Player Matchup

Cerberus
Cerberus
Secqin
Cerberus
Level 143
God Stats
1W - 1L
1,211 SR
Queue Stats
36W - 52L
1,289 Elo+
Party 2
Ravana
Ravana
aronsr2
Ravana
Level 127
God Stats
18W - 17L
1,566 SR
Queue Stats
60W - 71L
1,520 Elo+
Solo
Kukulkan
Kukulkan
muhammed-talha
Kukulkan
Level 62
God Stats
22W - 26L
1,443 SR
Queue Stats
24W - 31L
1,298 Elo+
Party 2
Team Averages
Level 111
1,407 SR
1,369 Elo+

VS

Team Averages
Level 50
1,457 SR
1,394 Elo+
Nu Wa
Nu Wa
MrNobody69
Nu Wa
Level 59
God Stats
0W - 1L
1,457 SR
Queue Stats
23W - 56L
1,326 Elo+
Solo
Baron Samedi
Baron Samedi
Yisclif
Baron Samedi
Level 62
God Stats
3W - 3L
1,531 SR
Queue Stats
75W - 89L
1,386 Elo+
Party 1
Odin
Odin
poloj_65
Odin
Level 29
God Stats
1W - 3L
1,384 SR
Queue Stats
14W - 11L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Secqin
Cerberus
13
3 / 4 / 11
11,306
808
6,056
17,107
15,596
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
aronsr2
Ravana
16
13 / 3 / 4
13,589
971
17,692
13,627
7,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
14
1 / 2 / 13
11,098
793
10,421
7,691
3,633
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
4 / 4 / 2
11,747
839
8,679
10,620
2,624
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Yisclif
Baron Samedi
13
2 / 7 / 2
10,567
755
6,887
14,939
6,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
14
3 / 6 / 3
10,801
772
4,477
16,077
15,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
17
Kills
9
9
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
4
2
1.25
W
Cerberus
Secqin
Cerberus
3
4
11
2.13
L
Baron Samedi
Yisclif
Baron Samedi
2
7
2
0.43
W
Ravana
aronsr2
Ravana
13
3
4
5
W
Kukulkan
1
2
13
3.75
L
Odin
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,169
Damage
20,043
38,425
Taken
41,636
26,275
Mitigated
24,684
11,954
Healing
3,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,679
2,310
0
1,585
10,620
2,624
0
3,258
7,362
44,591
0
W
Cerberus
Secqin
Cerberus
6,056
347
51
5,220
17,107
15,596
274
6,070
11,037
25,949
368
L
Baron Samedi
Yisclif
Baron Samedi
6,887
829
292
1,940
14,939
6,475
0
6,889
8,050
38,309
0
W
Ravana
aronsr2
Ravana
17,692
6,381
0
5,152
13,627
7,046
1,574
5,541
8,086
0
56,838
W
Kukulkan
10,421
879
0
1,531
7,691
3,633
1,360
4,341
3,350
64,774
0
L
Odin
4,477
1,274
0
0
16,077
15,585
36
6,359
9,718
0
12,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
33,115
195
Minions Killed
105
0
Camps Cleared
0
747,574
Distance Traveled
722,244
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,747
839
53
4
0
220,548
0
W
Cerberus
11,306
808
47
3
0
226,511
0
L
Baron Samedi
10,567
755
40
3
0
235,335
1
W
Ravana
13,589
971
56
4
0
261,743
0
W
Kukulkan
11,098
793
92
7
0
259,320
0
L
Odin
10,801
772
12
1
0
266,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role