Player Matchup

Fenrir
Fenrir
AchillesXXIII
Fenrir
Level 147
God Stats
1W - 5L
1,289 SR
Queue Stats
382W - 407L
1,463 Elo+
Party 3
He Bo
He Bo
Addbone
He Bo
Level 94
God Stats
0W - 1L
1,866 SR
Queue Stats
30W - 37L
1,477 Elo+
Party 2
Loki
Loki
Cast0rX1021
Loki
Level 148
God Stats
5W - 4L
1,636 SR
Queue Stats
263W - 287L
1,468 Elo+
Party 3
Ra
Ra
RoySamuels
Ra
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 135L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
unequivocaIIy
Sun Wukong
Level 131
God Stats
0W - 2L
1,215 SR
Queue Stats
188W - 207L
1,537 Elo+
Party 2
Team Averages
Level 120
1,501 SR
1,501 Elo+

VS

Team Averages
Level 119
1,697 SR
1,531 Elo+
Neith
Neith
DearcS
Neith
Level 146
God Stats
6W - 2L
1,712 SR
Queue Stats
347W - 354L
1,506 Elo+
Solo
Danzaburou
Danzaburou
DreadedCaregivr
Danzaburou
Level 99
God Stats
8W - 1L
1,958 SR
Queue Stats
120W - 111L
1,575 Elo+
Party 1
Jing Wei
Jing Wei
SameThongNDance
Jing Wei
Level 96
God Stats
4W - 2L
1,529 SR
Queue Stats
148W - 155L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
TravisXbarker
Guan Yu
Level 125
God Stats
4W - 1L
1,753 SR
Queue Stats
146W - 146L
1,574 Elo+
Party 1
Chaac
Chaac
xCaptnWhiteRice
Chaac
Level 127
God Stats
8W - 6L
1,533 SR
Queue Stats
147W - 163L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 8
11,382
670
20,421
25,050
38,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

He Bo
Addbone
He Bo
19
6 / 6 / 8
11,910
701
16,845
15,772
7,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 7 / 13
10,692
629
9,406
19,965
20,855
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 6 / 9
11,868
698
19,315
18,955
9,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
unequivocaIIy
Sun Wukong
20
4 / 4 / 11
11,722
690
18,189
24,740
45,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DearcS
Neith
20
2 / 1 / 14
12,221
719
21,940
13,189
7,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
DreadedCaregivr
Danzaburou
19
6 / 5 / 15
12,747
750
15,490
16,569
8,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
19
5 / 7 / 13
12,086
711
13,277
18,853
9,214
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
20
5 / 4 / 18
12,482
734
14,381
25,625
38,549
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
10 / 3 / 17
13,686
805
31,243
24,979
24,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
105
20
Kills
28
28
Deaths
20
49
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
5
8
1.8
L
He Bo
Addbone
He Bo
6
6
8
1.67
L
2
7
13
1.21
W
Neith
DearcS
Neith
2
1
14
9
W
Danzaburou
DreadedCaregivr
Danzaburou
6
5
15
2.7
L
3
6
9
1.25
W
Jing Wei
5
7
13
1.64
W
Guan Yu
5
4
18
3.5
L
Sun Wukong
unequivocaIIy
Sun Wukong
4
4
11
2.38
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,176
Damage
96,331
104,482
Taken
99,215
122,139
Mitigated
88,763
33,278
Healing
46,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,421
2,276
2,264
4,278
25,050
38,251
392
125
24,925
0
26,630
L
He Bo
Addbone
He Bo
16,845
396
894
976
15,772
7,785
0
123
15,649
28,277
0
L
9,406
1,202
1,352
3,758
19,965
20,855
999
325
19,640
0
29,079
W
Neith
DearcS
Neith
21,940
3,054
1,921
3,537
13,189
7,837
1,278
3,232
9,957
0
51,224
W
Danzaburou
DreadedCaregivr
Danzaburou
15,490
6,629
492
3,298
16,569
8,901
1,775
4,382
12,008
0
36,179
L
19,315
630
4,831
5,679
18,955
9,427
0
164
18,791
46,010
0
W
Jing Wei
13,277
9,576
1,830
2,023
18,853
9,214
2,738
7,735
10,889
0
26,559
W
Guan Yu
14,381
1,254
12,067
11,326
25,625
38,549
332
10,387
14,970
0
19,966
L
Sun Wukong
unequivocaIIy
Sun Wukong
18,189
1,084
1,705
7,541
24,740
45,821
709
104
24,636
0
34,674
W
31,243
3,512
1,174
8,782
24,979
24,262
1,032
9,474
15,231
1,687
53,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
63,222
160
Minions Killed
180
0
Camps Cleared
0
1,562,092
Distance Traveled
1,575,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,382
670
8
0
0
313,721
0
L
He Bo
11,910
701
37
2
0
309,659
0
L
Loki
10,692
629
19
1
0
336,087
0
W
Neith
12,221
719
71
4
0
317,822
0
W
Danzaburou
12,747
750
42
2
0
269,745
0
L
Ra
11,868
698
75
4
0
300,919
0
W
Jing Wei
12,086
711
17
1
0
300,931
0
W
Guan Yu
12,482
734
14
1
0
355,007
0
L
Sun Wukong
11,722
690
21
1
0
301,706
0
W
Chaac
13,686
805
36
2
0
331,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role