Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Dark_Meadows
Lancelot
Level 64
God Stats
2W - 4L
1,293 SR
Queue Stats
81W - 93L
1,454 Elo+
Party 1
Ganesha
Ganesha
Doc_Holl1day314
Ganesha
Level 87
God Stats
20W - 20L
1,487 SR
Queue Stats
114W - 133L
1,422 Elo+
Party 1
Ra
Ra
TheBloooestBerry
Ra
Level 24
God Stats
9W - 14L
1,312 SR
Queue Stats
17W - 32L
1,260 Elo+
Party 1
Hel
Hel
VyleCalamity69
Hel
Level 87
God Stats
6W - 9L
1,208 SR
Queue Stats
76W - 106L
1,426 Elo+
Party 1
Team Averages
Level 63
1,360 SR
1,413 Elo+

VS

Team Averages
Level 71
1,504 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JekyllandHyde2
Hercules
Level 122
God Stats
19W - 15L
1,455 SR
Queue Stats
296W - 323L
1,527 Elo+
Solo
Athena
Athena
NormanFnRockwell
Athena
Level 88
God Stats
11W - 10L
1,561 SR
Queue Stats
419W - 456L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
Vinnzilla
Ao Kuang
Level 39
God Stats
25W - 34L
1,378 SR
Queue Stats
205W - 228L
1,343 Elo+
Solo
Arachne
Arachne
macbear2332
Arachne
Level 48
God Stats
16W - 14L
1,623 SR
Queue Stats
547W - 552L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 0 / 0
6,359
1,272
5,324
2,244
946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Dark_Meadows
Lancelot
11
0 / 0 / 1
5,685
1,137
1,232
2,699
1,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,624
1,325
1,855
3,091
2,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 2 / 2
5,834
1,167
2,496
4,294
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 2
6,206
1,241
1,627
1,766
727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

438

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 2
6,504
1,301
2,427
4,317
1,763
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
8
0 / 0 / 0
3,751
750
0
0
0
8
0 / 0 / 0
3,751
750
0
0
0
Ao Kuang
Vinnzilla
Ao Kuang
10
2 / 0 / 1
6,161
1,232
4,005
4,051
2,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
macbear2332
Arachne
11
0 / 2 / 2
5,834
1,167
3,617
8,269
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
2
Kills
3
3
Deaths
2
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
0
0
2
L
Neith
 
Neith
1
0
2
2
W
Lancelot
Dark_Meadows
Lancelot
0
0
1
0.5
W
0
1
1
0.5
L
Hercules
0
0
0
0
L
0
0
0
0
W
0
2
2
0.5
L
Ao Kuang
Vinnzilla
Ao Kuang
2
0
1
2.5
W
0
0
2
1
L
Arachne
macbear2332
Arachne
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
10,049
14,094
Taken
16,637
6,697
Mitigated
8,080
5,287
Healing
2,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,324
2,258
0
29
2,244
946
0
621
1,537
0
16,197
L
Neith
 
Neith
2,427
1,459
0
606
4,317
1,763
0
1,498
2,819
0
21,491
W
Lancelot
Dark_Meadows
Lancelot
1,232
65
0
0
2,699
1,264
0
928
1,726
0
10,152
W
1,855
143
0
756
3,091
2,004
0
1,055
1,995
13,707
0
L
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,496
477
1,103
1,250
4,294
1,756
0
1,148
3,065
14,544
0
L
Ao Kuang
Vinnzilla
Ao Kuang
4,005
1,109
0
803
4,051
2,115
0
1,320
2,731
6,082
0
W
1,627
47
1,066
1,083
1,766
727
0
0
1,766
5,254
0
L
Arachne
macbear2332
Arachne
3,617
2,414
0
856
8,269
4,202
0
3,160
5,109
0
8,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,708
Gold Earned
26,001
122
Minions Killed
44
3
Camps Cleared
4
509,191
Distance Traveled
261,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,359
1,272
34
7
3
102,801
0
L
Neith
6,504
1,301
40
8
2
84,571
0
W
Lancelot
5,685
1,137
28
6
0
108,467
0
W
Ganesha
6,624
1,325
0
0
0
99,157
0
L
Hercules
3,751
750
0
0
0
0
0
L
Athena
3,751
750
0
0
0
0
0
W
Ra
5,834
1,167
35
7
0
88,618
0
L
Ao Kuang
6,161
1,232
2
0
1
78,096
0
W
Hel
6,206
1,241
25
5
0
110,148
0
L
Arachne
5,834
1,167
2
0
1
99,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role