Player Matchup

Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
Cloner1998
He Bo
Level 145
God Stats
4W - 2L
1,641 SR
Queue Stats
229W - 230L
1,504 Elo+
Solo
Neith
Neith
elmaster77
Neith
Level 126
God Stats
4W - 2L
1,389 SR
Queue Stats
59W - 57L
1,485 Elo+
Solo
Ullr
Ullr
laaria2
Ullr
Level 68
God Stats
1W - 2L
1,292 SR
Queue Stats
2W - 3L
1,252 Elo+
Party 3
Sylvanus
Sylvanus
webmonkee
Sylvanus
Level 129
God Stats
2W - 4L
1,337 SR
Queue Stats
531W - 547L
1,465 Elo+
Solo
Team Averages
Level 125
1,432 SR
1,441 Elo+

VS

Team Averages
Level 107
1,602 SR
1,359 Elo+
Ares
Ares
FeRryOus
Ares
Level 125
God Stats
8W - 2L
1,917 SR
Queue Stats
361W - 359L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
Galirron
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 2
Arachne
Arachne
The Zaffle
Arachne
Level 108
God Stats
7W - 7L
1,584 SR
Queue Stats
449W - 427L
1,442 Elo+
Party 1
Horus
Horus
funkmastarad
Horus
Level 99
God Stats
6W - 7L
1,467 SR
Queue Stats
566W - 593L
1,433 Elo+
Solo
Izanami
Izanami
sebastian3679
Izanami
Level 104
God Stats
0W - 1L
1,541 SR
Queue Stats
2W - 9L
1,283 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
0 / 1 / 4
4,795
959
2,651
4,313
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
10
2 / 0 / 2
5,658
1,132
1,973
2,359
892
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
12
1 / 0 / 3
5,697
1,139
2,809
2,451
961
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
laaria2
Ullr
9
1 / 0 / 2
5,359
1,072
1,566
1,316
593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
webmonkee
Sylvanus
9
0 / 0 / 3
4,928
986
1,022
1,820
890
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 2 / 0
5,016
1,003
3,351
4,186
3,954
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sun Wukong
Galirron
Sun Wukong
9
0 / 0 / 1
4,513
903
110
781
381
Arachne
The Zaffle
Arachne
8
0 / 1 / 0
4,554
911
1,447
1,904
1,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

1
0 / 0 / 0
1,216
243
0
0
0
Izanami
11
0 / 1 / 1
5,540
1,108
2,083
4,211
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
4
Kills
0
1
Deaths
4
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
1
4
2
W
He Bo
2
0
2
3
L
Ares
0
2
0
0
L
Sun Wukong
Galirron
Sun Wukong
0
0
1
0.5
L
Arachne
The Zaffle
Arachne
0
1
0
0
W
Neith
1
0
3
2.5
L
0
0
0
0
W
Ullr
laaria2
Ullr
1
0
2
2
L
Izanami
0
1
1
0.5
W
Sylvanus
webmonkee
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,021
Damage
6,991
12,259
Taken
11,082
6,845
Mitigated
7,349
6,404
Healing
2,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,651
955
197
547
4,313
3,509
42
686
3,551
111
4,267
W
He Bo
1,973
79
337
517
2,359
892
0
534
1,787
12,170
0
L
Ares
3,351
176
14
107
4,186
3,954
0
1,543
2,643
5,735
0
L
Sun Wukong
Galirron
Sun Wukong
110
0
0
162
781
381
0
0
781
0
542
L
Arachne
The Zaffle
Arachne
1,447
726
910
346
1,904
1,194
0
766
1,138
0
2,547
W
Neith
2,809
652
597
824
2,451
961
0
295
2,156
0
10,447
L
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
laaria2
Ullr
1,566
971
123
298
1,316
593
129
1,010
306
0
5,701
L
Izanami
2,083
1,669
0
757
4,211
1,820
0
797
3,414
0
17,453
W
Sylvanus
webmonkee
Sylvanus
1,022
106
2,218
746
1,820
890
0
826
953
2,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
20,839
72
Minions Killed
52
0
Camps Cleared
0
468,564
Distance Traveled
308,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,795
959
5
1
0
94,055
0
W
He Bo
5,658
1,132
27
5
0
89,805
0
L
Ares
5,016
1,003
7
1
0
83,728
0
L
Sun Wukong
4,513
903
3
1
0
38,035
0
L
Arachne
4,554
911
4
1
0
102,565
0
W
Neith
5,697
1,139
22
4
0
86,648
0
L
Horus
1,216
243
0
0
0
0
0
W
Ullr
5,359
1,072
13
3
0
106,889
0
L
Izanami
5,540
1,108
38
8
0
83,819
0
W
Sylvanus
4,928
986
5
1
0
91,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role