Player Matchup

Kuzenbo
Kuzenbo
DaGeminiGo-Yard
Kuzenbo
Level 72
God Stats
1W - 1L
1,353 SR
Queue Stats
101W - 112L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
NalathniDK
Baron Samedi
Level 86
God Stats
182W - 197L
1,466 SR
Queue Stats
799W - 826L
1,421 Elo+
Solo
Lancelot
Lancelot
Olidammora
Lancelot
Level 105
God Stats
6W - 6L
1,565 SR
Queue Stats
105W - 113L
1,478 Elo+
Solo
Chang'e
Chang'e
drako0069
Chang'e
Level 128
God Stats
713W - 780L
1,555 SR
Queue Stats
716W - 790L
1,503 Elo+
Solo
Medusa
Medusa
whusts
Medusa
Level 51
God Stats
10W - 6L
1,626 SR
Queue Stats
154W - 155L
1,413 Elo+
Solo
Team Averages
Level 88
1,513 SR
1,455 Elo+

VS

Team Averages
Level 104
1,543 SR
1,458 Elo+
Ganesha
Ganesha
FigmentSpark
Ganesha
Level 66
God Stats
71W - 34L
1,612 SR
Queue Stats
152W - 157L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
Gangster Gway
Kukulkan
Level 60
God Stats
21W - 24L
1,446 SR
Queue Stats
110W - 114L
1,437 Elo+
Party 1
Danzaburou
Danzaburou
LowestJungle2
Danzaburou
Level 69
God Stats
72W - 50L
1,571 SR
Queue Stats
198W - 203L
1,454 Elo+
Party 1
Nu Wa
Nu Wa
SoyMeche
Nu Wa
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Achilles
Achilles
phoneman2012
Achilles
Level 199
God Stats
15W - 14L
1,585 SR
Queue Stats
1,283W - 1,314L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 6
9,984
908
13,096
21,324
32,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NalathniDK
Baron Samedi
16
1 / 2 / 6
10,979
998
9,948
10,817
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Olidammora
Lancelot
16
4 / 4 / 1
11,017
1,002
10,990
17,939
11,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
drako0069
Chang'e
16
1 / 6 / 4
10,525
957
4,420
18,463
8,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
whusts
Medusa
16
2 / 2 / 5
10,866
988
13,156
13,495
6,523
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

187

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FigmentSpark
Ganesha
18
0 / 0 / 15
12,650
1,150
8,886
14,840
22,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Gangster Gway
Kukulkan
17
5 / 2 / 9
11,947
1,086
23,651
11,004
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
LowestJungle2
Danzaburou
17
7 / 4 / 9
13,132
1,194
25,496
15,542
9,056
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
SoyMeche
Nu Wa
16
0 / 0 / 5
9,837
894
6,170
741
391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
phoneman2012
Achilles
17
4 / 2 / 8
11,328
1,030
11,194
13,058
20,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
8
Kills
16
16
Deaths
8
22
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
W
Ganesha
FigmentSpark
Ganesha
0
0
15
7.5
W
Kukulkan
Gangster Gway
Kukulkan
5
2
9
4.75
W
Danzaburou
LowestJungle2
Danzaburou
7
4
9
2.88
L
Baron Samedi
NalathniDK
Baron Samedi
1
2
6
2
L
Lancelot
Olidammora
Lancelot
4
4
1
1.13
W
Nu Wa
SoyMeche
Nu Wa
0
0
5
2.5
L
Chang'e
drako0069
Chang'e
1
6
4
0.5
W
Achilles
phoneman2012
Achilles
4
2
8
4
L
Medusa
whusts
Medusa
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,610
Damage
75,397
82,038
Taken
55,185
64,069
Mitigated
59,503
15,131
Healing
5,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,096
3,830
0
3,042
21,324
32,140
0
9,647
11,279
18,646
410
W
Ganesha
FigmentSpark
Ganesha
8,886
618
0
1,675
14,840
22,932
0
6,171
8,292
23,603
0
W
Kukulkan
Gangster Gway
Kukulkan
23,651
2,465
0
880
11,004
6,593
0
6,337
4,376
57,309
0
W
Danzaburou
LowestJungle2
Danzaburou
25,496
16,519
157
1,794
15,542
9,056
0
7,222
7,906
0
47,464
L
Baron Samedi
NalathniDK
Baron Samedi
9,948
312
3,806
3,148
10,817
5,530
0
5,381
5,350
38,274
0
L
Lancelot
Olidammora
Lancelot
10,990
1,892
316
1,489
17,939
11,675
0
8,523
9,014
0
32,311
W
Nu Wa
SoyMeche
Nu Wa
6,170
1,916
0
0
741
391
0
335
368
16,816
0
L
Chang'e
drako0069
Chang'e
4,420
588
1,248
2,082
18,463
8,201
0
8,473
9,712
27,923
0
W
Achilles
phoneman2012
Achilles
11,194
1,811
0
1,188
13,058
20,531
0
5,558
7,189
0
19,200
L
Medusa
whusts
Medusa
13,156
4,764
0
0
13,495
6,523
0
6,683
6,681
0
32,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,371
Gold Earned
58,894
222
Minions Killed
231
4
Camps Cleared
5
1,039,709
Distance Traveled
945,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,984
908
15
1
1
216,748
0
W
Ganesha
12,650
1,150
0
0
0
217,868
0
W
Kukulkan
11,947
1,086
117
11
0
222,453
0
W
Danzaburou
13,132
1,194
64
6
5
181,827
0
L
Baron Samedi
10,979
998
66
6
1
216,448
0
L
Lancelot
11,017
1,002
50
5
0
238,015
0
W
Nu Wa
9,837
894
24
2
0
112,653
0
L
Chang'e
10,525
957
55
5
1
179,360
0
W
Achilles
11,328
1,030
26
2
0
210,582
0
L
Medusa
10,866
988
36
3
1
189,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role