Player Matchup

Morgan Le Fay
Morgan Le Fay
Ac0rnZ
Morgan Le Fay
Level 69
God Stats
9W - 8L
1,500 SR
Queue Stats
91W - 80L
1,567 Elo+
Party 1
Thanatos
Thanatos
Seabiscuit564
Thanatos
Level 106
God Stats
18W - 9L
1,714 SR
Queue Stats
121W - 112L
1,573 Elo+
Party 1
Anhur
Anhur
XxDanielxXPro02
Anhur
Level 135
God Stats
6W - 3L
1,711 SR
Queue Stats
55W - 57L
1,519 Elo+
Solo
Maui
Maui
diegoepn
Maui
Level 176
God Stats
3W - 2L
1,491 SR
Queue Stats
488W - 414L
1,541 Elo+
Solo
Mercury
Mercury
pokesmite1999
Mercury
Level 159
God Stats
4W - 1L
1,674 SR
Queue Stats
210W - 208L
1,524 Elo+
Solo
Team Averages
Level 129
1,618 SR
1,545 Elo+

VS

Team Averages
Level 132
1,542 SR
1,546 Elo+
Ymir
Ymir
ImWhoobex
Ymir
Level 102
God Stats
0W - 1L
1,585 SR
Queue Stats
4W - 5L
1,605 Elo+
Party 2
King Arthur
King Arthur
Sure-Burt
King Arthur
Level 192
God Stats
0W - 2L
1,474 SR
Queue Stats
411W - 382L
1,551 Elo+
Solo
Susano
Susano
ThoughtBlock318
Susano
Level 127
God Stats
20W - 20L
1,508 SR
Queue Stats
171W - 184L
1,480 Elo+
Solo
Anubis
Anubis
Windy_Cactus
Anubis
Level 106
God Stats
24W - 10L
1,733 SR
Queue Stats
253W - 201L
1,517 Elo+
Solo
Sol
Sol
lxMercyxl
Sol
Level 134
God Stats
1W - 6L
1,408 SR
Queue Stats
266W - 267L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ac0rnZ
Morgan Le Fay
13
7 / 3 / 7
7,887
607
11,884
8,072
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Seabiscuit564
Thanatos
14
13 / 2 / 5
9,011
693
17,934
15,234
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 2 / 3
6,528
502
2,487
6,630
2,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
11
0 / 0 / 15
7,728
594
4,862
7,539
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mercury
13
3 / 2 / 2
7,502
577
3,052
13,239
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 6 / 2
5,474
421
1,582
14,194
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sure-Burt
King Arthur
13
2 / 3 / 2
7,959
612
11,273
13,208
9,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 1
7,835
603
7,278
12,667
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
11
1 / 8 / 2
6,702
516
5,377
10,346
4,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
7,962
612
6,150
8,045
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
23
Kills
9
9
Deaths
23
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ac0rnZ
Morgan Le Fay
7
3
7
3.5
L
Ymir
0
6
2
0.17
W
Thanatos
Seabiscuit564
Thanatos
13
2
5
7.75
L
King Arthur
Sure-Burt
King Arthur
2
3
2
1
L
4
3
1
1.5
L
Anubis
1
8
2
0.25
W
0
2
3
0.75
W
Maui
0
0
15
7.5
L
2
3
1
0.83
W
Mercury
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,219
Damage
31,660
50,714
Taken
58,460
23,961
Mitigated
29,880
24,054
Healing
11,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ac0rnZ
Morgan Le Fay
11,884
1,384
0
1,161
8,072
3,351
0
4,143
3,929
57,991
0
L
Ymir
1,582
255
0
566
14,194
9,470
0
6,629
7,565
9,421
0
W
Thanatos
Seabiscuit564
Thanatos
17,934
6,672
0
9,475
15,234
6,456
0
1,698
13,536
0
70,134
L
King Arthur
Sure-Burt
King Arthur
11,273
2,742
0
1,770
13,208
9,340
0
1,499
11,709
0
64,086
L
7,278
1,046
0
4,569
12,667
4,236
0
1,533
11,134
0
54,091
L
Anubis
5,377
41
0
1,665
10,346
4,746
0
5,888
4,458
49,820
0
W
2,487
1,549
178
2,158
6,630
2,364
102
4,088
2,542
0
43,750
W
Maui
4,862
1,225
2,044
2,908
7,539
5,415
0
3,026
4,513
17,764
0
L
6,150
2,804
0
3,216
8,045
2,088
1,127
1,197
6,848
60,935
7,482
W
Mercury
3,052
1,813
0
6,130
13,239
6,375
0
154
13,085
0
45,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
35,932
354
Minions Killed
394
0
Camps Cleared
0
1,300,031
Distance Traveled
1,233,664
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,887
607
90
7
0
232,235
0
L
Ymir
5,474
421
12
1
0
224,014
2
W
Thanatos
9,011
693
78
6
0
287,572
0
L
King Arthur
7,959
612
98
8
0
257,912
0
L
Susano
7,835
603
84
6
0
275,091
0
L
Anubis
6,702
516
84
6
0
234,054
0
W
Anhur
6,528
502
92
7
0
238,948
0
W
Maui
7,728
594
14
1
0
255,090
0
L
Sol
7,962
612
116
9
0
242,593
3
W
Mercury
7,502
577
80
6
0
286,186
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role