Player Matchup

Mercury
Mercury
 
Mercury
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KerriganRose
Sobek
Level 158
God Stats
0W - 2L
1,303 SR
Queue Stats
131W - 131L
1,495 Elo+
Solo
Nox
Nox
Quickdraw203
Nox
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 30L
1,378 Elo+
Party 1
Fenrir
Fenrir
RITBVIPER
Fenrir
Level 121
God Stats
0W - 1L
1,344 SR
Queue Stats
124W - 144L
1,393 Elo+
Party 1
Ullr
Ullr
evil octapus 89
Ullr
Level 156
God Stats
2W - 4L
1,513 SR
Queue Stats
413W - 408L
1,500 Elo+
Solo
Team Averages
Level 136
1,432 SR
1,453 Elo+

VS

Team Averages
Level 112
1,524 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
famousastronaut
Lancelot
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,504 Elo+
Party 2
Thoth
Thoth
gustywinds
Thoth
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,525 Elo+
Party 2
Martichoras
Martichoras
padronbal360
Martichoras
Level 155
God Stats
5W - 2L
1,621 SR
Queue Stats
221W - 219L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
2 / 6 / 5
7,320
732
4,058
10,613
4,269
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
7,540
754
5,805
16,254
16,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 8 / 5
7,499
750
4,648
10,797
4,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
RITBVIPER
Fenrir
7
0 / 6 / 2
5,732
573
2,003
9,457
6,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 5 / 3
7,110
711
5,200
10,552
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
12 / 0 / 13
10,751
1,075
20,264
4,370
2,460
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
 
Chaac
15
4 / 2 / 16
8,888
889
7,404
15,409
14,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
13
4 / 3 / 15
8,650
865
5,969
9,855
7,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thoth
15
3 / 1 / 20
8,801
880
9,763
5,878
3,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Martichoras
padronbal360
Martichoras
15
8 / 4 / 14
9,169
917
10,026
10,435
7,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
9
Kills
31
31
Deaths
10
18
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
6
5
0.75
W
Vulcan
 
Vulcan
12
0
13
18.5
W
Chaac
 
Chaac
4
2
16
6
L
2
6
3
0.58
L
2
8
5
0.56
L
Fenrir
RITBVIPER
Fenrir
0
6
2
0.17
L
3
5
3
0.9
W
Lancelot
4
3
15
3.83
W
Thoth
3
1
20
13
W
Martichoras
padronbal360
Martichoras
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,714
Damage
53,426
57,673
Taken
45,947
36,581
Mitigated
33,951
7,711
Healing
15,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,058
1,497
405
205
10,613
4,269
0
4,158
6,455
0
8,911
W
Vulcan
 
Vulcan
20,264
12,541
0
492
4,370
2,460
1,706
1,254
3,116
45,866
0
W
Chaac
 
Chaac
7,404
182
1,541
5,782
15,409
14,196
1,690
2,665
12,744
0
11,551
L
5,805
212
640
3,144
16,254
16,489
0
10,338
5,916
14,896
0
L
4,648
739
195
352
10,797
4,570
0
5,790
5,007
15,167
0
L
Fenrir
RITBVIPER
Fenrir
2,003
362
260
1,009
9,457
6,859
0
4,787
4,670
0
6,091
L
5,200
2,271
425
1,076
10,552
4,394
0
4,954
5,598
0
12,925
W
Lancelot
5,969
795
662
1,841
9,855
7,170
268
1,499
8,356
0
11,068
W
Thoth
9,763
526
1,651
1,515
5,878
3,015
1,262
2,227
3,651
17,781
0
W
Martichoras
padronbal360
Martichoras
10,026
2,855
752
975
10,435
7,110
2,525
2,808
7,627
0
16,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,201
Gold Earned
46,259
62
Minions Killed
114
0
Camps Cleared
0
715,241
Distance Traveled
1,003,466
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,320
732
14
1
0
165,088
0
W
Vulcan
10,751
1,075
63
6
0
209,758
0
W
Chaac
8,888
889
6
1
0
188,966
0
L
Sobek
7,540
754
10
1
0
174,079
0
L
Nox
7,499
750
21
2
0
136,578
0
L
Fenrir
5,732
573
4
0
0
100,334
0
L
Ullr
7,110
711
13
1
0
139,162
0
W
Lancelot
8,650
865
16
2
0
215,489
0
W
Thoth
8,801
880
14
1
0
210,809
0
W
Martichoras
9,169
917
15
2
0
178,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role