Player Matchup

Thor
Thor
Embers321
Thor
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,412 Elo+
Solo
Serqet
Serqet
Liveforever3883
Serqet
Level 117
God Stats
10W - 7L
1,618 SR
Queue Stats
367W - 334L
1,570 Elo+
Party 1
Artemis
Artemis
TotTot23
Artemis
Level 105
God Stats
23W - 21L
1,528 SR
Queue Stats
578W - 526L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
Xyph1r
Nu Wa
Level 160
God Stats
3W - 3L
1,615 SR
Queue Stats
220W - 219L
1,461 Elo+
Solo
Charon
Charon
thundercrow8a
Charon
Level 198
God Stats
17W - 23L
1,456 SR
Queue Stats
923W - 841L
1,548 Elo+
Solo
Team Averages
Level 141
1,543 SR
1,505 Elo+

VS

Team Averages
Level 120
1,598 SR
1,547 Elo+
Thor
Thor
 
Thor
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ADeck01
Hou Yi
Level 72
God Stats
1W - 1L
1,503 SR
Queue Stats
26W - 33L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
Dpoodly
Erlang Shen
Level 157
God Stats
1W - 1L
1,551 SR
Queue Stats
41W - 44L
1,547 Elo+
Party 2
Janus
Janus
XxZEPPAxX
Janus
Level 151
God Stats
11W - 9L
1,748 SR
Queue Stats
621W - 597L
1,417 Elo+
Solo
Khepri
Khepri
iamthenico
Khepri
Level 100
God Stats
1W - 0L
1,689 SR
Queue Stats
8W - 8L
1,738 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
1 / 2 / 0
5,599
509
1,938
8,875
3,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 0
5,188
472
2,420
9,267
5,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
TotTot23
Artemis
9
0 / 1 / 1
5,052
459
4,959
5,550
1,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Xyph1r
Nu Wa
11
0 / 2 / 0
5,871
534
1,920
4,686
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 0
5,998
545
6,872
8,697
4,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
3 / 0 / 2
6,137
558
3,228
5,896
2,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
ADeck01
Hou Yi
9
1 / 1 / 0
5,051
459
4,722
6,000
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Dpoodly
Erlang Shen
11
0 / 1 / 0
6,223
566
5,350
11,499
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
XxZEPPAxX
Janus
12
3 / 0 / 2
6,856
623
4,606
3,541
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
iamthenico
Khepri
8
0 / 0 / 3
5,299
482
3,286
6,233
5,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
7
7
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
2
4
W
Hou Yi
ADeck01
Hou Yi
1
1
0
1
W
Erlang Shen
Dpoodly
Erlang Shen
0
1
0
0
L
Thor
1
2
0
0.5
L
1
2
0
0.5
L
Artemis
TotTot23
Artemis
0
1
1
0.5
W
Janus
XxZEPPAxX
Janus
3
0
2
4
L
Nu Wa
Xyph1r
Nu Wa
0
2
0
0
W
Khepri
iamthenico
Khepri
0
0
3
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,109
Damage
21,192
37,075
Taken
33,169
16,618
Mitigated
18,313
6,585
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,228
639
0
628
5,896
2,429
0
303
5,593
0
37,484
W
Hou Yi
ADeck01
Hou Yi
4,722
1,634
0
1,287
6,000
1,937
160
174
5,538
0
30,846
W
Erlang Shen
Dpoodly
Erlang Shen
5,350
3,105
0
5,818
11,499
7,744
0
6,221
4,547
0
46,645
L
Thor
1,938
558
0
1,385
8,875
3,121
0
1,370
7,400
0
44,214
L
2,420
553
0
1,832
9,267
5,433
0
2,130
7,133
0
11,889
L
Artemis
TotTot23
Artemis
4,959
1,715
0
798
5,550
1,910
0
2,232
3,278
0
32,152
W
Janus
XxZEPPAxX
Janus
4,606
0
0
1,390
3,541
1,002
0
1,221
2,320
50,324
0
L
Nu Wa
Xyph1r
Nu Wa
1,920
484
0
35
4,686
1,372
0
1,880
2,675
43,633
0
W
Khepri
iamthenico
Khepri
3,286
526
0
2,378
6,233
5,201
0
142
6,091
14,486
0
L
6,872
1,260
0
2,535
8,697
4,782
0
0
8,697
40,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,708
Gold Earned
29,566
304
Minions Killed
296
0
Camps Cleared
0
1,029,110
Distance Traveled
1,069,970
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,137
558
60
5
0
239,150
2
W
Hou Yi
5,051
459
62
6
0
193,749
0
W
Erlang Shen
6,223
566
71
6
0
204,568
0
L
Thor
5,599
509
72
7
0
208,747
4
L
Serqet
5,188
472
29
3
0
220,025
1
L
Artemis
5,052
459
50
5
0
201,192
2
W
Janus
6,856
623
95
9
0
218,458
3
L
Nu Wa
5,871
534
83
8
0
194,609
2
W
Khepri
5,299
482
8
1
0
214,045
2
L
Charon
5,998
545
70
6
0
204,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role