Player Matchup

Cerberus
Cerberus
Its-_-Nappa
Cerberus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 153L
1,419 Elo+
Party 1
Janus
Janus
Little_bit_shake
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 108L
1,423 Elo+
Party 1
Neith
Neith
Makani01
Neith
Level 65
God Stats
1W - 6L
1,587 SR
Queue Stats
44W - 62L
1,412 Elo+
Solo
Zeus
Zeus
Marine_Wolf19
Zeus
Level 78
God Stats
0W - 4L
1,161 SR
Queue Stats
161W - 167L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
Level 64
God Stats
40W - 58L
1,376 SR
Queue Stats
83W - 99L
1,351 Elo+
Party 1
Team Averages
Level 63
1,425 SR
1,404 Elo+

VS

Team Averages
Level 115
1,687 SR
1,512 Elo+
Lancelot
Lancelot
Albusdumbledor
Lancelot
Level 119
God Stats
11W - 7L
1,781 SR
Queue Stats
121W - 137L
1,390 Elo+
Solo
Aphrodite
Aphrodite
Blo0dS0ul
Aphrodite
Level 78
God Stats
12W - 8L
1,434 SR
Queue Stats
39W - 60L
1,369 Elo+
Party 3
Cupid
Cupid
NickRock117
Cupid
Level 155
God Stats
1W - 1L
1,601 SR
Queue Stats
33W - 47L
1,386 Elo+
Party 3
Nu Wa
Nu Wa
Zep0
Nu Wa
Level 103
God Stats
16W - 2L
1,915 SR
Queue Stats
111W - 27L
1,774 Elo+
Party 2
Artio
Artio
xuěrén
Artio
Level 119
God Stats
4W - 1L
1,706 SR
Queue Stats
280W - 156L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Its-_-Nappa
Cerberus
14
0 / 8 / 3
8,481
942
6,367
22,915
20,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 8 / 3
9,107
1,012
8,093
15,546
6,651
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Makani01
Neith
14
2 / 11 / 1
9,146
1,016
8,448
19,136
6,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 11 / 3
8,535
948
13,869
17,755
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
14
1 / 9 / 0
8,438
938
9,699
16,036
7,429
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
5 / 2 / 21
10,717
1,191
11,573
10,932
8,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Blo0dS0ul
Aphrodite
17
4 / 2 / 18
9,792
1,088
4,323
12,397
8,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
23 / 0 / 16
13,132
1,459
38,921
9,094
4,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Zep0
Nu Wa
18
6 / 0 / 30
11,634
1,293
20,063
5,481
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artio
xuěrén
Artio
18
9 / 0 / 29
12,382
1,376
13,111
13,195
16,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
161
4
Kills
47
47
Deaths
4
10
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Lancelot
5
2
21
7.75
W
Aphrodite
Blo0dS0ul
Aphrodite
4
2
18
6.5
L
Cerberus
Its-_-Nappa
Cerberus
0
8
3
0.19
L
1
8
3
0.31
L
Neith
Makani01
Neith
2
11
1
0.23
L
0
11
3
0.14
W
23
0
16
31
L
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
1
9
0
0.11
W
Nu Wa
Zep0
Nu Wa
6
0
30
21
W
Artio
xuěrén
Artio
9
0
29
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,476
Damage
87,991
91,388
Taken
51,099
47,578
Mitigated
41,031
8,382
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
11,573
3,577
0
0
10,932
8,592
0
5,525
5,407
0
22,390
W
Aphrodite
Blo0dS0ul
Aphrodite
4,323
840
3,017
5,102
12,397
8,359
0
6,799
5,598
15,997
0
L
Cerberus
Its-_-Nappa
Cerberus
6,367
623
63
5,552
22,915
20,879
0
7,178
15,737
18,684
0
L
8,093
1,066
146
937
15,546
6,651
0
6,247
9,299
28,265
0
L
Neith
Makani01
Neith
8,448
2,436
0
348
19,136
6,261
0
11,657
7,479
0
26,533
L
13,869
1,810
228
514
17,755
6,358
0
5,317
12,438
33,815
0
W
38,921
26,527
62
2,626
9,094
4,782
0
5,408
3,686
0
54,794
L
Danzaburou
USDA_PRIM3_CUTZ
Danzaburou
9,699
3,403
0
594
16,036
7,429
0
5,695
10,341
0
16,563
W
Nu Wa
Zep0
Nu Wa
20,063
5,007
0
768
5,481
2,618
0
2,102
3,379
47,711
0
W
Artio
xuěrén
Artio
13,111
2,906
1,699
3,149
13,195
16,680
0
8,495
4,700
15,517
1,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,707
Gold Earned
57,657
177
Minions Killed
182
6
Camps Cleared
6
683,878
Distance Traveled
866,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,717
1,191
31
3
2
174,890
0
W
Aphrodite
9,792
1,088
24
3
1
158,988
0
L
Cerberus
8,481
942
34
4
1
135,794
0
L
Janus
9,107
1,012
36
4
2
148,840
0
L
Neith
9,146
1,016
49
5
2
150,404
0
L
Zeus
8,535
948
44
5
1
141,382
0
W
Cupid
13,132
1,459
49
5
0
172,843
0
L
Danzaburou
8,438
938
14
2
0
107,458
0
W
Nu Wa
11,634
1,293
70
8
3
172,018
0
W
Artio
12,382
1,376
8
1
0
187,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role