Player Matchup

Serqet
Serqet
ActiveCamo295
Serqet
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 84L
1,415 Elo+
Party 1
Eset
Eset
Kidstarrr
Eset
Level 47
God Stats
2W - 2L
1,700 SR
Queue Stats
162W - 179L
1,440 Elo+
Party 1
Hou Yi
Hou Yi
TooMuchMula_
Hou Yi
Level 43
God Stats
2W - 5L
1,301 SR
Queue Stats
114W - 160L
1,403 Elo+
Party 1
Scylla
Scylla
drDripology
Scylla
Level 39
God Stats
0W - 1L
1,279 SR
Queue Stats
11W - 18L
1,239 Elo+
Party 1
Thor
Thor
llStanWickll
Thor
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 247L
1,428 Elo+
Party 1
Team Averages
Level 46
1,456 SR
1,385 Elo+

VS

Team Averages
Level 69
1,563 SR
1,458 Elo+
Kukulkan
Kukulkan
Dosmo
Kukulkan
Level 57
God Stats
4W - 8L
1,330 SR
Queue Stats
395W - 418L
1,443 Elo+
Solo
Hercules
Hercules
JohnnyJuiceboxin
Hercules
Level 86
God Stats
2W - 0L
1,785 SR
Queue Stats
118W - 77L
1,559 Elo+
Party 2
Tiamat
Tiamat
X_Lawson_X420
Tiamat
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,497 Elo+
Party 2
Camazotz
Camazotz
dixieboy2hammy
Camazotz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,317 Elo+
Solo
Cupid
Cupid
mastermilker-TTV
Cupid
Level 69
God Stats
2W - 0L
1,698 SR
Queue Stats
57W - 52L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
8,480
771
6,161
14,075
20,089
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
16
5 / 4 / 2
8,679
789
9,859
8,012
3,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
13
0 / 4 / 7
7,038
640
7,188
8,278
3,773
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
15
1 / 6 / 4
7,830
712
4,710
10,748
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 7 / 6
7,652
696
7,792
12,477
5,128
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dosmo
Kukulkan
17
4 / 1 / 18
9,859
896
15,054
5,632
2,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 2 / 15
10,027
912
15,550
19,183
17,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 2 / 14
9,084
826
5,810
9,460
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
14
5 / 2 / 11
8,770
797
5,520
9,907
4,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 5 / 12
10,062
915
7,115
9,547
4,235
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
11
Kills
27
27
Deaths
12
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
Kukulkan
Dosmo
Kukulkan
4
1
18
13
W
7
2
15
7.25
L
Eset
5
4
2
1.5
L
Hou Yi
0
4
7
0.88
W
3
2
14
5
W
Camazotz
5
2
11
5.25
L
Scylla
1
6
4
0.5
L
2
7
6
0.71
W
8
5
12
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
49,049
53,590
Taken
53,729
37,254
Mitigated
34,753
5,236
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,161
891
0
2,322
14,075
20,089
0
4,766
8,907
981
7,184
W
Kukulkan
Dosmo
Kukulkan
15,054
908
1,808
1,752
5,632
2,485
939
1,353
4,141
32,654
0
W
15,550
4,479
1,174
10,156
19,183
17,868
504
6,092
12,445
0
21,809
L
Eset
9,859
909
327
520
8,012
3,471
0
4,856
3,020
16,011
0
L
Hou Yi
7,188
2,512
173
400
8,278
3,773
0
2,650
5,535
0
11,443
W
5,810
348
796
2,814
9,460
6,045
604
2,728
6,331
16,530
0
W
Camazotz
5,520
1,159
544
4,995
9,907
4,120
120
2,036
7,589
0
11,578
L
Scylla
4,710
403
68
161
10,748
4,793
0
3,671
6,684
20,989
0
L
7,792
1,223
520
745
12,477
5,128
0
4,921
7,205
0
11,404
W
7,115
4,463
558
1,607
9,547
4,235
2,022
1,934
7,575
0
14,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,679
Gold Earned
47,802
81
Minions Killed
116
0
Camps Cleared
0
897,038
Distance Traveled
1,095,719
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,480
771
1
0
0
168,001
0
W
Kukulkan
9,859
896
30
3
0
245,931
0
W
Hercules
10,027
912
22
2
0
233,258
0
L
Eset
8,679
789
15
1
0
177,256
0
L
Hou Yi
7,038
640
13
1
0
190,122
0
W
Tiamat
9,084
826
35
3
0
222,798
0
W
Camazotz
8,770
797
13
1
0
209,679
0
L
Scylla
7,830
712
44
4
0
183,469
0
L
Thor
7,652
696
8
1
0
178,190
0
W
Cupid
10,062
915
16
1
0
184,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role