Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BearOfMalice
Vulcan
Level 157
God Stats
26W - 14L
1,643 SR
Queue Stats
508W - 523L
1,472 Elo+
Party 1
Poseidon
Poseidon
Cynic Wolf
Poseidon
Level 146
God Stats
4W - 8L
1,481 SR
Queue Stats
556W - 560L
1,484 Elo+
Party 1
Terra
Terra
EDOMUS PRIME
Terra
Level 103
God Stats
11W - 11L
1,570 SR
Queue Stats
725W - 748L
1,464 Elo+
Party 1
Team Averages
Level 138
1,539 SR
1,484 Elo+

VS

Team Averages
Level 131
1,420 SR
1,474 Elo+
He Bo
He Bo
Lv98Eevee
He Bo
Level 120
God Stats
2W - 3L
1,348 SR
Queue Stats
275W - 265L
1,521 Elo+
Solo
Nemesis
Nemesis
NotoriousTweez
Nemesis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 148L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGHobbes
Tsukuyomi
Level 139
God Stats
10W - 9L
1,601 SR
Queue Stats
398W - 409L
1,383 Elo+
Solo
Discordia
Discordia
Verotus
Discordia
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,470 Elo+
Solo
Chang'e
Chang'e
XxBLOODYLIFExX
Chang'e
Level 153
God Stats
1W - 5L
1,150 SR
Queue Stats
591W - 626L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
4 / 3 / 6
9,576
871
6,833
15,215
16,876
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
 
Chiron
14
4 / 4 / 7
8,100
736
13,156
12,432
4,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
2 / 3 / 5
7,572
688
12,901
9,492
3,821
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Poseidon
Cynic Wolf
Poseidon
12
3 / 6 / 4
7,907
719
7,111
8,757
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
1 / 2 / 10
8,394
763
3,928
15,314
11,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Lv98Eevee
He Bo
15
2 / 2 / 6
9,108
828
8,295
6,396
2,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

15
5 / 3 / 8
9,293
845
7,558
14,825
13,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
OGHobbes
Tsukuyomi
17
6 / 3 / 9
9,697
882
15,239
13,552
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
Verotus
Discordia
16
4 / 2 / 7
9,046
822
17,801
6,298
2,265
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 4 / 12
8,294
754
7,997
12,175
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
60
14
Kills
18
18
Deaths
14
32
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
4
3
6
2.33
L
Chiron
 
Chiron
4
4
7
1.88
L
Vulcan
2
3
5
1.5
L
Poseidon
Cynic Wolf
Poseidon
3
6
4
0.83
L
1
2
10
3
W
He Bo
Lv98Eevee
He Bo
2
2
6
2.5
W
5
3
8
3
W
Tsukuyomi
OGHobbes
Tsukuyomi
6
3
9
3.5
W
Discordia
Verotus
Discordia
4
2
7
3.75
W
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,929
Damage
56,890
61,210
Taken
53,246
39,866
Mitigated
28,525
18,366
Healing
20,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,833
2,036
1,515
1,386
15,215
16,876
0
9,272
5,437
17,789
0
L
Chiron
 
Chiron
13,156
3,049
1,652
2,588
12,432
4,806
185
6,804
5,268
0
24,432
L
Vulcan
12,901
7,652
1,835
1,307
9,492
3,821
114
5,014
4,270
21,717
0
L
Poseidon
Cynic Wolf
Poseidon
7,111
583
127
70
8,757
3,255
0
5,218
3,347
16,512
0
L
3,928
223
2,085
5,801
15,314
11,108
0
7,375
7,650
5,674
0
W
He Bo
Lv98Eevee
He Bo
8,295
604
0
452
6,396
2,402
942
4,691
1,705
24,492
0
W
7,558
1,390
600
3,581
14,825
13,385
704
8,090
6,735
0
10,405
W
Tsukuyomi
OGHobbes
Tsukuyomi
15,239
2,439
1,433
3,380
13,552
5,852
1,306
7,894
5,658
0
32,080
W
Discordia
Verotus
Discordia
17,801
765
1,619
836
6,298
2,265
892
3,083
3,215
28,448
0
W
7,997
408
5,366
3,509
12,175
4,621
39
7,015
5,160
13,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
45,438
97
Minions Killed
123
0
Camps Cleared
0
983,261
Distance Traveled
1,102,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,576
871
17
2
0
192,875
0
L
Chiron
8,100
736
33
3
0
189,432
0
L
Vulcan
7,572
688
22
2
0
201,569
0
L
Poseidon
7,907
719
22
2
0
150,686
0
L
Terra
8,394
763
3
0
0
248,699
0
W
He Bo
9,108
828
42
4
0
206,361
0
W
Nemesis
9,293
845
15
1
0
221,451
0
W
Tsukuyomi
9,697
882
29
3
0
224,027
0
W
Discordia
9,046
822
30
3
0
231,202
0
W
Chang'e
8,294
754
7
1
0
219,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role