Player Matchup

Bastet
Bastet
 
Bastet
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Dkeyd
Fafnir
Level 152
God Stats
5W - 8L
1,461 SR
Queue Stats
244W - 269L
1,542 Elo+
Solo
Shiva
Shiva
IIVenti
Shiva
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,099 Elo+
Solo
Bellona
Bellona
LynaGeek6103
Bellona
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 64L
1,386 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,405 Elo+

VS

Team Averages
Level 126
1,376 SR
1,447 Elo+
Bellona
Bellona
I TNS I SOUL
Bellona
Level 129
God Stats
2W - 0L
1,208 SR
Queue Stats
41W - 68L
1,378 Elo+
Party 1
Vulcan
Vulcan
MarllusNow
Vulcan
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 29L
1,555 Elo+
Solo
Thanatos
Thanatos
MelMoon22
Thanatos
Level 107
God Stats
2W - 3L
1,333 SR
Queue Stats
57W - 78L
1,396 Elo+
Party 1
Amaterasu
Amaterasu
Sr nice8997
Amaterasu
Level 157
God Stats
2W - 0L
1,635 SR
Queue Stats
47W - 63L
1,371 Elo+
Party 1
Osiris
Osiris
Victor21009
Osiris
Level 181
God Stats
1W - 1L
1,205 SR
Queue Stats
121W - 129L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
5 / 3 / 5
8,718
793
8,442
9,076
3,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

The Morrigan
 
The Morrigan
15
1 / 3 / 10
7,328
666
9,373
7,475
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Dkeyd
Fafnir
16
3 / 2 / 8
8,987
817
11,676
15,159
17,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
IIVenti
Shiva
8
0 / 3 / 5
6,274
570
3,027
5,286
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
LynaGeek6103
Bellona
17
4 / 1 / 9
8,412
765
7,102
18,660
13,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
I TNS I SOUL
Bellona
15
0 / 3 / 8
8,280
753
5,105
14,759
14,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
MarllusNow
Vulcan
17
3 / 1 / 5
9,632
876
21,280
6,257
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
MelMoon22
Thanatos
13
2 / 5 / 6
8,296
754
5,127
8,134
4,048
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Sr nice8997
Amaterasu
14
2 / 4 / 7
9,274
843
5,355
18,289
22,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
17
4 / 1 / 7
10,248
932
12,210
12,607
12,945
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
13
Kills
11
12
Deaths
14
37
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
3
5
2.5
L
The Morrigan
 
The Morrigan
1
3
10
2
L
Fafnir
Dkeyd
Fafnir
3
2
8
3.5
W
Bellona
I TNS I SOUL
Bellona
0
3
8
1.33
L
Shiva
IIVenti
Shiva
0
3
5
0.83
L
Bellona
LynaGeek6103
Bellona
4
1
9
8.5
W
Vulcan
MarllusNow
Vulcan
3
1
5
5.5
W
Thanatos
MelMoon22
Thanatos
2
5
6
1
W
Amaterasu
Sr nice8997
Amaterasu
2
4
7
1.38
W
Osiris
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,620
Damage
49,077
55,656
Taken
60,046
42,153
Mitigated
56,374
23,199
Healing
21,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,442
1,827
801
2,047
9,076
3,801
0
4,193
4,883
0
14,896
L
The Morrigan
 
The Morrigan
9,373
1,509
1,049
1,509
7,475
3,692
37
3,093
4,191
20,132
0
L
Fafnir
Dkeyd
Fafnir
11,676
3,709
2,042
7,583
15,159
17,734
0
7,645
7,514
24,772
0
W
Bellona
I TNS I SOUL
Bellona
5,105
1,321
1,785
1,769
14,759
14,096
300
5,896
8,863
0
12,043
L
Shiva
IIVenti
Shiva
3,027
334
261
334
5,286
3,756
0
1,651
3,635
85
5,624
L
Bellona
LynaGeek6103
Bellona
7,102
893
597
6,976
18,660
13,170
0
8,206
10,454
0
21,773
W
Vulcan
MarllusNow
Vulcan
21,280
11,107
0
723
6,257
2,975
822
1,587
4,670
54,622
0
W
Thanatos
MelMoon22
Thanatos
5,127
674
0
2,476
8,134
4,048
188
2,471
5,663
0
9,837
W
Amaterasu
Sr nice8997
Amaterasu
5,355
826
1,477
4,154
18,289
22,310
0
4,639
13,650
584
10,971
W
Osiris
12,210
1,312
4,630
4,330
12,607
12,945
123
7,011
5,596
5,842
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
45,730
103
Minions Killed
151
0
Camps Cleared
0
1,012,865
Distance Traveled
1,172,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,718
793
20
2
0
240,592
0
L
The Morrigan
7,328
666
22
2
0
198,201
0
L
Fafnir
8,987
817
25
2
0
228,387
0
W
Bellona
8,280
753
14
1
0
260,377
0
L
Shiva
6,274
570
8
1
0
91,687
0
L
Bellona
8,412
765
28
3
0
253,998
0
W
Vulcan
9,632
876
74
7
0
225,656
0
W
Thanatos
8,296
754
4
0
0
180,378
0
W
Amaterasu
9,274
843
11
1
0
250,595
0
W
Osiris
10,248
932
48
4
0
255,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role