Player Matchup

Athena
Athena
F3arMyLazerface
Athena
Level 142
God Stats
9W - 6L
1,574 SR
Queue Stats
33W - 29L
1,483 Elo+
Solo
Ravana
Ravana
Noobucus
Ravana
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 66L
1,545 Elo+
Party 2
Bellona
Bellona
Shu Komei
Bellona
Level 129
God Stats
5W - 4L
1,663 SR
Queue Stats
76W - 58L
1,542 Elo+
Party 2
Ix Chel
Ix Chel
dalavensama
Ix Chel
Level 155
God Stats
20W - 17L
1,514 SR
Queue Stats
105W - 84L
1,554 Elo+
Solo
Apollo
Apollo
seppekuu
Apollo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,445 Elo+
Party 2
Team Averages
Level 128
1,550 SR
1,514 Elo+

VS

Team Averages
Level 126
1,613 SR
1,484 Elo+
Erlang Shen
Erlang Shen
Call4Medic
Erlang Shen
Level 109
God Stats
0W - 1L
1,290 SR
Queue Stats
56W - 68L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
KidTraxxas
Hun Batz
Level 97
God Stats
6W - 4L
1,543 SR
Queue Stats
8W - 7L
1,444 Elo+
Party 1
Medusa
Medusa
TheMiddleClass
Medusa
Level 146
God Stats
9W - 7L
1,936 SR
Queue Stats
140W - 121L
1,581 Elo+
Party 1
Poseidon
Poseidon
XxZEPPAxX
Poseidon
Level 151
God Stats
6W - 5L
1,530 SR
Queue Stats
621W - 597L
1,425 Elo+
Solo
Kumbhakarna
Kumbhakarna
camoyboy
Kumbhakarna
Level 126
God Stats
1W - 1L
1,765 SR
Queue Stats
71W - 64L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 11
9,817
517
8,353
10,619
10,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Noobucus
Ravana
19
11 / 2 / 4
12,366
651
18,317
14,826
8,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Shu Komei
Bellona
18
5 / 2 / 3
11,669
614
12,915
21,446
21,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
dalavensama
Ix Chel
17
6 / 2 / 6
11,092
584
14,289
11,209
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
seppekuu
Apollo
14
0 / 6 / 4
9,132
481
3,483
11,950
4,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Call4Medic
Erlang Shen
13
0 / 6 / 3
8,083
425
9,401
21,085
21,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
KidTraxxas
Hun Batz
17
4 / 3 / 2
9,772
514
8,706
14,212
6,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 3 / 1
11,663
614
13,834
14,771
6,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
XxZEPPAxX
Poseidon
14
0 / 7 / 2
8,592
452
6,104
12,387
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kumbhakarna
camoyboy
Kumbhakarna
13
2 / 3 / 6
9,041
476
3,397
15,705
19,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
12
13
Deaths
22
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Call4Medic
Erlang Shen
0
6
3
0.25
W
0
1
11
5.5
L
Hun Batz
KidTraxxas
Hun Batz
4
3
2
1.67
W
Ravana
Noobucus
Ravana
11
2
4
6.5
W
Bellona
Shu Komei
Bellona
5
2
3
3.25
L
6
3
1
2.17
L
Poseidon
XxZEPPAxX
Poseidon
0
7
2
0.14
L
Kumbhakarna
camoyboy
Kumbhakarna
2
3
6
1.67
W
Ix Chel
dalavensama
Ix Chel
6
2
6
4.5
W
Apollo
seppekuu
Apollo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,357
Damage
41,442
70,050
Taken
78,160
50,891
Mitigated
58,934
23,289
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Call4Medic
Erlang Shen
9,401
5,504
0
4,665
21,085
21,845
0
2,720
18,365
0
50,303
W
8,353
1,531
374
1,648
10,619
10,709
8
1,666
8,953
40,850
0
L
Hun Batz
KidTraxxas
Hun Batz
8,706
1,014
0
669
14,212
6,326
0
2,518
11,694
0
97,863
W
Ravana
Noobucus
Ravana
18,317
6,896
0
3,360
14,826
8,365
634
1,671
13,155
0
113,981
W
Bellona
Shu Komei
Bellona
12,915
6,838
0
11,330
21,446
21,559
434
2,151
19,295
0
96,427
L
13,834
7,449
0
4,727
14,771
6,558
0
2,834
11,937
0
114,385
L
Poseidon
XxZEPPAxX
Poseidon
6,104
463
0
2,172
12,387
4,724
137
7,324
5,063
74,763
0
L
Kumbhakarna
camoyboy
Kumbhakarna
3,397
403
0
2,600
15,705
19,481
0
7,246
8,459
19,025
0
W
Ix Chel
dalavensama
Ix Chel
14,289
1,947
1,268
4,036
11,209
5,456
476
3,725
7,484
95,641
0
W
Apollo
seppekuu
Apollo
3,483
2,394
0
1,273
11,950
4,802
0
490
11,460
0
48,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,076
Gold Earned
47,151
568
Minions Killed
542
0
Camps Cleared
0
1,903,863
Distance Traveled
1,849,676
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,083
425
75
4
0
378,179
2
W
Athena
9,817
517
57
3
0
417,508
1
L
Hun Batz
9,772
514
143
8
0
410,498
0
W
Ravana
12,366
651
134
7
0
428,765
0
W
Bellona
11,669
614
135
7
0
316,959
0
L
Medusa
11,663
614
174
9
0
347,266
0
L
Poseidon
8,592
452
124
7
0
309,460
1
L
Kumbhakarna
9,041
476
26
1
0
404,273
5
W
Ix Chel
11,092
584
151
8
0
377,257
4
W
Apollo
9,132
481
91
5
0
363,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role