Player Matchup

Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
JakeDecentYesOk
Mulan
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 21L
1,545 Elo+
Party 2
Susano
Susano
SenpaiUWUSenpai
Susano
Level 42
God Stats
1W - 1L
1,775 SR
Queue Stats
13W - 19L
1,449 Elo+
Party 2
Martichoras
Martichoras
TimTimmyTimothy
Martichoras
Level 47
God Stats
2W - 1L
1,719 SR
Queue Stats
38W - 29L
1,598 Elo+
Party 2
Cerberus
Cerberus
roninMRP
Cerberus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 182L
1,401 Elo+
Solo
Team Averages
Level 45
1,599 SR
1,499 Elo+

VS

Team Averages
Level 79
1,557 SR
1,528 Elo+
Bacchus
Bacchus
M1ghtyJP
Bacchus
Level 66
God Stats
9W - 2L
1,694 SR
Queue Stats
62W - 47L
1,591 Elo+
Party 3
Mercury
Mercury
Thepope33
Mercury
Level 69
God Stats
7W - 6L
1,431 SR
Queue Stats
364W - 331L
1,483 Elo+
Party 1
Surtr
Surtr
TinySquidCheeks
Surtr
Level 105
God Stats
7W - 7L
1,478 SR
Queue Stats
103W - 94L
1,556 Elo+
Party 3
Anubis
Anubis
X4ND4R
Anubis
Level 89
God Stats
222W - 169L
1,562 SR
Queue Stats
267W - 218L
1,525 Elo+
Solo
Medusa
Medusa
tidouslee
Medusa
Level 66
God Stats
14W - 6L
1,617 SR
Queue Stats
339W - 297L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 4 / 2
8,054
537
4,870
7,814
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 0
8,862
591
11,400
16,585
14,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 3
7,306
487
5,588
15,191
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
TimTimmyTimothy
Martichoras
13
1 / 2 / 1
7,644
510
4,992
8,365
3,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
roninMRP
Cerberus
11
0 / 5 / 0
6,515
434
3,852
16,874
12,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
M1ghtyJP
Bacchus
13
1 / 1 / 11
8,374
558
7,055
10,166
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Thepope33
Mercury
15
9 / 2 / 2
9,560
637
9,239
10,318
4,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 2 / 3
8,163
544
11,103
16,419
17,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
X4ND4R
Anubis
14
5 / 2 / 5
9,219
615
10,211
8,837
4,356
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
tidouslee
Medusa
13
0 / 1 / 4
7,962
531
6,572
7,271
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
18
18
Deaths
8
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
4
2
1
L
3
2
0
1.5
W
Bacchus
M1ghtyJP
Bacchus
1
1
11
6.5
L
1
5
3
0.5
W
Mercury
Thepope33
Mercury
9
2
2
5
L
Martichoras
TimTimmyTimothy
Martichoras
1
2
1
0.75
W
3
2
3
2.25
W
Anubis
X4ND4R
Anubis
5
2
5
3.75
L
Cerberus
roninMRP
Cerberus
0
5
0
0
W
Medusa
tidouslee
Medusa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,702
Damage
44,180
64,829
Taken
53,011
39,141
Mitigated
40,111
19,080
Healing
12,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,870
271
0
610
7,814
2,519
0
4,376
3,438
60,578
0
L
11,400
1,446
0
5,647
16,585
14,616
486
1,867
14,718
0
76,401
W
Bacchus
M1ghtyJP
Bacchus
7,055
1,442
0
2,352
10,166
11,463
31
2,718
7,448
21,613
0
L
5,588
1,434
0
5,741
15,191
5,901
0
3,562
11,629
0
45,018
W
Mercury
Thepope33
Mercury
9,239
4,517
0
425
10,318
4,274
0
707
9,611
0
71,232
L
Martichoras
TimTimmyTimothy
Martichoras
4,992
1,469
0
1,693
8,365
3,629
0
954
7,411
0
62,584
W
11,103
3,175
0
2,793
16,419
17,181
0
714
15,705
1,401
56,253
W
Anubis
X4ND4R
Anubis
10,211
752
0
4,591
8,837
4,356
418
3,471
5,366
59,774
0
L
Cerberus
roninMRP
Cerberus
3,852
349
0
5,389
16,874
12,476
0
7,116
9,758
20,534
0
W
Medusa
tidouslee
Medusa
6,572
3,231
0
2,415
7,271
2,837
896
1,685
5,586
0
66,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
43,278
491
Minions Killed
380
0
Camps Cleared
0
1,420,535
Distance Traveled
1,451,935
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,054
537
110
7
0
277,646
4
L
Mulan
8,862
591
132
9
0
273,544
0
W
Bacchus
8,374
558
25
2
0
294,006
0
L
Susano
7,306
487
69
5
0
305,284
0
W
Mercury
9,560
637
82
5
0
359,075
0
L
Martichoras
7,644
510
120
8
0
269,030
1
W
Surtr
8,163
544
73
5
0
255,220
2
W
Anubis
9,219
615
92
6
0
257,380
0
L
Cerberus
6,515
434
60
4
0
295,031
0
W
Medusa
7,962
531
108
7
0
286,254
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role