Player Matchup

Nike
Nike
 
Nike
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
 
Artemis
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
IronGecko13
Ganesha
Level 149
God Stats
4W - 1L
1,742 SR
Queue Stats
87W - 87L
1,527 Elo+
Party 2
Sol
Sol
Kingcal36
Sol
Level 163
God Stats
2W - 3L
1,401 SR
Queue Stats
115W - 109L
1,540 Elo+
Party 2
Osiris
Osiris
VKGs Ryan
Osiris
Level 128
God Stats
1W - 1L
1,343 SR
Queue Stats
103W - 87L
1,479 Elo+
Solo
Team Averages
Level 150
1,497 SR
1,509 Elo+

VS

Team Averages
Level 127
1,448 SR
1,433 Elo+
Awilix
Awilix
BoeNarxx69
Awilix
Level 138
God Stats
3W - 5L
1,438 SR
Queue Stats
265W - 311L
1,442 Elo+
Party 1
Odin
Odin
KolbyKuu
Odin
Level 139
God Stats
10W - 12L
1,573 SR
Queue Stats
684W - 709L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
Ray_Tbh
Xing Tian
Level 146
God Stats
4W - 5L
1,446 SR
Queue Stats
446W - 469L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
boswell470
Cernunnos
Level 134
God Stats
3W - 6L
1,500 SR
Queue Stats
140W - 121L
1,500 Elo+
Solo
Olorun
Olorun
jarrviin
Olorun
Level 76
God Stats
0W - 3L
1,284 SR
Queue Stats
0W - 6L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 0 / 0
9,096
650
5,434
9,893
9,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
 
Artemis
13
1 / 2 / 5
7,572
541
5,848
8,567
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
IronGecko13
Ganesha
10
0 / 2 / 3
7,155
511
2,660
10,431
10,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 0 / 0
9,039
646
6,302
4,573
2,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
VKGs Ryan
Osiris
13
1 / 1 / 3
7,900
564
4,563
10,816
8,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BoeNarxx69
Awilix
13
1 / 3 / 4
7,195
514
7,609
12,938
5,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
12
0 / 2 / 2
6,857
490
5,605
8,638
6,676
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
Ray_Tbh
Xing Tian
11
0 / 1 / 0
6,391
457
2,945
6,958
3,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
boswell470
Cernunnos
3
0 / 2 / 0
4,542
324
0
1,733
513
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
jarrviin
Olorun
13
4 / 3 / 0
7,797
557
7,819
9,219
3,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
10
Kills
5
5
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
0
5
W
Artemis
 
Artemis
1
2
5
1.75
L
Awilix
BoeNarxx69
Awilix
1
3
4
1
W
Ganesha
IronGecko13
Ganesha
0
2
3
0.75
W
3
0
0
3
L
Odin
0
2
2
0.5
L
Xing Tian
Ray_Tbh
Xing Tian
0
1
0
0
W
Osiris
VKGs Ryan
Osiris
1
1
3
2.5
L
Cernunnos
boswell470
Cernunnos
0
2
0
0
L
Olorun
jarrviin
Olorun
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,807
Damage
23,978
44,280
Taken
39,486
33,955
Mitigated
19,974
8,482
Healing
5,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
5,434
746
0
947
9,893
9,058
0
0
9,893
0
61,529
W
Artemis
 
Artemis
5,848
1,742
0
1,911
8,567
3,600
0
4,461
4,106
0
45,001
L
Awilix
BoeNarxx69
Awilix
7,609
3,235
0
1,242
12,938
5,061
0
2,750
10,188
0
65,801
W
Ganesha
IronGecko13
Ganesha
2,660
455
0
2,660
10,431
10,808
81
3,901
6,530
20,242
0
W
6,302
1,560
0
2,124
4,573
2,042
1,597
1,198
3,375
87,236
3,524
L
Odin
5,605
1,403
0
1,237
8,638
6,676
0
92
8,546
0
45,298
L
Xing Tian
Ray_Tbh
Xing Tian
2,945
162
0
1,001
6,958
3,912
0
3,594
3,364
32,701
0
W
Osiris
VKGs Ryan
Osiris
4,563
1,834
0
840
10,816
8,447
0
1,204
9,612
0
70,215
L
Cernunnos
boswell470
Cernunnos
0
0
0
0
1,733
513
0
934
799
0
2,198
L
Olorun
jarrviin
Olorun
7,819
3,033
120
1,890
9,219
3,812
0
1,580
7,639
59,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,762
Gold Earned
32,782
452
Minions Killed
316
0
Camps Cleared
0
1,486,016
Distance Traveled
1,193,457
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,096
650
106
8
0
285,680
2
W
Artemis
7,572
541
86
6
0
283,468
0
L
Awilix
7,195
514
101
7
0
345,243
0
W
Ganesha
7,155
511
0
0
0
305,632
6
W
Sol
9,039
646
152
11
0
276,196
0
L
Odin
6,857
490
84
6
0
261,553
4
L
Xing Tian
6,391
457
44
3
0
285,022
0
W
Osiris
7,900
564
108
8
0
335,040
0
L
Cernunnos
4,542
324
6
0
0
61,138
0
L
Olorun
7,797
557
81
6
0
240,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role