Player Matchup

Shiva
Shiva
Camilo_Rojas99
Shiva
Level 86
God Stats
87W - 79L
1,545 SR
Queue Stats
399W - 399L
1,478 Elo+
Solo
Izanami
Izanami
ProfessorPyg
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,473 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ronald McDildie
Kumbhakarna
Level 109
God Stats
14W - 19L
1,458 SR
Queue Stats
251W - 245L
1,463 Elo+
Party 1
Ra
Ra
Whatabeezzy
Ra
Level 158
God Stats
14W - 19L
1,508 SR
Queue Stats
500W - 465L
1,456 Elo+
Party 1
Mulan
Mulan
aPurpleStarFish
Mulan
Level 125
God Stats
2W - 4L
1,311 SR
Queue Stats
40W - 58L
1,453 Elo+
Party 1
Team Averages
Level 115
1,464 SR
1,465 Elo+

VS

Team Averages
Level 114
1,601 SR
1,441 Elo+
Scylla
Scylla
HoldMaJohnson
Scylla
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Tsumi_Cam
Heimdallr
Level 95
God Stats
1W - 1L
1,712 SR
Queue Stats
90W - 107L
1,447 Elo+
Party 2
Hades
Hades
Tsumi_Erikku
Hades
Level 139
God Stats
9W - 5L
1,811 SR
Queue Stats
61W - 68L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
Tsumi_Raian
Baron Samedi
Level 130
God Stats
2W - 3L
1,503 SR
Queue Stats
86W - 99L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Xxineedplusx
Tsukuyomi
Level 121
God Stats
0W - 2L
1,479 SR
Queue Stats
59W - 55L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 8
9,484
593
9,014
18,221
8,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ProfessorPyg
Izanami
14
2 / 3 / 3
8,664
542
9,524
11,097
6,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Ronald McDildie
Kumbhakarna
12
0 / 2 / 12
8,007
500
2,918
14,642
14,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
14 / 0 / 3
11,215
701
15,704
8,724
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 7 / 6
8,170
511
10,050
18,467
10,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,376
399
4,149
9,897
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Tsumi_Cam
Heimdallr
14
4 / 2 / 3
8,645
540
9,491
12,938
5,329
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 4 / 2
9,811
613
16,358
18,772
12,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Tsumi_Raian
Baron Samedi
12
1 / 5 / 3
7,097
444
8,867
11,165
6,501
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Xxineedplusx
Tsukuyomi
15
3 / 3 / 4
8,513
532
8,201
15,394
6,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
16
16
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
L
0
8
1
0.06
W
Izanami
ProfessorPyg
Izanami
2
3
3
1.17
W
Kumbhakarna
Ronald McDildie
Kumbhakarna
0
2
12
3
L
Heimdallr
Tsumi_Cam
Heimdallr
4
2
3
2.75
L
8
4
2
2.25
L
Baron Samedi
Tsumi_Raian
Baron Samedi
1
5
3
0.5
W
14
0
3
15.5
L
Tsukuyomi
Xxineedplusx
Tsukuyomi
3
3
4
1.67
W
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,210
Damage
47,066
71,151
Taken
68,166
43,457
Mitigated
33,241
20,493
Healing
24,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,014
2,848
165
4,560
18,221
8,068
0
7,131
10,890
0
60,022
L
4,149
591
0
500
9,897
3,037
144
5,294
4,188
37,510
0
W
Izanami
ProfessorPyg
Izanami
9,524
5,877
0
3,149
11,097
6,500
1,042
1,935
9,148
0
69,524
W
Kumbhakarna
Ronald McDildie
Kumbhakarna
2,918
391
0
1,593
14,642
14,492
8
6,285
8,280
8,962
0
L
Heimdallr
Tsumi_Cam
Heimdallr
9,491
3,305
0
4,997
12,938
5,329
659
706
12,232
0
63,439
L
16,358
1,099
240
7,996
18,772
12,183
620
2,278
16,329
70,748
0
L
Baron Samedi
Tsumi_Raian
Baron Samedi
8,867
663
1,124
3,133
11,165
6,501
360
4,839
6,103
36,511
0
W
15,704
515
1,604
4,954
8,724
4,211
331
4,785
3,885
97,357
0
L
Tsukuyomi
Xxineedplusx
Tsukuyomi
8,201
1,885
0
6,684
15,394
6,191
0
4,385
10,692
0
69,249
W
10,050
2,080
0
4,468
18,467
10,186
212
8,475
9,574
0
67,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,540
Gold Earned
40,442
451
Minions Killed
414
0
Camps Cleared
0
1,711,269
Distance Traveled
1,494,290
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,484
593
71
4
0
358,638
0
L
Scylla
6,376
399
65
4
0
267,011
0
W
Izanami
8,664
542
117
7
0
305,425
0
W
Kumbhakarna
8,007
500
12
1
0
393,073
0
L
Heimdallr
8,645
540
104
7
0
315,925
0
L
Hades
9,811
613
125
8
0
251,251
0
L
Baron Samedi
7,097
444
27
2
0
283,102
0
W
Ra
11,215
701
171
11
0
341,509
4
L
Tsukuyomi
8,513
532
93
6
0
377,001
0
W
Mulan
8,170
511
80
5
0
312,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role