Player Matchup

Vamana
Vamana
 
Vamana
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Don_Dada_83
Ah Muzen Cab
Level 129
God Stats
2W - 1L
1,571 SR
Queue Stats
358W - 386L
1,477 Elo+
Party 1
Da Ji
Da Ji
KazeScythe
Da Ji
Level 151
God Stats
4W - 2L
1,464 SR
Queue Stats
308W - 337L
1,510 Elo+
Party 1
Ares
Ares
kuruki20
Ares
Level 82
God Stats
51W - 38L
1,605 SR
Queue Stats
289W - 257L
1,450 Elo+
Solo
Sol
Sol
roxycottontailss
Sol
Level 108
God Stats
33W - 41L
1,553 SR
Queue Stats
345W - 415L
1,457 Elo+
Party 1
Team Averages
Level 125
1,539 SR
1,479 Elo+

VS

Team Averages
Level 116
1,574 SR
1,463 Elo+
Nemesis
Nemesis
BladeBlue
Nemesis
Level 143
God Stats
4W - 7L
1,499 SR
Queue Stats
135W - 145L
1,499 Elo+
Solo
Lancelot
Lancelot
JuiceBox1451
Lancelot
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,379 Elo+
Solo
He Bo
He Bo
SegaSalem
He Bo
Level 129
God Stats
14W - 13L
1,486 SR
Queue Stats
316W - 312L
1,461 Elo+
Party 2
Olorun
Olorun
YOLOBILLY24
Olorun
Level 127
God Stats
21W - 13L
1,653 SR
Queue Stats
186W - 212L
1,496 Elo+
Solo
Bellona
Bellona
n0pucks
Bellona
Level 96
God Stats
8W - 6L
1,733 SR
Queue Stats
294W - 306L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
1 / 0 / 0
3,829
766
992
2,172
970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Don_Dada_83
Ah Muzen Cab
6
1 / 0 / 1
3,855
771
596
1,136
360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
6
1 / 0 / 1
3,529
706
1,502
4,344
1,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
5
1 / 0 / 0
3,550
710
1,319
2,744
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 1 / 0
2,903
581
1,271
2,176
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BladeBlue
Nemesis
1
0 / 0 / 0
2,426
485
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
JuiceBox1451
Lancelot
5
0 / 1 / 0
3,311
662
465
2,448
1,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

He Bo
SegaSalem
He Bo
6
0 / 2 / 0
3,313
663
1,220
2,639
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
5
1 / 1 / 0
3,389
678
2,058
2,352
831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
n0pucks
Bellona
5
0 / 0 / 0
3,393
679
1,088
3,775
2,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
0
0
1
L
Nemesis
BladeBlue
Nemesis
0
0
0
0
W
Ah Muzen Cab
Don_Dada_83
Ah Muzen Cab
1
0
1
1.5
L
Lancelot
JuiceBox1451
Lancelot
0
1
0
0
W
Da Ji
1
0
1
1.5
L
He Bo
SegaSalem
He Bo
0
2
0
0
L
Olorun
1
1
0
1
W
Ares
1
0
0
1
L
Bellona
n0pucks
Bellona
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,680
Damage
4,831
12,572
Taken
11,214
4,843
Mitigated
5,188
5,211
Healing
2,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
992
52
0
1,022
2,172
970
0
0
2,172
0
17,424
L
Nemesis
BladeBlue
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Don_Dada_83
Ah Muzen Cab
596
221
0
0
1,136
360
0
507
629
0
18,148
L
Lancelot
JuiceBox1451
Lancelot
465
0
0
110
2,448
1,041
0
0
2,194
0
12,136
W
Da Ji
1,502
348
0
2,296
4,344
1,314
0
713
3,631
0
15,307
L
He Bo
SegaSalem
He Bo
1,220
0
0
509
2,639
583
0
0
2,639
15,766
0
L
Olorun
2,058
1,331
60
777
2,352
831
0
913
1,439
14,257
2,944
W
Ares
1,319
185
72
1,080
2,744
1,643
0
768
1,976
9,370
0
L
Bellona
n0pucks
Bellona
1,088
105
32
922
3,775
2,733
0
1,677
2,098
0
12,091
W
1,271
889
0
741
2,176
556
0
1,054
1,122
11,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,666
Gold Earned
15,832
129
Minions Killed
110
0
Camps Cleared
0
505,025
Distance Traveled
390,279
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
3,829
766
33
7
0
118,763
1
L
Nemesis
2,426
485
0
0
0
6,784
0
W
Ah Muzen Cab
3,855
771
35
7
0
92,508
0
L
Lancelot
3,311
662
27
5
0
91,326
2
W
Da Ji
3,529
706
29
6
0
105,615
0
L
He Bo
3,313
663
28
6
0
94,524
0
L
Olorun
3,389
678
33
7
0
91,492
0
W
Ares
3,550
710
12
2
0
92,969
2
L
Bellona
3,393
679
22
4
0
106,153
0
W
Sol
2,903
581
20
4
0
95,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role