Player Matchup

Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Money_etc404
Thor
Gold IV
Level 149
God Stats
21W - 11L
1,567 SR
Queue Stats
132W - 129L
1,390 MMR
Solo
Scylla
Scylla
Gold III
OYaaaaGoooo
Scylla
Gold III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,487 MMR
Solo
Chernobog
Chernobog
Silver II
Wiijack
Chernobog
Silver II
Level 111
God Stats
11W - 5L
1,556 SR
Queue Stats
44W - 43L
1,309 MMR
Solo
Bellona
Bellona
Gold III
sego87
Bellona
Gold III
Level 154
God Stats
7W - 7L
1,405 SR
Queue Stats
150W - 152L
1,486 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,506 SR
1,434 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,429 SR
1,394 MMR
Apollo
Apollo
Silver I
JJCrown
Apollo
Silver I
Level 84
God Stats
1W - 5L
1,276 SR
Queue Stats
125W - 135L
1,291 MMR
Solo
Sylvanus
Sylvanus
Bronze V
TezzyLeGoat
Sylvanus
Bronze V
Level 89
God Stats
0W - 3L
1,287 SR
Queue Stats
8W - 14L
1,378 MMR
Solo
Ullr
Ullr
Gold III
XDknights1
Ullr
Gold III
Level 102
God Stats
21W - 20L
1,546 SR
Queue Stats
95W - 105L
1,446 MMR
Solo
Chaac
Chaac
Platinum V
XoroElvix
Chaac
Platinum V
Level 154
God Stats
114W - 89L
1,549 SR
Queue Stats
148W - 142L
1,440 MMR
Solo
Nemesis
Nemesis
Gold IV
dscheatz
Nemesis
Gold IV
Level 158
God Stats
0W - 2L
1,489 SR
Queue Stats
170W - 174L
1,414 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 2 / 8
5,983
598
2,823
7,881
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
8 / 0 / 2
6,907
691
7,482
6,203
2,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
9
0 / 1 / 1
5,406
541
1,314
4,767
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Wiijack
Chernobog
10
4 / 2 / 1
6,164
616
3,620
6,410
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
sego87
Bellona
11
0 / 0 / 2
6,677
668
4,372
9,271
9,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bans
Baba YagaPeleAgniAnhurMaman Brigitte

VS

Bans
JanusCharonAo KuangSusanoMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JJCrown
Apollo
9
1 / 3 / 2
5,556
556
5,151
7,152
2,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TezzyLeGoat
Sylvanus
9
3 / 4 / 2
5,446
545
4,171
8,638
4,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

9
1 / 2 / 0
5,142
514
2,972
6,703
2,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
XoroElvix
Chaac
11
0 / 1 / 0
6,155
616
4,822
7,992
4,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
dscheatz
Nemesis
9
0 / 2 / 2
5,150
515
3,104
7,482
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
12
Kills
5
5
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
8
2
L
Apollo
JJCrown
Apollo
1
3
2
0.67
W
8
0
2
9
W
Scylla
0
1
1
0.5
L
Sylvanus
TezzyLeGoat
Sylvanus
3
4
2
1
W
Chernobog
Wiijack
Chernobog
4
2
1
2.25
L
1
2
0
0.5
L
Chaac
XoroElvix
Chaac
0
1
0
0
L
Nemesis
dscheatz
Nemesis
0
2
2
0.5
W
Bellona
sego87
Bellona
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
20,220
34,532
Taken
37,967
20,589
Mitigated
16,073
13,045
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,823
373
92
2,387
7,881
5,599
0
1,884
5,997
19,332
0
L
Apollo
JJCrown
Apollo
5,151
3,734
0
2,008
7,152
2,514
529
696
6,456
0
37,230
W
7,482
2,193
0
3,200
6,203
2,333
0
99
6,104
0
41,905
W
Scylla
1,314
324
0
730
4,767
1,315
644
385
4,382
35,279
0
L
Sylvanus
TezzyLeGoat
Sylvanus
4,171
1,423
568
1,636
8,638
4,730
108
1,381
7,257
18,572
5,993
W
Chernobog
Wiijack
Chernobog
3,620
2,483
0
1,513
6,410
2,040
780
1,539
4,871
0
39,346
L
2,972
625
0
750
6,703
2,342
0
1,457
5,246
0
32,765
L
Chaac
XoroElvix
Chaac
4,822
451
0
2,766
7,992
4,036
0
0
7,992
0
51,598
L
Nemesis
dscheatz
Nemesis
3,104
1,646
0
926
7,482
2,451
0
603
6,879
0
35,833
W
Bellona
sego87
Bellona
4,372
1,418
0
5,123
9,271
9,302
0
0
9,271
0
51,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,137
Gold Earned
27,449
292
Minions Killed
290
0
Camps Cleared
0
993,088
Distance Traveled
971,114
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,983
598
8
1
0
208,219
2
L
Apollo
5,556
556
62
6
0
184,843
2
W
Thor
6,907
691
62
6
0
247,183
0
W
Scylla
5,406
541
52
5
0
184,023
3
L
Sylvanus
5,446
545
31
3
0
184,066
0
W
Chernobog
6,164
616
77
8
0
185,962
2
L
Ullr
5,142
514
50
5
0
154,436
0
L
Chaac
6,155
616
91
9
0
222,620
4
L
Nemesis
5,150
515
56
6
0
225,149
2
W
Bellona
6,677
668
93
9
0
167,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role