Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
HD Curry
Jormungandr
Silver I
Level 107
God Stats
74W - 58L
1,520 SR
Queue Stats
94W - 92L
1,198 MMR
Solo
Danzaburou
Danzaburou
Gold IV
PsychoPanda1394
Danzaburou
Gold IV
Level 128
God Stats
1W - 2L
1,805 SR
Queue Stats
205W - 203L
1,267 MMR
Party 1
Scylla
Scylla
Gold IV
WoahAndyy
Scylla
Gold IV
Level 125
God Stats
1W - 0L
1,646 SR
Queue Stats
75W - 90L
1,108 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
kesalexx
Tsukuyomi
Gold II
Level 156
God Stats
3W - 1L
1,552 SR
Queue Stats
115W - 110L
1,237 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,605 SR
1,262 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,514 SR
1,254 MMR
Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver I
NlNEELEVEN
Nike
Silver I
Level 100
God Stats
17W - 28L
1,451 SR
Queue Stats
189W - 192L
1,170 MMR
Solo
Ra
Ra
Bronze IV
Tchecoslovak
Ra
Bronze IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,179 MMR
Solo
Mercury
Mercury
Silver IV
XxJuanDavid06xX
Mercury
Silver IV
Level 55
God Stats
0W - 1L
1,526 SR
Queue Stats
14W - 19L
1,251 MMR
Solo
Poseidon
Poseidon
Silver II
xXyViniciuSyXx
Poseidon
Silver II
Level 157
God Stats
37W - 30L
1,595 SR
Queue Stats
175W - 190L
1,173 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 0 / 3
5,360
536
2,055
7,803
5,272
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
HD Curry
Jormungandr
11
1 / 0 / 1
6,646
665
4,336
4,616
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
PsychoPanda1394
Danzaburou
11
4 / 0 / 1
6,665
667
5,303
6,899
2,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
WoahAndyy
Scylla
10
1 / 0 / 2
6,014
601
2,806
2,836
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
kesalexx
Tsukuyomi
11
7 / 0 / 2
6,756
676
4,724
6,150
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AgniFenrirAo KuangArachne

VS

Bans
KhepriMaman BrigitteHadesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
0 / 3 / 0
5,262
526
5,453
6,859
2,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 0
5,573
557
2,042
8,349
5,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 4 / 0
4,379
438
3,173
6,768
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 0
4,734
473
1,105
7,547
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
12
0 / 1 / 0
6,248
625
2,911
3,379
954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
14
Kills
0
0
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
0
3
2.5
L
Xbalanque
 
Xbalanque
0
3
0
0
W
Jormungandr
HD Curry
Jormungandr
1
0
1
1.5
L
0
3
0
0
W
Danzaburou
PsychoPanda1394
Danzaburou
4
0
1
4.5
L
0
4
0
0
W
Scylla
WoahAndyy
Scylla
1
0
2
2
L
0
3
0
0
W
Tsukuyomi
kesalexx
Tsukuyomi
7
0
2
8
L
Poseidon
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
14,684
28,304
Taken
32,902
14,848
Mitigated
12,845
14,537
Healing
6,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,055
62
1,274
2,745
7,803
5,272
0
3,204
4,599
13,322
0
L
Xbalanque
 
Xbalanque
5,453
2,264
0
1,470
6,859
2,184
158
645
6,214
0
32,676
W
Jormungandr
HD Curry
Jormungandr
4,336
1,022
0
2,156
4,616
3,194
0
0
4,616
49,898
0
L
2,042
137
0
877
8,349
5,427
0
3,500
4,339
0
39,168
W
Danzaburou
PsychoPanda1394
Danzaburou
5,303
2,938
0
3,112
6,899
2,917
0
1,065
5,834
0
46,996
L
3,173
477
313
1,721
6,768
1,951
30
1,940
4,828
20,697
0
W
Scylla
WoahAndyy
Scylla
2,806
166
0
1,130
2,836
901
0
1,126
1,710
39,464
0
L
1,105
170
0
640
7,547
2,329
0
1,618
5,884
0
30,926
W
Tsukuyomi
kesalexx
Tsukuyomi
4,724
914
0
4,120
6,150
2,564
0
689
5,461
0
48,680
L
Poseidon
2,911
266
0
1,228
3,379
954
0
939
2,440
57,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,441
Gold Earned
26,196
364
Minions Killed
331
0
Camps Cleared
0
1,020,205
Distance Traveled
1,069,421
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,360
536
22
2
0
217,233
0
L
Xbalanque
5,262
526
56
6
0
200,773
0
W
Jormungandr
6,646
665
99
10
0
174,488
0
L
Nike
5,573
557
75
8
0
205,184
0
W
Danzaburou
6,665
667
89
9
0
180,219
0
L
Ra
4,379
438
31
3
0
200,165
3
W
Scylla
6,014
601
85
9
0
195,937
1
L
Mercury
4,734
473
61
6
0
247,312
0
W
Tsukuyomi
6,756
676
69
7
0
252,328
0
L
Poseidon
6,248
625
108
11
0
215,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role