 1
Hachiman
Hachiman
Stewel92
Hachiman
Level 76
God Stats
1W - 0L
1,208 SR
Queue Stats
16W - 10L
1,500 Elo+
Solo
Raijin
Raijin
lmNotCheez
Raijin
Level 67
God Stats
10W - 8L
1,496 SR
Queue Stats
149W - 143L
1,483 Elo+
Party 1
Team Averages
Level 57
1,401 SR
1,477 Elo+

VS

Team Averages
Level 46
1,272 SR
1,516 Elo+
Bacchus
Bacchus
MysteriousDS
Bacchus
Level 29
God Stats
1W - 3L
1,381 SR
Queue Stats
65W - 67L
1,528 Elo+
Party 2
Sol
Sol
RuthLuvChino
Sol
Level 50
God Stats
1W - 2L
1,277 SR
Queue Stats
73W - 78L
1,507 Elo+
Party 2
Thor
Thor
deathtrooperharg
Thor
Level 60
God Stats
0W - 1L
1,159 SR
Queue Stats
85W - 81L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FrooTLoopS NoiR
Xing Tian
14
4 / 2 / 12
11,523
823
8,192
15,846
20,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Stewel92
Hachiman
15
8 / 2 / 6
12,137
867
14,794
13,235
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
lmNotCheez
Raijin
15
7 / 6 / 10
12,242
874
21,403
12,199
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MysteriousDS
Bacchus
13
3 / 5 / 6
10,435
745
9,857
17,387
24,130
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 6 / 4
10,825
773
13,065
16,549
5,407
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
5 / 8 / 5
11,518
823
6,893
18,387
7,141
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
19
Kills
10
10
Deaths
19
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
FrooTLoopS NoiR
Xing Tian
4
2
12
5
L
Bacchus
MysteriousDS
Bacchus
3
5
6
1.2
L
2
6
4
0.67
W
Hachiman
Stewel92
Hachiman
8
2
6
5.5
L
5
8
5
0.94
W
Raijin
lmNotCheez
Raijin
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,389
Damage
29,815
41,280
Taken
52,323
32,290
Mitigated
36,678
4,136
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
FrooTLoopS NoiR
Xing Tian
8,192
598
0
472
15,846
20,571
145
7,586
8,260
18,535
1,049
L
Bacchus
MysteriousDS
Bacchus
9,857
951
0
1,594
17,387
24,130
58
8,781
8,606
28,064
0
L
13,065
3,990
0
3,987
16,549
5,407
486
9,387
7,162
43,242
2,762
W
Hachiman
Stewel92
Hachiman
14,794
10,763
0
3,228
13,235
5,917
1,959
8,012
5,223
0
53,409
L
6,893
1,698
0
329
18,387
7,141
0
10,846
7,541
483
33,729
W
Raijin
lmNotCheez
Raijin
21,403
1,519
0
436
12,199
5,802
384
7,849
4,350
68,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,902
Gold Earned
32,778
161
Minions Killed
119
0
Camps Cleared
0
717,776
Distance Traveled
700,539
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,523
823
20
1
0
276,479
0
L
Bacchus
10,435
745
22
2
0
249,521
0
L
Sol
10,825
773
51
4
0
237,783
0
W
Hachiman
12,137
867
62
4
0
246,474
4
L
Thor
11,518
823
46
3
0
213,235
0
W
Raijin
12,242
874
79
6
0
194,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role