Player Matchup

Neith
Neith
EddieDavis1120
Neith
Level 101
God Stats
6W - 6L
1,393 SR
Queue Stats
99W - 82L
1,502 Elo+
Solo
Arachne
Arachne
LongThread03
Arachne
Level 104
God Stats
25W - 12L
1,663 SR
Queue Stats
71W - 48L
1,546 Elo+
Party 2
Ullr
Ullr
Trapkrampus45
Ullr
Level 92
God Stats
1W - 1L
1,304 SR
Queue Stats
290W - 283L
1,470 Elo+
Solo
Chang'e
Chang'e
illestBliss
Chang'e
Level 61
God Stats
1W - 1L
1,861 SR
Queue Stats
86W - 106L
1,369 Elo+
Solo
Anubis
Anubis
valentinofuntime
Anubis
Level 43
God Stats
3W - 3L
1,564 SR
Queue Stats
56W - 57L
1,387 Elo+
Party 2
Team Averages
Level 80
1,557 SR
1,455 Elo+

VS

Team Averages
Level 54
1,566 SR
1,372 Elo+
Arachne
Arachne
Nexjan
Arachne
Level 86
God Stats
5W - 3L
1,768 SR
Queue Stats
257W - 248L
1,435 Elo+
Solo
Izanami
Izanami
blade__blue
Izanami
Level 66
God Stats
6W - 2L
1,823 SR
Queue Stats
154W - 155L
1,485 Elo+
Solo
Bacchus
Bacchus
elculeador3500
Bacchus
Level 49
God Stats
17W - 22L
1,441 SR
Queue Stats
140W - 134L
1,449 Elo+
Solo
Tiamat
Tiamat
fluffyMAN2900
Tiamat
Level 40
God Stats
5W - 12L
1,330 SR
Queue Stats
10W - 33L
1,212 Elo+
Party 1
Poseidon
Poseidon
hamlover5
Poseidon
Level 27
God Stats
4W - 4L
1,465 SR
Queue Stats
8W - 18L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,251
650
645
3,410
1,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
LongThread03
Arachne
7
5 / 0 / 0
4,468
894
3,042
3,397
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

6
0 / 1 / 0
3,489
698
1,684
2,894
842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
illestBliss
Chang'e
6
0 / 0 / 1
4,011
802
889
2,601
662
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,606
721
1,578
2,892
1,096
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Nexjan
Arachne
1
0 / 0 / 0
2,541
508
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
blade__blue
Izanami
6
1 / 0 / 0
3,795
759
2,909
2,874
777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 1 / 1
3,194
639
1,414
2,703
1,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 3 / 0
3,348
670
957
3,740
1,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
hamlover5
Poseidon
4
0 / 1 / 0
2,924
585
1,365
2,326
563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Arachne
LongThread03
Arachne
5
0
0
5
L
Arachne
Nexjan
Arachne
0
0
0
0
W
0
1
0
0
L
Izanami
blade__blue
Izanami
1
0
0
1
L
0
1
1
0.5
L
0
3
0
0
L
Poseidon
hamlover5
Poseidon
0
1
0
0
W
Chang'e
illestBliss
Chang'e
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,838
Damage
6,645
15,194
Taken
11,643
5,195
Mitigated
4,462
6,714
Healing
2,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
645
319
0
1,451
3,410
1,435
0
1,062
2,348
0
5,856
W
Arachne
LongThread03
Arachne
3,042
2,513
0
1,053
3,397
1,160
0
492
2,905
0
21,087
L
Arachne
Nexjan
Arachne
0
0
0
0
0
0
0
0
0
0
0
W
1,684
937
0
537
2,894
842
0
325
2,569
0
18,892
L
Izanami
blade__blue
Izanami
2,909
1,815
0
862
2,874
777
0
0
2,874
0
25,434
L
1,414
283
0
560
2,703
1,750
0
44
2,659
5,052
0
L
957
153
0
695
3,740
1,372
0
1,534
2,206
11,697
0
L
Poseidon
hamlover5
Poseidon
1,365
496
0
0
2,326
563
0
889
1,437
7,096
0
W
Chang'e
illestBliss
Chang'e
889
126
46
2,034
2,601
662
0
429
2,172
19,899
0
W
1,578
180
0
1,593
2,892
1,096
0
1,428
1,464
14,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,825
Gold Earned
15,802
131
Minions Killed
94
0
Camps Cleared
0
504,973
Distance Traveled
381,166
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,251
650
8
2
0
110,223
1
W
Arachne
4,468
894
30
6
0
104,024
0
L
Arachne
2,541
508
0
0
0
0
0
W
Ullr
3,489
698
33
7
0
97,130
0
L
Izanami
3,795
759
44
9
0
96,610
0
L
Bacchus
3,194
639
10
2
0
89,095
0
L
Tiamat
3,348
670
29
6
0
93,726
0
L
Poseidon
2,924
585
11
2
0
101,735
0
W
Chang'e
4,011
802
31
6
0
86,165
1
W
Anubis
3,606
721
29
6
0
107,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role