Player Matchup

Serqet
Serqet
AndromedaVone
Serqet
Level 68
God Stats
0W - 2L
1,298 SR
Queue Stats
136W - 127L
1,491 Elo+
Party 1
Charon
Charon
Iceyblue08
Charon
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
KingLikeKai
Ao Kuang
Level 156
God Stats
2W - 6L
1,118 SR
Queue Stats
197W - 199L
1,457 Elo+
Party 1
Cupid
Cupid
TBP_CheesePuff
Cupid
Level 125
God Stats
3W - 1L
1,722 SR
Queue Stats
162W - 190L
1,451 Elo+
Solo
Ymir
Ymir
TRuBluSLING
Ymir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 50L
1,353 Elo+
Solo
Team Averages
Level 118
1,428 SR
1,418 Elo+

VS

Team Averages
Level 116
1,460 SR
1,378 Elo+
Merlin
Merlin
Abbsis
Merlin
Level 121
God Stats
5W - 3L
1,501 SR
Queue Stats
142W - 154L
1,365 Elo+
Party 2
Charybdis
Charybdis
Jte227
Charybdis
Level 122
God Stats
3W - 3L
1,229 SR
Queue Stats
189W - 191L
1,486 Elo+
Solo
Sobek
Sobek
Saucy Creepa
Sobek
Level 109
God Stats
4W - 3L
1,282 SR
Queue Stats
119W - 128L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
TaulBeast
Nu Wa
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,296 Elo+
Solo
Eset
Eset
shoetang09
Eset
Level 101
God Stats
2W - 0L
1,791 SR
Queue Stats
57W - 59L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 9
11,476
717
18,968
14,041
9,732
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Iceyblue08
Charon
20
1 / 4 / 14
10,654
666
12,429
17,744
23,292
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ao Kuang
KingLikeKai
Ao Kuang
20
10 / 4 / 3
11,283
705
17,870
20,701
12,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 1 / 0
4,064
254
0
1,532
401
19
1 / 5 / 8
10,031
627
6,172
18,611
26,364
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abbsis
Merlin
20
5 / 2 / 12
12,871
804
16,431
9,303
4,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Jte227
Charybdis
19
2 / 4 / 13
11,678
730
14,087
14,539
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

19
3 / 5 / 9
11,594
725
6,019
28,617
29,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
TaulBeast
Nu Wa
17
3 / 4 / 9
11,242
703
11,553
10,271
4,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

19
6 / 4 / 7
12,452
778
12,796
13,844
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
19
Kills
19
20
Deaths
19
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abbsis
Merlin
5
2
12
5.5
L
7
6
9
1.92
L
Charon
Iceyblue08
Charon
1
4
14
2
W
Charybdis
Jte227
Charybdis
2
4
13
2.13
L
Ao Kuang
KingLikeKai
Ao Kuang
10
4
3
2.88
W
3
5
9
1.5
L
0
1
0
0
L
1
5
8
1
W
Nu Wa
TaulBeast
Nu Wa
3
4
9
1.88
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,439
Damage
60,886
72,629
Taken
76,574
72,222
Mitigated
50,578
20,428
Healing
24,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abbsis
Merlin
16,431
911
3,141
2,588
9,303
4,375
1,573
3,325
5,133
50,844
0
L
18,968
2,521
975
1,924
14,041
9,732
0
9,755
4,286
0
27,409
L
Charon
Iceyblue08
Charon
12,429
906
1,747
4,904
17,744
23,292
0
11,028
6,716
41,989
0
W
Charybdis
Jte227
Charybdis
14,087
6,264
810
3,281
14,539
5,959
2,213
6,566
7,519
0
32,122
L
Ao Kuang
KingLikeKai
Ao Kuang
17,870
3,797
3,117
6,225
20,701
12,433
0
13,058
7,643
31,763
0
W
6,019
175
801
7,702
28,617
29,820
744
9,200
18,596
12,582
0
L
0
0
0
0
1,532
401
0
1,532
0
0
0
L
6,172
347
768
768
18,611
26,364
0
11,426
7,185
26,526
0
W
Nu Wa
TaulBeast
Nu Wa
11,553
4,559
964
1,236
10,271
4,147
2,221
7,696
2,161
22,423
0
W
12,796
961
1,313
2,179
13,844
6,277
1,325
8,727
4,808
30,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,508
Gold Earned
59,837
134
Minions Killed
176
0
Camps Cleared
0
1,098,619
Distance Traveled
1,364,629
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,871
804
62
4
0
287,459
0
L
Serqet
11,476
717
19
1
0
276,329
0
L
Charon
10,654
666
38
2
0
304,595
0
W
Charybdis
11,678
730
35
2
0
287,851
0
L
Ao Kuang
11,283
705
40
3
0
279,140
0
W
Sobek
11,594
725
12
1
0
274,254
0
L
Cupid
4,064
254
0
0
0
0
0
L
Ymir
10,031
627
37
2
0
238,555
0
W
Nu Wa
11,242
703
31
2
0
248,640
0
W
Eset
12,452
778
36
2
0
266,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role