Player Matchup

Charon
Charon
ConicalBadger49
Charon
Level 79
God Stats
6W - 6L
1,543 SR
Queue Stats
160W - 151L
1,514 Elo+
Solo
Izanami
Izanami
Frozen_Legend750
Izanami
Level 64
God Stats
4W - 8L
1,290 SR
Queue Stats
167W - 165L
1,488 Elo+
Solo
Bakasura
Bakasura
KAI_KUCHKI
Bakasura
Level 113
God Stats
10W - 7L
1,646 SR
Queue Stats
262W - 246L
1,498 Elo+
Solo
King Arthur
King Arthur
RaccooN_PK1
King Arthur
Level 153
God Stats
21W - 36L
1,589 SR
Queue Stats
227W - 219L
1,499 Elo+
Solo
The Morrigan
The Morrigan
o2R6JFK
The Morrigan
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
127W - 135L
1,458 Elo+
Solo
Team Averages
Level 98
1,514 SR
1,491 Elo+

VS

Team Averages
Level 95
1,510 SR
1,410 Elo+
Charon
Charon
 
Charon
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DarkKoreVI
Discordia
Level 53
God Stats
17W - 9L
1,495 SR
Queue Stats
103W - 75L
1,528 Elo+
Solo
Ah Puch
Ah Puch
Dunn-om
Ah Puch
Level 96
God Stats
16W - 5L
1,499 SR
Queue Stats
61W - 59L
1,452 Elo+
Solo
Medusa
Medusa
TravyWap
Medusa
Level 95
God Stats
23W - 17L
1,555 SR
Queue Stats
91W - 105L
1,425 Elo+
Party 1
Loki
Loki
zLogiCrazzyz
Loki
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,545
472
5,598
16,239
15,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 1
7,133
446
6,892
13,691
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
KAI_KUCHKI
Bakasura
16
5 / 3 / 0
9,093
568
8,735
15,363
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
RaccooN_PK1
King Arthur
15
1 / 0 / 1
8,848
553
9,949
15,666
15,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
o2R6JFK
The Morrigan
10
0 / 1 / 0
6,466
404
777
5,239
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
12
4 / 2 / 8
9,256
579
8,590
12,109
12,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
DarkKoreVI
Discordia
15
2 / 2 / 4
9,043
565
8,378
6,068
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Puch
Dunn-om
Ah Puch
15
0 / 1 / 0
9,212
576
8,073
12,426
8,248
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
TravyWap
Medusa
15
7 / 2 / 2
9,730
608
15,999
8,899
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 5
7,737
484
5,112
9,805
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
8
Kills
14
14
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
2
8
4
L
1
4
3
0.63
W
Discordia
DarkKoreVI
Discordia
2
2
4
2
W
Ah Puch
Dunn-om
Ah Puch
0
1
0
0
L
1
6
1
0.25
L
Bakasura
KAI_KUCHKI
Bakasura
5
3
0
1.67
L
King Arthur
RaccooN_PK1
King Arthur
1
0
1
1.5
W
Medusa
TravyWap
Medusa
7
2
2
4
L
The Morrigan
o2R6JFK
The Morrigan
0
1
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,951
Damage
46,152
66,198
Taken
49,307
46,307
Mitigated
30,959
10,850
Healing
20,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
8,590
2,202
165
3,654
12,109
12,768
895
1,987
9,786
25,775
0
L
5,598
1,221
0
847
16,239
15,769
0
6,541
9,680
20,164
0
W
Discordia
DarkKoreVI
Discordia
8,378
222
0
250
6,068
2,314
234
364
5,494
71,158
0
W
Ah Puch
Dunn-om
Ah Puch
8,073
484
0
8,894
12,426
8,248
470
0
11,936
78,296
0
L
6,892
5,442
0
2,786
13,691
5,533
0
4,679
9,010
0
53,780
L
Bakasura
KAI_KUCHKI
Bakasura
8,735
5,981
0
2,611
15,363
7,325
12
3,483
11,880
0
83,940
L
King Arthur
RaccooN_PK1
King Arthur
9,949
1,213
0
3,406
15,666
15,553
0
7,923
7,743
0
73,632
W
Medusa
TravyWap
Medusa
15,999
8,326
0
2,871
8,899
3,859
2,970
2,472
6,397
0
80,995
L
The Morrigan
o2R6JFK
The Morrigan
777
42
0
1,200
5,239
2,127
0
2,395
2,844
36,894
0
W
5,112
1,296
0
5,010
9,805
3,770
0
1,552
8,120
0
55,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
44,978
447
Minions Killed
498
0
Camps Cleared
0
1,441,319
Distance Traveled
1,497,278
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,256
579
23
1
0
309,881
5
L
Charon
7,545
472
28
2
0
307,171
0
W
Discordia
9,043
565
131
8
0
290,782
4
W
Ah Puch
9,212
576
140
9
0
274,226
4
L
Izanami
7,133
446
101
6
0
266,280
0
L
Bakasura
9,093
568
131
8
0
369,282
0
L
King Arthur
8,848
553
127
8
0
330,004
0
W
Medusa
9,730
608
129
8
0
287,349
4
L
The Morrigan
6,466
404
60
4
0
168,582
3
W
Loki
7,737
484
75
5
0
335,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role