Player Matchup

Sol
Sol
BluBootyJuice
Sol
Level 97
God Stats
5W - 3L
1,609 SR
Queue Stats
29W - 17L
1,626 Elo+
Party 2
Artemis
Artemis
Rilpss
Artemis
Level 155
God Stats
2W - 2L
1,528 SR
Queue Stats
81W - 76L
1,524 Elo+
Party 2
Yemoja
Yemoja
SomeoneStopKony
Yemoja
Level 128
God Stats
7W - 5L
1,633 SR
Queue Stats
163W - 174L
1,439 Elo+
Party 3
Thoth
Thoth
akuchenny
Thoth
Level 184
God Stats
22W - 7L
1,747 SR
Queue Stats
163W - 159L
1,477 Elo+
Party 2
Nemesis
Nemesis
jtcbob
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 191L
1,432 Elo+
Party 3
Team Averages
Level 142
1,604 SR
1,500 Elo+

VS

Team Averages
Level 137
1,521 SR
1,424 Elo+
Raijin
Raijin
FrostBitn1
Raijin
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,414 Elo+
Party 1
Ymir
Ymir
OldGoldenBow
Ymir
Level 145
God Stats
1W - 1L
1,308 SR
Queue Stats
2W - 6L
1,388 Elo+
Party 1
Chaac
Chaac
RaGeR408
Chaac
Level 146
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo
Izanami
Izanami
RobbieUS
Izanami
Level 145
God Stats
1W - 0L
1,487 SR
Queue Stats
5W - 8L
1,477 Elo+
Party 1
Arachne
Arachne
Too Elated
Arachne
Level 119
God Stats
8W - 2L
1,771 SR
Queue Stats
265W - 239L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
6,455
430
2,841
7,846
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Rilpss
Artemis
14
2 / 3 / 1
8,404
560
8,793
9,728
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 6
7,078
472
3,070
13,036
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thoth
akuchenny
Thoth
13
4 / 1 / 3
8,577
572
10,081
6,500
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
jtcbob
Nemesis
14
3 / 3 / 2
8,118
541
8,306
12,734
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FrostBitn1
Raijin
12
2 / 3 / 0
7,721
515
8,358
8,744
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 2 / 7
7,588
506
3,709
10,617
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
RaGeR408
Chaac
15
6 / 1 / 2
9,894
660
10,472
10,354
7,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
RobbieUS
Izanami
13
0 / 2 / 3
8,455
564
4,427
6,870
2,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Too Elated
Arachne
15
6 / 2 / 1
9,226
615
8,989
16,584
5,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
10
Kills
15
15
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Raijin
FrostBitn1
Raijin
2
3
0
0.67
W
1
2
7
2.25
W
Chaac
RaGeR408
Chaac
6
1
2
7
L
Artemis
Rilpss
Artemis
2
3
1
0.83
W
Izanami
RobbieUS
Izanami
0
2
3
0.75
L
1
2
6
2
W
Arachne
Too Elated
Arachne
6
2
1
3.25
L
Thoth
akuchenny
Thoth
4
1
3
5.5
L
Nemesis
jtcbob
Nemesis
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,091
Damage
35,955
49,844
Taken
53,169
23,794
Mitigated
28,861
9,584
Healing
11,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,841
689
0
1,482
7,846
2,698
181
231
7,615
25,411
4,217
W
Raijin
FrostBitn1
Raijin
8,358
201
0
250
8,744
2,751
390
4,562
4,182
49,110
0
W
3,709
835
461
1,441
10,617
10,016
0
3,087
7,530
13,021
0
W
Chaac
RaGeR408
Chaac
10,472
1,289
0
2,829
10,354
7,978
792
2,591
7,763
0
74,665
L
Artemis
Rilpss
Artemis
8,793
3,876
0
3,485
9,728
3,615
684
1,866
7,862
0
68,350
W
Izanami
RobbieUS
Izanami
4,427
2,807
0
1,614
6,870
2,135
2,503
944
5,926
0
70,649
L
3,070
484
1,065
1,905
13,036
9,437
0
4,403
8,633
14,073
0
W
Arachne
Too Elated
Arachne
8,989
6,672
0
4,786
16,584
5,981
33
5,553
11,031
0
85,512
L
Thoth
akuchenny
Thoth
10,081
307
0
500
6,500
2,263
0
2,595
3,905
60,744
0
L
Nemesis
jtcbob
Nemesis
8,306
3,836
0
1,147
12,734
5,781
0
2,972
9,762
0
77,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,632
Gold Earned
42,884
409
Minions Killed
477
0
Camps Cleared
0
1,380,488
Distance Traveled
1,470,411
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,455
430
55
4
0
202,089
0
W
Raijin
7,721
515
80
5
0
281,199
0
W
Ymir
7,588
506
16
1
0
303,654
0
W
Chaac
9,894
660
134
9
0
291,876
0
L
Artemis
8,404
560
116
8
0
256,446
4
W
Izanami
8,455
564
137
9
0
270,035
0
L
Yemoja
7,078
472
14
1
0
285,524
5
W
Arachne
9,226
615
110
7
0
323,647
0
L
Thoth
8,577
572
105
7
0
293,308
2
L
Nemesis
8,118
541
119
8
0
343,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role