Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Rimfire1
Bacchus
Level 46
God Stats
4W - 1L
1,792 SR
Queue Stats
110W - 130L
1,426 Elo+
Party 1
Hachiman
Hachiman
Vizionz24
Hachiman
Level 16
God Stats
8W - 7L
1,407 SR
Queue Stats
15W - 22L
1,218 Elo+
Party 4
Kukulkan
Kukulkan
four_u2nv-always
Kukulkan
Level 47
God Stats
103W - 78L
1,672 SR
Queue Stats
257W - 259L
1,484 Elo+
Solo
Ix Chel
Ix Chel
vFlixy
Ix Chel
Level 106
God Stats
16W - 19L
1,399 SR
Queue Stats
177W - 191L
1,475 Elo+
Party 4
Team Averages
Level 67
1,554 SR
1,420 Elo+

VS

Team Averages
Level 52
1,400 SR
1,478 Elo+
Zeus
Zeus
JuicySr
Zeus
Level 49
God Stats
1W - 4L
1,283 SR
Queue Stats
8W - 14L
1,604 Elo+
Solo
Cthulhu
Cthulhu
TheResolutenote
Cthulhu
Level 157
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 7L
1,431 Elo+
Party 3
Thanatos
Thanatos
benderman777
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 3
Nu Wa
Nu Wa
jstacy13
Nu Wa
Level 43
God Stats
0W - 2L
1,468 SR
Queue Stats
61W - 83L
1,377 Elo+
Party 2
Artemis
Artemis
tinyhog99og
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
3 / 1 / 18
11,182
1,242
6,122
7,111
3,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Rimfire1
Bacchus
18
3 / 3 / 26
12,108
1,345
10,041
11,372
16,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Vizionz24
Hachiman
19
22 / 1 / 16
13,801
1,533
37,713
9,716
5,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 0 / 23
11,712
1,301
16,170
3,401
1,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
vFlixy
Ix Chel
17
10 / 1 / 10
11,104
1,234
12,432
7,031
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

305

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
JuicySr
Zeus
14
0 / 3 / 4
8,805
978
5,539
5,503
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 4
10,238
1,138
11,970
24,080
27,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
benderman777
Thanatos
14
0 / 14 / 4
8,763
974
1,883
21,322
11,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nu Wa
jstacy13
Nu Wa
14
2 / 8 / 4
9,652
1,072
8,110
18,438
8,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
tinyhog99og
Artemis
14
2 / 11 / 2
9,735
1,082
4,838
18,070
8,772
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
24
43
Kills
6
6
Deaths
43
93
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
18
12
L
Zeus
JuicySr
Zeus
0
3
4
0.67
W
Bacchus
Rimfire1
Bacchus
3
3
26
5.33
L
2
7
4
0.57
W
Hachiman
Vizionz24
Hachiman
22
1
16
30
L
Thanatos
benderman777
Thanatos
0
14
4
0.14
W
5
0
23
16.5
L
Nu Wa
jstacy13
Nu Wa
2
8
4
0.5
L
Artemis
tinyhog99og
Artemis
2
11
2
0.27
W
Ix Chel
vFlixy
Ix Chel
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,478
Damage
32,340
38,631
Taken
87,413
29,901
Mitigated
58,111
9,387
Healing
2,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,122
2,576
0
1,311
7,111
3,602
0
2,793
4,267
0
23,874
L
Zeus
JuicySr
Zeus
5,539
843
0
0
5,503
2,422
0
3,711
1,792
12,573
0
W
Bacchus
Rimfire1
Bacchus
10,041
1,153
0
2,617
11,372
16,304
0
7,871
3,081
25,398
0
L
11,970
749
81
1,133
24,080
27,464
0
11,017
13,063
39,491
961
W
Hachiman
Vizionz24
Hachiman
37,713
32,764
0
3,104
9,716
5,172
0
5,877
3,658
0
49,407
L
Thanatos
benderman777
Thanatos
1,883
435
0
700
21,322
11,237
0
10,965
10,357
0
7,279
W
16,170
185
0
158
3,401
1,567
0
2,152
1,208
48,200
0
L
Nu Wa
jstacy13
Nu Wa
8,110
2,714
0
0
18,438
8,216
0
5,393
13,045
23,035
0
L
Artemis
tinyhog99og
Artemis
4,838
2,341
0
283
18,070
8,772
0
7,557
10,513
0
19,747
W
Ix Chel
vFlixy
Ix Chel
12,432
1,452
927
1,270
7,031
3,256
0
4,839
1,759
38,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,907
Gold Earned
47,193
230
Minions Killed
158
11
Camps Cleared
3
966,254
Distance Traveled
742,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,182
1,242
37
4
6
203,331
0
L
Zeus
8,805
978
19
2
0
100,408
0
W
Bacchus
12,108
1,345
19
2
1
187,980
0
L
Cthulhu
10,238
1,138
70
8
0
198,819
0
W
Hachiman
13,801
1,533
28
3
2
181,370
0
L
Thanatos
8,763
974
7
1
1
156,605
0
W
Kukulkan
11,712
1,301
85
9
2
207,721
0
L
Nu Wa
9,652
1,072
38
4
2
155,536
0
L
Artemis
9,735
1,082
24
3
0
130,778
0
W
Ix Chel
11,104
1,234
61
7
0
185,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role