Player Matchup

Hades
Hades
Aidoneus23
Hades
Level 69
God Stats
37W - 35L
1,529 SR
Queue Stats
80W - 69L
1,485 Elo+
Party 2
Set
Set
DarthLordChanka
Set
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 26L
1,231 Elo+
Party 3
Surtr
Surtr
XCurie
Surtr
Level 107
God Stats
15W - 24L
1,162 SR
Queue Stats
63W - 71L
1,313 Elo+
Party 3
Izanami
Izanami
mephisto-017
Izanami
Level 125
God Stats
6W - 1L
1,505 SR
Queue Stats
71W - 59L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
xZom6ieZlayerx
Cthulhu
Level 126
God Stats
37W - 24L
1,541 SR
Queue Stats
90W - 78L
1,405 Elo+
Party 2
Team Averages
Level 110
1,447 SR
1,365 Elo+

VS

Team Averages
Level 64
1,433 SR
1,402 Elo+
Cernunnos
Cernunnos
Gost_Snider_
Cernunnos
Level 42
God Stats
35W - 23L
1,544 SR
Queue Stats
100W - 100L
1,432 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
joaco_nob
Morgan Le Fay
Level 89
God Stats
6W - 13L
1,337 SR
Queue Stats
314W - 334L
1,460 Elo+
Party 1
Hun Batz
Hun Batz
lucasctorce12
Hun Batz
Level 85
God Stats
5W - 10L
1,423 SR
Queue Stats
267W - 275L
1,430 Elo+
Party 1
Ymir
Ymir
xl Boogie lx
Ymir
Level 47
God Stats
8W - 14L
1,374 SR
Queue Stats
142W - 179L
1,260 Elo+
Solo
Chang'e
Chang'e
zomberchica
Chang'e
Level 55
God Stats
12W - 12L
1,487 SR
Queue Stats
195W - 211L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
5 / 1 / 5
9,626
566
13,813
15,529
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 1 / 2
9,469
557
8,980
10,891
5,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Surtr
XCurie
Surtr
15
3 / 3 / 0
9,722
572
13,168
17,606
13,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
mephisto-017
Izanami
15
0 / 1 / 8
8,502
500
4,580
8,701
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 8
8,429
496
10,481
12,449
8,970
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gost_Snider_
Cernunnos
13
0 / 4 / 2
7,523
443
5,319
13,645
5,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
joaco_nob
Morgan Le Fay
13
1 / 5 / 4
7,781
458
9,816
13,086
5,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
lucasctorce12
Hun Batz
14
3 / 2 / 2
8,632
508
11,889
17,922
7,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 3 / 2
8,174
481
7,421
14,590
10,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chang'e
zomberchica
Chang'e
15
0 / 2 / 3
9,038
532
6,478
15,735
6,408
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
16
Kills
7
7
Deaths
16
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
5
1
5
7.5
W
6
1
2
7
L
Cernunnos
Gost_Snider_
Cernunnos
0
4
2
0.25
W
Surtr
XCurie
Surtr
3
3
0
1
L
Morgan Le Fay
joaco_nob
Morgan Le Fay
1
5
4
0.6
L
Hun Batz
lucasctorce12
Hun Batz
3
2
2
2
W
Izanami
mephisto-017
Izanami
0
1
8
4
W
2
1
8
6
L
3
3
2
1.33
L
Chang'e
zomberchica
Chang'e
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
40,923
65,176
Taken
74,978
39,381
Mitigated
35,551
24,014
Healing
26,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
13,813
1,439
383
9,921
15,529
7,285
409
8,002
7,527
75,725
0
W
8,980
3,017
0
1,312
10,891
5,748
0
2,755
8,136
0
66,134
L
Cernunnos
Gost_Snider_
Cernunnos
5,319
2,189
0
2,808
13,645
5,327
0
5,832
7,813
0
54,414
W
Surtr
XCurie
Surtr
13,168
4,740
0
6,310
17,606
13,808
0
6,064
11,542
1,006
76,308
L
Morgan Le Fay
joaco_nob
Morgan Le Fay
9,816
1,066
0
1,851
13,086
5,518
0
6,735
6,351
64,854
0
L
Hun Batz
lucasctorce12
Hun Batz
11,889
3,897
0
6,652
17,922
7,493
0
3,099
14,823
0
70,867
W
Izanami
mephisto-017
Izanami
4,580
2,280
0
2,423
8,701
3,570
2,100
2,198
6,503
0
60,871
W
10,481
341
833
2,832
12,449
8,970
84
4,696
7,753
51,440
876
L
7,421
2,033
0
3,076
14,590
10,805
0
7,881
6,709
22,090
0
L
Chang'e
zomberchica
Chang'e
6,478
585
1,521
10,858
15,735
6,408
0
299
15,436
69,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,748
Gold Earned
41,148
481
Minions Killed
458
0
Camps Cleared
0
1,652,397
Distance Traveled
1,646,320
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,626
566
120
7
0
304,078
3
W
Set
9,469
557
94
6
0
383,793
0
L
Cernunnos
7,523
443
89
5
0
305,526
0
W
Surtr
9,722
572
97
6
0
321,885
9
L
Morgan Le Fay
7,781
458
98
6
0
319,076
2
L
Hun Batz
8,632
508
108
6
0
385,677
0
W
Izanami
8,502
500
110
6
0
329,491
2
W
Cthulhu
8,429
496
60
4
0
313,150
5
L
Ymir
8,174
481
22
1
0
310,161
0
L
Chang'e
9,038
532
141
8
0
325,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role