Player Matchup

Heimdallr
Heimdallr
Bronze III
AfkKill
Heimdallr
Bronze III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Mercury
Mercury
Silver II
Chavcatatau
Mercury
Silver II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,472 MMR
Party 1
Kukulkan
Kukulkan
Platinum I
PhilipKotler
Kukulkan
Platinum I
Level 158
God Stats
14W - 7L
1,872 SR
Queue Stats
190W - 172L
1,961 MMR
Solo
Bacchus
Bacchus
Bronze III
TheGege_
Bacchus
Bronze III
Level 80
God Stats
0W - 1L
1,471 SR
Queue Stats
2W - 2L
1,613 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
fede1222xD
Zhong Kui
Gold I
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 180L
1,524 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,569 SR
1,614 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,622 SR
1,615 MMR
Chaac
Chaac
Gold I
Manigöld
Chaac
Gold I
Level 158
God Stats
7W - 8L
1,430 SR
Queue Stats
255W - 250L
1,576 MMR
Solo
Aphrodite
Aphrodite
Gold III
PeterMaximoff
Aphrodite
Gold III
Level 158
God Stats
2W - 0L
1,517 SR
Queue Stats
159W - 158L
1,517 MMR
Solo
Anhur
Anhur
Gold IV
VICTOCC
Anhur
Gold IV
Level 147
God Stats
5W - 3L
1,784 SR
Queue Stats
75W - 82L
1,391 MMR
Solo
Lancelot
Lancelot
Platinum III
Yazair
Lancelot
Platinum III
Level 166
God Stats
9W - 6L
1,792 SR
Queue Stats
86W - 68L
1,807 MMR
Solo
Agni
Agni
Platinum III
aldopaolo2
Agni
Platinum III
Level 109
God Stats
58W - 48L
1,588 SR
Queue Stats
269W - 270L
1,783 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfkKill
Heimdallr
14
1 / 8 / 2
9,102
396
12,594
23,794
10,100
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
Chavcatatau
Mercury
15
1 / 7 / 0
9,551
415
6,255
22,624
9,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
PhilipKotler
Kukulkan
18
2 / 1 / 0
11,323
492
15,823
12,516
5,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
TheGege_
Bacchus
14
0 / 4 / 3
8,433
367
7,347
21,494
28,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
fede1222xD
Zhong Kui
15
0 / 7 / 2
9,966
433
13,071
25,537
27,625
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThothRaijinAo Kuang

VS

Bans
PoseidonIzanamiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Manigöld
Chaac
20
8 / 0 / 4
15,424
671
18,014
25,854
27,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
PeterMaximoff
Aphrodite
17
2 / 2 / 11
12,694
552
8,799
22,714
27,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
VICTOCC
Anhur
18
4 / 2 / 14
12,824
558
20,127
24,254
13,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Yazair
Lancelot
20
6 / 0 / 9
14,485
630
10,698
22,422
20,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
7 / 0 / 10
14,743
641
25,201
13,563
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
4
Kills
27
27
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AfkKill
Heimdallr
1
8
2
0.25
L
Mercury
Chavcatatau
Mercury
1
7
0
0.14
W
Chaac
Manigöld
Chaac
8
0
4
10
W
Aphrodite
PeterMaximoff
Aphrodite
2
2
11
3.75
L
Kukulkan
PhilipKotler
Kukulkan
2
1
0
2
L
Bacchus
TheGege_
Bacchus
0
4
3
0.38
W
Anhur
VICTOCC
Anhur
4
2
14
5.5
W
Lancelot
Yazair
Lancelot
6
0
9
10.5
W
7
0
10
12
L
Zhong Kui
fede1222xD
Zhong Kui
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,090
Damage
82,839
105,965
Taken
108,807
81,779
Mitigated
95,269
15,676
Healing
59,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AfkKill
Heimdallr
12,594
4,482
0
4,090
23,794
10,100
0
7,816
15,978
0
69,317
L
Mercury
Chavcatatau
Mercury
6,255
1,527
0
1,450
22,624
9,645
0
6,615
15,987
0
80,334
W
Chaac
Manigöld
Chaac
18,014
3,966
0
11,865
25,854
27,235
3,131
9,206
16,648
0
129,463
W
Aphrodite
PeterMaximoff
Aphrodite
8,799
1,707
9,969
16,728
22,714
27,359
1,686
8,971
13,743
35,885
0
L
Kukulkan
PhilipKotler
Kukulkan
15,823
1,365
0
704
12,516
5,456
637
7,339
5,177
128,973
0
L
Bacchus
TheGege_
Bacchus
7,347
763
0
1,058
21,494
28,953
0
9,640
11,723
20,933
982
W
Anhur
VICTOCC
Anhur
20,127
13,004
0
7,708
24,254
13,045
7,727
9,752
14,502
0
107,904
W
Lancelot
Yazair
Lancelot
10,698
2,658
0
9,932
22,422
20,571
2,987
7,060
15,362
11,632
114,138
W
25,201
1,694
0
2,887
13,563
7,059
2,241
4,757
8,806
165,409
0
L
Zhong Kui
fede1222xD
Zhong Kui
13,071
1,570
0
8,374
25,537
27,625
124
3,910
21,627
83,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,375
Gold Earned
70,170
606
Minions Killed
737
0
Camps Cleared
0
2,256,165
Distance Traveled
2,464,678
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,102
396
107
5
0
418,552
4
L
Mercury
9,551
415
98
4
0
500,545
3
W
Chaac
15,424
671
182
8
0
457,416
6
W
Aphrodite
12,694
552
24
1
0
446,078
5
L
Kukulkan
11,323
492
218
9
0
460,357
4
L
Bacchus
8,433
367
39
2
0
461,069
3
W
Anhur
12,824
558
132
6
0
472,427
5
W
Lancelot
14,485
630
169
7
0
619,457
3
W
Agni
14,743
641
230
10
0
469,300
0
L
Zhong Kui
9,966
433
144
6
0
415,642
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role