Player Matchup

Cupid
Cupid
 
Cupid
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DarkEvilSaga
Fenrir
Level 143
God Stats
14W - 6L
1,648 SR
Queue Stats
291W - 221L
1,639 Elo+
Party 1
Janus
Janus
Fegii
Janus
Level 157
God Stats
8W - 3L
1,640 SR
Queue Stats
44W - 19L
1,642 Elo+
Party 1
Chaac
Chaac
IvSymphony
Chaac
Level 86
God Stats
4W - 4L
1,498 SR
Queue Stats
223W - 145L
1,634 Elo+
Party 1
Atlas
Atlas
timbantanga
Atlas
Level 27
God Stats
3W - 0L
1,841 SR
Queue Stats
50W - 29L
1,673 Elo+
Party 1
Team Averages
Level 108
1,625 SR
1,618 Elo+

VS

Team Averages
Level 71
1,454 SR
1,462 Elo+
Ravana
Ravana
BjörnBorg
Ravana
Level 87
God Stats
1W - 3L
1,407 SR
Queue Stats
265W - 223L
1,490 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Skar666
Maman Brigitte
Level 54
God Stats
0W - 5L
1,285 SR
Queue Stats
63W - 60L
1,470 Elo+
Party 2
Martichoras
Martichoras
Snövitbiggie
Martichoras
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 63L
1,397 Elo+
Party 2
Thanatos
Thanatos
TTV_Pierceyl23
Thanatos
Level 63
God Stats
190W - 166L
1,598 SR
Queue Stats
192W - 172L
1,528 Elo+
Party 3
Sol
Sol
thelunaticisback
Sol
Level 124
God Stats
418W - 405L
1,478 SR
Queue Stats
418W - 405L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
7 / 0 / 10
10,289
643
13,610
9,777
3,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
16
12 / 1 / 5
10,803
675
10,501
15,833
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
Fegii
Janus
16
3 / 0 / 12
10,086
630
12,015
6,594
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
16
4 / 1 / 7
10,700
669
8,669
16,006
14,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
6 / 1 / 12
9,583
599
7,278
13,849
11,993
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BjörnBorg
Ravana
11
1 / 5 / 1
7,285
455
5,447
15,710
11,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maman Brigitte
Skar666
Maman Brigitte
12
0 / 7 / 1
7,709
482
8,027
15,540
8,735
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Snövitbiggie
Martichoras
13
1 / 6 / 1
8,005
500
6,697
13,967
5,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
11
0 / 10 / 0
6,825
427
5,461
19,482
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 4 / 0
6,242
390
2,553
6,384
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
5
32
Kills
2
3
Deaths
32
46
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
0
10
12
L
Ravana
BjörnBorg
Ravana
1
5
1
0.3
W
Fenrir
12
1
5
14.5
W
Janus
Fegii
Janus
3
0
12
9
W
Chaac
4
1
7
7.5
L
Maman Brigitte
Skar666
Maman Brigitte
0
7
1
0.07
L
Martichoras
Snövitbiggie
Martichoras
1
6
1
0.25
L
Thanatos
0
10
0
0
L
0
4
0
0
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,073
Damage
28,185
62,059
Taken
71,083
40,353
Mitigated
32,704
24,086
Healing
17,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,610
9,635
1,876
5,844
9,777
3,856
1,984
537
9,240
0
77,738
L
Ravana
BjörnBorg
Ravana
5,447
1,406
0
2,234
15,710
11,079
242
6,708
8,714
0
22,613
W
Fenrir
10,501
3,366
0
6,005
15,833
7,260
0
3,120
12,713
0
98,739
W
Janus
Fegii
Janus
12,015
1,437
0
401
6,594
2,877
1,909
2,272
4,322
87,924
0
W
Chaac
8,669
913
0
7,843
16,006
14,367
663
5,700
10,306
0
75,077
L
Maman Brigitte
Skar666
Maman Brigitte
8,027
410
0
4,490
15,540
8,735
132
1,481
13,433
54,814
0
L
Martichoras
Snövitbiggie
Martichoras
6,697
2,700
0
2,477
13,967
5,165
661
4,260
9,578
0
63,863
L
Thanatos
5,461
146
0
7,131
19,482
6,244
0
3,443
15,898
0
54,145
L
2,553
1,483
0
1,332
6,384
1,481
0
2,866
3,384
30,595
0
W
7,278
2,653
0
2,117
13,849
11,993
336
511
13,338
21,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,461
Gold Earned
36,066
538
Minions Killed
380
0
Camps Cleared
0
1,695,407
Distance Traveled
1,363,960
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,289
643
120
8
0
319,477
0
L
Ravana
7,285
455
53
3
0
327,924
0
W
Fenrir
10,803
675
119
7
0
324,137
0
W
Janus
10,086
630
150
9
0
355,850
3
W
Chaac
10,700
669
129
8
0
345,760
2
L
Maman Brigitte
7,709
482
98
6
0
262,498
0
L
Martichoras
8,005
500
102
6
0
288,689
0
L
Thanatos
6,825
427
77
5
0
308,476
0
L
Sol
6,242
390
50
3
0
176,373
0
W
Atlas
9,583
599
20
1
0
350,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role