Player Matchup

Mercury
Mercury
TallManWithaBun
Mercury
Level 128
God Stats
3W - 4L
1,532 SR
Queue Stats
123W - 116L
1,605 Elo+
Party 1
Anubis
Anubis
VentingFire
Anubis
Level 108
God Stats
11W - 4L
1,850 SR
Queue Stats
94W - 95L
1,588 Elo+
Party 1
Ares
Ares
whynoworky
Ares
Level 126
God Stats
6W - 5L
1,557 SR
Queue Stats
133W - 118L
1,592 Elo+
Party 1
Team Averages
Level 121
1,647 SR
1,595 Elo+

VS

Team Averages
Level 83
1,466 SR
1,509 Elo+
Loki
Loki
Egadder
Loki
Level 95
God Stats
13W - 6L
1,644 SR
Queue Stats
39W - 44L
1,515 Elo+
Party 2
Scylla
Scylla
Hahnski
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,498 Elo+
Party 2
Fafnir
Fafnir
Sexydeadgirls69
Fafnir
Level 89
God Stats
0W - 2L
1,254 SR
Queue Stats
39W - 44L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
11,119
855
8,303
10,374
3,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
4 / 1 / 12
11,018
848
15,375
9,755
5,396
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 8
11,099
854
7,194
10,491
10,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Egadder
Loki
11
3 / 7 / 3
9,389
722
8,749
12,445
4,351
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Hahnski
Scylla
13
1 / 7 / 4
9,544
734
6,131
9,363
3,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 4
9,327
717
5,770
14,060
20,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
17
Kills
6
6
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
Egadder
Loki
3
7
3
0.64
L
Scylla
Hahnski
Scylla
1
7
4
0.43
L
2
3
4
1.33
W
6
3
8
3.33
W
Anubis
4
1
12
10
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,872
Damage
20,650
30,620
Taken
35,868
19,391
Mitigated
27,538
8,301
Healing
938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Egadder
Loki
8,749
2,617
0
0
12,445
4,351
0
7,316
5,129
0
31,607
L
Scylla
Hahnski
Scylla
6,131
793
0
0
9,363
3,022
0
5,331
4,032
38,018
0
L
5,770
1,654
0
938
14,060
20,165
0
10,215
3,845
19,950
220
W
8,303
4,717
0
1,785
10,374
3,903
1,334
3,134
7,240
0
37,282
W
Anubis
15,375
1,016
0
5,276
9,755
5,396
858
4,330
5,425
60,453
0
W
7,194
185
0
1,240
10,491
10,092
122
4,959
5,532
18,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,236
Gold Earned
28,260
137
Minions Killed
109
0
Camps Cleared
0
732,401
Distance Traveled
687,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,389
722
31
2
0
236,207
0
L
Scylla
9,544
734
52
4
0
211,615
0
L
Fafnir
9,327
717
26
2
0
239,223
0
W
Mercury
11,119
855
51
4
0
277,273
0
W
Anubis
11,018
848
67
5
0
217,625
0
W
Ares
11,099
854
19
1
0
237,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role