Player Matchup

Charon
Charon
AcasiasDejection
Charon
Level 85
God Stats
0W - 2L
1,611 SR
Queue Stats
29W - 70L
1,320 Elo+
Party 1
Nemesis
Nemesis
FadingSpirit-_-
Nemesis
Level 87
God Stats
0W - 2L
1,236 SR
Queue Stats
44W - 80L
1,332 Elo+
Party 1
Baron Samedi
Baron Samedi
GoAimless
Baron Samedi
Level 114
God Stats
0W - 1L
1,172 SR
Queue Stats
20W - 48L
1,358 Elo+
Party 1
Atlas
Atlas
JoyboyJin
Atlas
Level 82
God Stats
1W - 9L
1,378 SR
Queue Stats
12W - 36L
1,270 Elo+
Party 1
Anhur
Anhur
Ty-REX30
Anhur
Level 78
God Stats
19W - 14L
1,559 SR
Queue Stats
205W - 227L
1,542 Elo+
Solo
Team Averages
Level 89
1,391 SR
1,365 Elo+

VS

Team Averages
Level 124
1,528 SR
1,484 Elo+
Hercules
Hercules
Bigfoothowl1
Hercules
Level 155
God Stats
6W - 10L
1,409 SR
Queue Stats
518W - 503L
1,439 Elo+
Solo
Ix Chel
Ix Chel
Drachtma-
Ix Chel
Level 143
God Stats
5W - 5L
1,447 SR
Queue Stats
229W - 265L
1,467 Elo+
Solo
Hachiman
Hachiman
ItsTheBadLarry3
Hachiman
Level 99
God Stats
18W - 21L
1,667 SR
Queue Stats
148W - 136L
1,531 Elo+
Party 2
Sobek
Sobek
ItsTheSlickRick
Sobek
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,451 Elo+
Party 2
Thanatos
Thanatos
MerKaDynasty
Thanatos
Level 104
God Stats
8W - 5L
1,619 SR
Queue Stats
81W - 81L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
6,019
547
5,003
8,709
5,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 3 / 3
6,692
608
7,543
11,699
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GoAimless
Baron Samedi
9
1 / 3 / 0
5,836
531
5,802
7,398
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
JoyboyJin
Atlas
10
1 / 4 / 1
5,979
544
5,129
10,374
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Ty-REX30
Anhur
9
0 / 5 / 2
5,529
503
1,533
7,296
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigfoothowl1
Hercules
12
4 / 2 / 0
7,550
686
8,543
10,132
6,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
Drachtma-
Ix Chel
10
0 / 2 / 4
6,109
555
4,311
5,773
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
10
4 / 1 / 2
6,651
605
6,225
6,891
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 1 / 5
6,175
561
3,831
9,076
8,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
MerKaDynasty
Thanatos
14
7 / 0 / 2
8,078
734
6,284
10,333
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
16
16
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Hercules
Bigfoothowl1
Hercules
4
2
0
2
W
Ix Chel
Drachtma-
Ix Chel
0
2
4
1
L
3
3
3
1.5
L
Baron Samedi
GoAimless
Baron Samedi
1
3
0
0.33
W
Hachiman
4
1
2
5
W
1
1
5
3.5
L
Atlas
JoyboyJin
Atlas
1
4
1
0.38
W
Thanatos
MerKaDynasty
Thanatos
7
0
2
8
L
Anhur
Ty-REX30
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,010
Damage
29,194
45,476
Taken
42,205
19,881
Mitigated
23,721
12,250
Healing
24,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,003
651
217
2,246
8,709
5,820
0
2,668
6,041
20,747
0
W
Hercules
Bigfoothowl1
Hercules
8,543
2,391
0
4,758
10,132
6,485
0
5,316
4,816
0
52,449
W
Ix Chel
Drachtma-
Ix Chel
4,311
92
808
1,268
5,773
2,382
0
3,464
2,309
42,104
0
L
7,543
3,299
0
3,441
11,699
4,071
1,519
1,130
10,524
0
44,991
L
Baron Samedi
GoAimless
Baron Samedi
5,802
653
255
2,444
7,398
3,532
80
3,540
3,858
36,143
0
W
Hachiman
6,225
2,996
0
3,101
6,891
2,110
873
813
6,078
0
42,399
W
3,831
547
143
4,261
9,076
8,475
0
4,894
4,182
14,245
0
L
Atlas
JoyboyJin
Atlas
5,129
2,137
0
2,670
10,374
4,498
434
0
9,821
30,088
0
W
Thanatos
MerKaDynasty
Thanatos
6,284
1,905
0
9,765
10,333
4,269
0
2,301
8,032
0
72,666
L
Anhur
Ty-REX30
Anhur
1,533
957
0
977
7,296
1,960
216
804
6,492
0
22,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,055
Gold Earned
34,563
212
Minions Killed
327
0
Camps Cleared
0
1,120,118
Distance Traveled
1,133,221
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,019
547
21
2
0
226,623
0
W
Hercules
7,550
686
77
7
0
205,609
0
W
Ix Chel
6,109
555
67
6
0
225,249
2
L
Nemesis
6,692
608
54
5
0
263,725
0
L
Baron Samedi
5,836
531
56
5
0
195,296
0
W
Hachiman
6,651
605
59
5
0
209,052
5
W
Sobek
6,175
561
24
2
0
230,549
2
L
Atlas
5,979
544
45
4
0
216,132
0
W
Thanatos
8,078
734
100
9
0
262,762
1
L
Anhur
5,529
503
36
3
0
218,342
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role