Player Matchup

Hades
Hades
DeathHunter-ALG
Hades
Level 17
God Stats
4W - 12L
1,283 SR
Queue Stats
21W - 41L
1,224 Elo+
Party 1
Ratatoskr
Ratatoskr
DeathNote-ALG
Ratatoskr
Level 123
God Stats
1W - 3L
1,248 SR
Queue Stats
78W - 86L
1,367 Elo+
Party 1
Janus
Janus
DeathSurgeon-ALG
Janus
Level 89
God Stats
0W - 2L
1,248 SR
Queue Stats
71W - 79L
1,400 Elo+
Party 1
Hachiman
Hachiman
Rafik-dz-
Hachiman
Level 20
God Stats
11W - 27L
1,261 SR
Queue Stats
16W - 38L
1,261 Elo+
Party 1
Achilles
Achilles
minty290
Achilles
Level 116
God Stats
9W - 6L
1,535 SR
Queue Stats
282W - 289L
1,372 Elo+
Party 1
Team Averages
Level 73
1,315 SR
1,325 Elo+

VS

Team Averages
Level 83
1,389 SR
1,436 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
Bellona3842
Pele
Level 105
God Stats
10W - 13L
1,301 SR
Queue Stats
51W - 32L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ShisuiMS
Tsukuyomi
Level 92
God Stats
2W - 2L
1,338 SR
Queue Stats
38W - 23L
1,516 Elo+
Solo
Surtr
Surtr
Tybouh
Surtr
Level 159
God Stats
85W - 75L
1,509 SR
Queue Stats
510W - 488L
1,472 Elo+
Solo
Ishtar
Ishtar
goudugado
Ishtar
Level 29
God Stats
3W - 1L
1,296 SR
Queue Stats
59W - 55L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,202
424
5,575
15,027
7,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
DeathNote-ALG
Ratatoskr
16
9 / 5 / 3
9,859
580
11,887
14,638
5,853
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 8 / 6
7,689
452
7,225
11,810
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Rafik-dz-
Hachiman
15
5 / 4 / 4
9,169
539
8,946
11,438
4,275
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
minty290
Achilles
14
4 / 6 / 9
8,669
510
12,185
19,484
20,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 5 / 5
8,824
519
7,935
12,732
5,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
13 / 5 / 6
10,803
635
17,134
18,228
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
ShisuiMS
Tsukuyomi
13
1 / 4 / 7
7,756
456
8,141
14,300
11,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
Tybouh
Surtr
17
5 / 1 / 3
11,242
661
13,077
13,980
9,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ishtar
goudugado
Ishtar
14
5 / 4 / 3
9,480
558
9,768
12,728
5,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
51
19
Kills
27
28
Deaths
19
22
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
5
5
1.1
W
13
5
6
3.2
L
0
5
0
0
L
Ratatoskr
DeathNote-ALG
Ratatoskr
9
5
3
2.1
L
1
8
6
0.5
L
Hachiman
Rafik-dz-
Hachiman
5
4
4
1.75
W
Tsukuyomi
ShisuiMS
Tsukuyomi
1
4
7
1.13
W
Surtr
Tybouh
Surtr
5
1
3
6.5
W
Ishtar
goudugado
Ishtar
5
4
3
1.63
L
Achilles
minty290
Achilles
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,818
Damage
56,055
72,397
Taken
71,968
40,504
Mitigated
40,083
12,023
Healing
19,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,935
1,194
0
4,093
12,732
5,665
210
4,401
7,909
54,335
0
W
17,134
5,726
0
5,262
18,228
7,167
42
903
17,267
0
76,466
L
5,575
1,099
20
5,179
15,027
7,136
0
2,472
12,555
51,193
0
L
Ratatoskr
DeathNote-ALG
Ratatoskr
11,887
3,780
0
806
14,638
5,853
0
883
13,755
0
67,568
L
7,225
270
0
1,180
11,810
3,075
0
3,200
8,610
45,096
0
L
Hachiman
Rafik-dz-
Hachiman
8,946
5,005
0
3,190
11,438
4,275
0
0
11,438
0
57,958
W
Tsukuyomi
ShisuiMS
Tsukuyomi
8,141
2,378
170
1,119
14,300
11,779
0
1,271
12,953
0
39,246
W
Surtr
Tybouh
Surtr
13,077
3,693
0
4,818
13,980
9,956
42
5,081
8,865
4,179
82,191
W
Ishtar
goudugado
Ishtar
9,768
5,756
0
3,896
12,728
5,516
547
514
12,174
0
54,058
L
Achilles
minty290
Achilles
12,185
1,843
73
1,575
19,484
20,165
0
2,808
16,546
0
45,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,588
Gold Earned
48,105
418
Minions Killed
453
0
Camps Cleared
0
1,565,072
Distance Traveled
1,670,493
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,824
519
100
6
0
292,992
0
W
Pele
10,803
635
86
5
0
388,632
0
L
Hades
7,202
424
103
6
0
260,552
0
L
Ratatoskr
9,859
580
91
5
0
367,895
0
L
Janus
7,689
452
81
5
0
280,167
4
L
Hachiman
9,169
539
89
5
0
321,521
2
W
Tsukuyomi
7,756
456
42
2
0
329,949
9
W
Surtr
11,242
661
144
8
0
336,218
4
W
Ishtar
9,480
558
81
5
0
322,702
0
L
Achilles
8,669
510
54
3
0
334,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role