Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
AlarmeArgent82
Atlas
Level 26
God Stats
0W - 3L
1,395 SR
Queue Stats
37W - 43L
1,443 Elo+
Party 1
Zhong Kui
Zhong Kui
SickLollipop
Zhong Kui
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
54W - 47L
1,465 Elo+
Solo
Medusa
Medusa
SketchySteve770
Medusa
Level 107
God Stats
1W - 1L
1,733 SR
Queue Stats
12W - 17L
1,460 Elo+
Solo
Thanatos
Thanatos
Yubhabba
Thanatos
Level 121
God Stats
0W - 3L
1,362 SR
Queue Stats
125W - 134L
1,465 Elo+
Party 1
Team Averages
Level 101
1,545 SR
1,467 Elo+

VS

Team Averages
Level 138
1,509 SR
1,518 Elo+
Thor
Thor
Churlz73
Thor
Level 176
God Stats
5W - 3L
1,467 SR
Queue Stats
408W - 458L
1,446 Elo+
Solo
Vamana
Vamana
Lil-Clown_88
Vamana
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
720W - 711L
1,471 Elo+
Solo
Anubis
Anubis
Yuma123
Anubis
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 34L
1,515 Elo+
Solo
Chiron
Chiron
nutellaforce
Chiron
Level 69
God Stats
1W - 0L
1,309 SR
Queue Stats
11W - 8L
1,420 Elo+
Solo
Ne Zha
Ne Zha
sealslap
Ne Zha
Level 243
God Stats
6W - 1L
1,767 SR
Queue Stats
608W - 185L
1,739 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 4 / 6
8,139
678
9,685
11,562
4,446
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 5 / 5
9,306
776
6,498
17,200
15,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SickLollipop
Zhong Kui
14
1 / 8 / 8
8,138
678
7,032
16,950
15,891
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 7 / 6
8,058
672
9,569
13,189
4,278
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Yubhabba
Thanatos
17
4 / 6 / 3
9,643
804
4,744
13,256
4,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
1 / 2 / 21
9,396
783
5,592
8,660
6,077
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
17
1 / 2 / 24
9,754
813
8,969
11,948
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Yuma123
Anubis
17
4 / 1 / 16
10,015
835
10,909
9,208
5,424
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
17
7 / 2 / 17
10,430
869
13,884
9,850
4,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
sealslap
Ne Zha
19
17 / 3 / 12
12,214
1,018
26,595
15,343
8,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
120
9
Kills
30
30
Deaths
10
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
6
1
L
2
5
5
0.9
W
Thor
1
2
21
5.75
W
Vamana
1
2
24
6.5
L
Zhong Kui
SickLollipop
Zhong Kui
1
8
8
0.63
L
1
7
6
0.57
L
Thanatos
Yubhabba
Thanatos
4
6
3
0.92
W
Anubis
Yuma123
Anubis
4
1
16
12
W
Chiron
7
2
17
7.75
W
Ne Zha
sealslap
Ne Zha
17
3
12
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,528
Damage
65,949
72,157
Taken
55,009
44,545
Mitigated
37,236
20,054
Healing
22,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,685
2,297
1,693
2,859
11,562
4,446
282
613
10,714
0
20,967
L
6,498
2,535
1,192
3,670
17,200
15,139
0
3,358
13,711
16,549
0
W
Thor
5,592
1,002
758
584
8,660
6,077
441
2,559
6,101
0
10,723
W
Vamana
8,969
3,523
3,563
4,840
11,948
12,245
755
2,201
9,747
0
20,144
L
Zhong Kui
SickLollipop
Zhong Kui
7,032
599
551
2,405
16,950
15,891
51
2,259
14,234
17,166
0
L
9,569
3,697
761
1,218
13,189
4,278
156
2,852
10,156
0
21,440
L
Thanatos
Yubhabba
Thanatos
4,744
699
861
4,844
13,256
4,791
118
1,827
11,197
0
8,737
W
Anubis
Yuma123
Anubis
10,909
1,504
1,414
3,903
9,208
5,424
1,801
2,366
6,842
29,485
0
W
Chiron
13,884
5,284
1,281
1,038
9,850
4,906
1,818
3,040
6,790
0
26,050
W
Ne Zha
sealslap
Ne Zha
26,595
3,798
894
4,164
15,343
8,584
3,429
3,364
11,979
0
48,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,284
Gold Earned
51,809
94
Minions Killed
148
0
Camps Cleared
0
1,003,400
Distance Traveled
1,182,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,139
678
30
3
0
211,353
0
L
Atlas
9,306
776
16
1
0
205,773
0
W
Thor
9,396
783
16
1
0
212,941
0
W
Vamana
9,754
813
19
2
0
287,965
0
L
Zhong Kui
8,138
678
20
2
0
191,971
0
L
Medusa
8,058
672
18
2
0
189,215
0
L
Thanatos
9,643
804
10
1
0
205,088
0
W
Anubis
10,015
835
39
3
0
227,225
0
W
Chiron
10,430
869
27
2
0
215,619
0
W
Ne Zha
12,214
1,018
47
4
0
238,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role