Player Matchup

Hades
Hades
GoryEar70261
Hades
Level 48
God Stats
15W - 8L
1,675 SR
Queue Stats
27W - 26L
1,464 Elo+
Party 2
Geb
Geb
UrK9ine
Geb
Level 100
God Stats
4W - 0L
1,972 SR
Queue Stats
131W - 137L
1,409 Elo+
Party 2
Arachne
Arachne
dark nicademus
Arachne
Level 86
God Stats
12W - 5L
1,576 SR
Queue Stats
134W - 137L
1,384 Elo+
Solo
Team Averages
Level 78
1,741 SR
1,419 Elo+

VS

Team Averages
Level 90
1,529 SR
1,445 Elo+
Sun Wukong
Sun Wukong
Belmont19
Sun Wukong
Level 103
God Stats
4W - 4L
1,551 SR
Queue Stats
146W - 164L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
ShesWattsonG
Nu Wa
Level 47
God Stats
5W - 6L
1,535 SR
Queue Stats
60W - 73L
1,325 Elo+
Party 1
Medusa
Medusa
xXLook4i20Xx
Medusa
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 91L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 4
8,811
881
8,521
10,501
4,859
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Geb
10
1 / 1 / 6
7,634
763
4,401
7,930
6,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
4 / 1 / 4
8,480
848
6,758
7,325
3,078
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belmont19
Sun Wukong
10
2 / 3 / 2
7,902
790
3,793
10,416
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 4
7,227
723
7,909
5,957
2,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
2 / 4 / 2
7,682
768
8,093
7,957
2,821
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
4
4
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Belmont19
Sun Wukong
2
3
2
1
W
5
2
4
3.5
L
0
3
4
0.67
W
Geb
1
1
6
4
W
4
1
4
6
L
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
19,795
25,756
Taken
24,330
14,385
Mitigated
15,132
7,539
Healing
3,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Belmont19
Sun Wukong
3,793
465
0
1,396
10,416
9,682
0
4,504
5,912
0
22,525
W
8,521
636
1,034
4,047
10,501
4,859
594
2,663
7,183
39,904
0
L
7,909
2,546
0
729
5,957
2,629
144
2,676
3,281
28,970
0
W
Geb
4,401
358
0
1,134
7,930
6,448
300
2,992
4,497
21,691
0
W
6,758
5,906
0
1,324
7,325
3,078
725
1,861
5,068
0
24,859
L
Medusa
8,093
3,948
0
892
7,957
2,821
0
6,336
1,621
0
25,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,925
Gold Earned
22,811
119
Minions Killed
122
0
Camps Cleared
0
605,036
Distance Traveled
500,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,902
790
47
5
0
170,123
0
W
Hades
8,811
881
63
6
0
183,146
0
L
Nu Wa
7,227
723
31
3
0
167,361
0
W
Geb
7,634
763
24
2
0
196,644
0
W
Arachne
8,480
848
32
3
0
225,246
0
L
Medusa
7,682
768
44
4
0
162,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role