Player Matchup

Maui
Maui
Masters
Caseyuwu
Maui
Masters
Level 79
God Stats
1W - 4L
1,178 SR
Queue Stats
268W - 247L
2,360 MMR
Solo
Fenrir
Fenrir
Diamond I
Katlub
Fenrir
Diamond I
Level 179
God Stats
0W - 4L
1,280 SR
Queue Stats
374W - 364L
2,359 MMR
Solo
Zeus
Zeus
Masters
MolarBox63396
Zeus
Masters
Level 156
God Stats
9W - 10L
1,548 SR
Queue Stats
637W - 618L
2,381 MMR
Solo
Susano
Susano
Diamond III
Nambucks
Susano
Diamond III
Level 199
God Stats
94W - 82L
1,716 SR
Queue Stats
488W - 463L
2,369 MMR
Solo
Artemis
Artemis
Diamond I
erick201
Artemis
Diamond I
Level 140
God Stats
18W - 11L
1,861 SR
Queue Stats
425W - 401L
2,328 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,517 SR
2,360 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,483 SR
2,025 MMR
Erlang Shen
Erlang Shen
Masters
 
Erlang Shen
Masters
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond I
 
Janus
Diamond I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond I
Dlîço
Rama
Diamond I
Level 124
God Stats
9W - 6L
1,703 SR
Queue Stats
342W - 324L
2,321 MMR
Solo
Camazotz
Camazotz
Diamond I
LongWalkEnjoyer
Camazotz
Diamond I
Level 128
God Stats
2W - 5L
1,189 SR
Queue Stats
91W - 67L
2,465 MMR
Party 1
Jormungandr
Jormungandr
Diamond II
ReyDeLosWards
Jormungandr
Diamond II
Level 126
God Stats
12W - 13L
1,524 SR
Queue Stats
357W - 365L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
1 / 2 / 5
7,257
484
3,652
11,350
9,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Katlub
Fenrir
12
0 / 2 / 0
6,635
442
4,060
14,547
8,446
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 0
8,099
540
10,270
9,034
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Susano
Nambucks
Susano
13
4 / 7 / 3
7,674
512
8,890
15,705
6,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
erick201
Artemis
12
1 / 2 / 2
7,353
490
7,013
7,727
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
KukulkanTsukuyomiThorChernobog

VS

Bans
AthenaSetAo KuangRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
5 / 3 / 6
9,062
604
7,391
17,537
8,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
 
Janus
12
1 / 4 / 7
7,135
476
6,858
7,904
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rama
Dlîço
Rama
15
2 / 1 / 0
8,912
594
3,556
7,533
2,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
15
5 / 2 / 5
8,983
599
12,058
13,996
6,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ReyDeLosWards
Jormungandr
15
3 / 0 / 3
9,349
623
10,850
10,414
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
9
Kills
16
16
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
3
6
2.67
W
Janus
 
Janus
1
4
7
1.13
L
Maui
1
2
5
1.75
W
Rama
Dlîço
Rama
2
1
0
2
L
Fenrir
Katlub
Fenrir
0
2
0
0
W
Camazotz
5
2
5
3.75
L
3
3
0
1
L
Susano
Nambucks
Susano
4
7
3
0.79
W
Jormungandr
ReyDeLosWards
Jormungandr
3
0
3
4.5
L
Artemis
erick201
Artemis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,885
Damage
40,713
58,363
Taken
57,384
30,579
Mitigated
29,221
15,349
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,391
4,190
0
3,736
17,537
8,845
293
4,172
13,365
0
69,625
W
Janus
 
Janus
6,858
569
0
1,128
7,904
2,505
0
2,509
5,395
32,345
0
L
Maui
3,652
1,007
1,776
2,230
11,350
9,352
0
3,106
7,886
17,781
0
W
Rama
Dlîço
Rama
3,556
2,480
0
4,329
7,533
2,631
258
490
7,043
0
75,958
L
Fenrir
Katlub
Fenrir
4,060
1,471
0
4,565
14,547
8,446
0
7,555
6,000
0
39,886
W
Camazotz
12,058
4,070
0
6,438
13,996
6,785
0
5,406
8,590
0
76,348
L
10,270
1,029
0
462
9,034
3,267
0
2,773
5,936
70,879
735
L
Susano
Nambucks
Susano
8,890
2,960
0
3,862
15,705
6,117
0
1,180
14,256
0
53,879
W
Jormungandr
ReyDeLosWards
Jormungandr
10,850
2,159
0
3,999
10,414
8,455
0
1,301
9,113
70,497
249
L
Artemis
erick201
Artemis
7,013
2,680
0
2,454
7,727
3,397
0
1,714
5,910
0
51,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
43,441
417
Minions Killed
524
0
Camps Cleared
0
1,449,683
Distance Traveled
1,543,501
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,062
604
103
7
0
313,302
0
W
Janus
7,135
476
33
2
0
333,065
2
L
Maui
7,257
484
22
1
0
312,248
4
W
Rama
8,912
594
148
10
0
280,647
0
L
Fenrir
6,635
442
63
4
0
290,254
0
W
Camazotz
8,983
599
121
8
0
324,333
0
L
Zeus
8,099
540
145
10
0
279,221
0
L
Susano
7,674
512
82
5
0
303,314
0
W
Jormungandr
9,349
623
119
8
0
292,154
10
L
Artemis
7,353
490
105
7
0
264,646
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role