Player Matchup

Ganesha
Ganesha
Prince Vamp
Ganesha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 54L
1,287 Elo+
Solo
Lancelot
Lancelot
RanndyNeverDie
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 54L
1,306 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Temp-3705272
Morgan Le Fay
Level 34
God Stats
4W - 7L
1,602 SR
Queue Stats
34W - 48L
1,440 Elo+
Party 2
Neith
Neith
Vorsord96
Neith
Level 112
God Stats
1W - 2L
1,824 SR
Queue Stats
53W - 35L
1,545 Elo+
Solo
Awilix
Awilix
kodelog2025
Awilix
Level 101
God Stats
5W - 3L
1,693 SR
Queue Stats
498W - 577L
1,477 Elo+
Party 2
Team Averages
Level 68
1,624 SR
1,411 Elo+

VS

Team Averages
Level 89
1,468 SR
1,457 Elo+
Surtr
Surtr
 
Surtr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
AskedEagle35319
Anhur
Level 28
God Stats
2W - 2L
1,488 SR
Queue Stats
43W - 50L
1,427 Elo+
Party 1
Zhong Kui
Zhong Kui
ELITE GENERAL13
Zhong Kui
Level 103
God Stats
4W - 5L
1,470 SR
Queue Stats
153W - 158L
1,460 Elo+
Party 1
Susano
Susano
JunebugA1-
Susano
Level 119
God Stats
13W - 16L
1,355 SR
Queue Stats
236W - 229L
1,445 Elo+
Solo
Janus
Janus
Reptile38604
Janus
Level 68
God Stats
7W - 5L
1,528 SR
Queue Stats
90W - 75L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Prince Vamp
Ganesha
9
0 / 4 / 0
6,178
386
628
10,564
7,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
14
1 / 1 / 1
7,898
494
3,212
10,654
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
Temp-3705272
Morgan Le Fay
14
0 / 1 / 0
8,468
529
8,774
8,130
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Vorsord96
Neith
13
1 / 1 / 1
7,687
480
12,553
12,026
3,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
15
2 / 4 / 2
8,643
540
7,503
13,622
5,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
15
4 / 3 / 2
9,566
598
11,322
15,671
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 0 / 0
8,229
514
5,618
12,766
9,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
ELITE GENERAL13
Zhong Kui
15
2 / 0 / 1
8,546
534
7,215
10,887
9,779
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
JunebugA1-
Susano
15
1 / 1 / 4
8,557
535
4,393
15,346
6,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 2
6,986
437
6,217
6,226
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
4
3
2
1.67
W
3
0
0
3
W
Zhong Kui
ELITE GENERAL13
Zhong Kui
2
0
1
2.5
W
Susano
JunebugA1-
Susano
1
1
4
3
L
Ganesha
Prince Vamp
Ganesha
0
4
0
0
L
Lancelot
1
1
1
1.5
W
1
0
2
2
L
Morgan Le Fay
Temp-3705272
Morgan Le Fay
0
1
0
0
L
Neith
Vorsord96
Neith
1
1
1
1.5
L
Awilix
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,670
Damage
34,765
54,996
Taken
60,896
24,519
Mitigated
48,352
10,159
Healing
18,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,322
3,201
0
5,278
15,671
20,738
122
200
15,471
816
61,849
W
5,618
2,405
273
2,264
12,766
9,078
158
1,498
11,268
0
21,708
W
Zhong Kui
ELITE GENERAL13
Zhong Kui
7,215
937
0
6,111
10,887
9,779
870
5,422
5,465
69,644
0
W
Susano
JunebugA1-
Susano
4,393
342
0
4,669
15,346
6,492
357
1,243
14,103
0
70,693
L
Ganesha
Prince Vamp
Ganesha
628
21
0
588
10,564
7,848
0
3,533
6,585
5,434
0
L
Lancelot
3,212
912
0
1,681
10,654
4,594
0
1,175
9,391
0
78,421
W
6,217
993
0
261
6,226
2,265
184
1,039
5,187
48,975
0
L
Morgan Le Fay
Temp-3705272
Morgan Le Fay
8,774
368
0
2,292
8,130
2,797
492
4,184
3,946
73,111
0
L
Neith
Vorsord96
Neith
12,553
2,115
0
3,464
12,026
3,959
0
4,015
7,863
0
75,560
L
Awilix
7,503
2,469
0
2,134
13,622
5,321
0
467
12,193
0
68,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,874
Gold Earned
41,884
457
Minions Killed
411
0
Camps Cleared
0
1,563,186
Distance Traveled
1,523,215
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,566
598
89
6
0
313,442
4
W
Anhur
8,229
514
29
2
0
269,463
2
W
Zhong Kui
8,546
534
108
7
0
287,919
0
W
Susano
8,557
535
110
7
0
347,766
0
L
Ganesha
6,178
386
1
0
0
222,134
0
L
Lancelot
7,898
494
106
7
0
367,486
0
W
Janus
6,986
437
75
5
0
304,625
0
L
Morgan Le Fay
8,468
529
125
8
0
322,424
2
L
Neith
7,687
480
101
6
0
299,002
2
L
Awilix
8,643
540
124
8
0
352,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role