Player Matchup

Charon
Charon
Brockileeny
Charon
Level 54
God Stats
12W - 7L
1,601 SR
Queue Stats
67W - 72L
1,448 Elo+
Party 1
Geb
Geb
Brodacious8507
Geb
Level 49
God Stats
15W - 17L
1,446 SR
Queue Stats
67W - 71L
1,449 Elo+
Party 1
Chiron
Chiron
MagicJohnson878
Chiron
Level 103
God Stats
7W - 4L
1,749 SR
Queue Stats
49W - 51L
1,460 Elo+
Party 1
Scylla
Scylla
Sn34kysavage
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,249 Elo+
Solo
Da Ji
Da Ji
VividCalf821399
Da Ji
Level 106
God Stats
4W - 3L
1,632 SR
Queue Stats
57W - 43L
1,528 Elo+
Solo
Team Averages
Level 72
1,585 SR
1,427 Elo+

VS

Team Averages
Level 83
1,516 SR
1,429 Elo+
Merlin
Merlin
ChocolatraMan
Merlin
Level 119
God Stats
10W - 16L
1,416 SR
Queue Stats
246W - 282L
1,347 Elo+
Solo
Xbalanque
Xbalanque
LanaDelBaee
Xbalanque
Level 86
God Stats
8W - 2L
1,742 SR
Queue Stats
728W - 805L
1,415 Elo+
Solo
Ares
Ares
ROSExObtuse
Ares
Level 89
God Stats
18W - 16L
1,497 SR
Queue Stats
157W - 162L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
gameboy2008
Gilgamesh
Level 76
God Stats
4W - 2L
1,587 SR
Queue Stats
153W - 163L
1,396 Elo+
Solo
Kukulkan
Kukulkan
tecstillcamping
Kukulkan
Level 46
God Stats
5W - 3L
1,336 SR
Queue Stats
204W - 246L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 4 / 3
11,384
1,138
8,371
20,879
27,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 4 / 2
9,725
973
7,972
18,717
21,894
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 5 / 2
9,832
983
5,250
12,152
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
16
1 / 1 / 2
10,783
1,078
11,643
11,645
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 1 / 0
8,624
862
499
2,138
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Team 1 Tickets

180

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 9
11,472
1,147
10,352
4,133
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LanaDelBaee
Xbalanque
17
3 / 1 / 9
10,920
1,092
20,026
8,314
3,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 2 / 5
10,201
1,020
11,526
11,841
11,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
gameboy2008
Gilgamesh
16
2 / 1 / 8
10,651
1,065
10,354
10,001
10,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
16
3 / 1 / 4
10,766
1,077
9,899
4,841
2,187
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
5
Kills
15
15
Deaths
5
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Charon
1
4
3
0.63
L
1
4
2
0.5
W
4
0
9
8.5
W
Xbalanque
LanaDelBaee
Xbalanque
3
1
9
7.5
L
2
5
2
0.6
W
3
2
5
2.75
L
Scylla
1
1
2
2
L
0
1
0
0
W
Gilgamesh
gameboy2008
Gilgamesh
2
1
8
6
W
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,735
Damage
62,157
65,531
Taken
39,130
61,332
Mitigated
29,694
3,929
Healing
3,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
8,371
579
277
1,554
20,879
27,430
0
11,505
9,295
21,950
0
L
7,972
298
0
0
18,717
21,894
0
7,496
10,982
18,442
0
W
10,352
1,125
0
833
4,133
1,866
0
3,002
1,131
31,373
0
W
Xbalanque
LanaDelBaee
Xbalanque
20,026
13,646
0
1,038
8,314
3,724
0
5,934
2,380
0
44,501
L
5,250
1,351
420
740
12,152
5,937
0
4,519
7,322
0
10,747
W
11,526
338
0
80
11,841
11,277
0
9,962
1,879
17,249
0
L
Scylla
11,643
543
0
136
11,645
5,159
0
7,085
4,336
52,447
0
L
499
119
0
802
2,138
912
0
1,157
907
0
1,721
W
Gilgamesh
gameboy2008
Gilgamesh
10,354
2,670
0
933
10,001
10,640
0
6,158
3,843
0
25,442
W
Kukulkan
9,899
308
63
555
4,841
2,187
0
2,930
1,911
29,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,348
Gold Earned
54,010
169
Minions Killed
200
3
Camps Cleared
15
802,620
Distance Traveled
955,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
11,384
1,138
22
2
0
213,368
0
L
Geb
9,725
973
11
1
0
217,021
0
W
Merlin
11,472
1,147
68
7
6
186,215
0
W
Xbalanque
10,920
1,092
47
5
3
190,385
0
L
Chiron
9,832
983
12
1
2
140,386
0
W
Ares
10,201
1,020
17
2
0
162,151
0
L
Scylla
10,783
1,078
123
12
0
198,243
0
L
Da Ji
8,624
862
1
0
1
33,602
0
W
Gilgamesh
10,651
1,065
28
3
2
225,850
0
W
Kukulkan
10,766
1,077
40
4
4
190,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role