Player Matchup

Set
Set
Falaweed
Set
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
424W - 436L
1,528 Elo+
Party 1
Surtr
Surtr
Mixir
Surtr
Level 127
God Stats
0W - 2L
1,574 SR
Queue Stats
30W - 34L
1,516 Elo+
Party 1
Chang'e
Chang'e
Taikaponi
Chang'e
Level 125
God Stats
0W - 2L
1,260 SR
Queue Stats
168W - 176L
1,518 Elo+
Solo
Neith
Neith
Zxko17
Neith
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,375 Elo+
Party 1
Ganesha
Ganesha
dalvor51
Ganesha
Level 118
God Stats
0W - 1L
1,426 SR
Queue Stats
60W - 46L
1,584 Elo+
Party 1
Team Averages
Level 108
1,452 SR
1,504 Elo+

VS

Team Averages
Level 79
1,400 SR
1,485 Elo+
Cernunnos
Cernunnos
DanielNiland554
Cernunnos
Level 109
God Stats
3W - 1L
1,516 SR
Queue Stats
382W - 394L
1,468 Elo+
Party 2
Neith
Neith
EtherealSamurai
Neith
Level 92
God Stats
9W - 6L
1,513 SR
Queue Stats
390W - 400L
1,435 Elo+
Party 2
Ymir
Ymir
Rufazoo
Ymir
Level 46
God Stats
1W - 4L
1,107 SR
Queue Stats
282W - 227L
1,608 Elo+
Solo
Xbalanque
Xbalanque
cxgreaper
Xbalanque
Level 28
God Stats
1W - 0L
1,263 SR
Queue Stats
13W - 18L
1,400 Elo+
Solo
Chang'e
Chang'e
jigetus
Chang'e
Level 122
God Stats
3W - 4L
1,599 SR
Queue Stats
99W - 82L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 8
10,247
854
17,984
17,602
13,294
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
Mixir
Surtr
17
7 / 6 / 5
10,400
867
19,257
23,620
24,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Taikaponi
Chang'e
15
2 / 7 / 11
8,911
743
10,989
16,701
7,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Zxko17
Neith
15
2 / 5 / 9
8,896
741
8,121
13,667
7,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
dalvor51
Ganesha
14
0 / 8 / 10
8,746
729
7,880
25,613
33,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanielNiland554
Cernunnos
16
8 / 5 / 15
10,466
872
17,233
13,701
6,051
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 4 / 25
9,437
786
19,095
14,453
6,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Rufazoo
Ymir
17
3 / 2 / 29
11,190
933
9,924
23,552
32,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
cxgreaper
Xbalanque
18
8 / 4 / 21
10,877
906
16,642
11,455
5,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
jigetus
Chang'e
19
12 / 2 / 17
11,732
978
26,356
19,033
9,137
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
141
17
Kills
34
34
Deaths
17
43
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DanielNiland554
Cernunnos
8
5
15
3.1
W
3
4
25
3.88
L
6
8
8
1.25
L
Surtr
Mixir
Surtr
7
6
5
1.58
W
Ymir
Rufazoo
Ymir
3
2
29
8.75
L
Chang'e
Taikaponi
Chang'e
2
7
11
1.07
L
Neith
Zxko17
Neith
2
5
9
1.3
W
Xbalanque
cxgreaper
Xbalanque
8
4
21
4.63
L
Ganesha
dalvor51
Ganesha
0
8
10
0.63
W
Chang'e
jigetus
Chang'e
12
2
17
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,231
Damage
89,250
97,203
Taken
82,194
85,451
Mitigated
59,234
23,826
Healing
40,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DanielNiland554
Cernunnos
17,233
9,698
573
1,932
13,701
6,051
2,905
4,419
9,282
0
34,095
W
19,095
6,921
1,250
2,959
14,453
6,492
1,374
3,552
10,901
0
38,120
L
17,984
4,572
860
2,920
17,602
13,294
83
7,126
10,476
0
31,148
L
Surtr
Mixir
Surtr
19,257
4,158
2,360
3,650
23,620
24,125
170
8,915
14,705
2,345
29,123
W
Ymir
Rufazoo
Ymir
9,924
1,585
3,616
3,594
23,552
32,309
82
4,757
18,795
15,481
0
L
Chang'e
Taikaponi
Chang'e
10,989
34
3,684
4,887
16,701
7,015
673
6,454
10,247
17,723
0
L
Neith
Zxko17
Neith
8,121
1,618
0
1,793
13,667
7,102
594
6,332
7,335
0
17,899
W
Xbalanque
cxgreaper
Xbalanque
16,642
11,461
870
616
11,455
5,245
2,838
3,197
8,258
0
36,580
L
Ganesha
dalvor51
Ganesha
7,880
431
640
3,032
25,613
33,915
192
7,453
18,160
14,191
0
W
Chang'e
jigetus
Chang'e
26,356
1,885
15,154
10,325
19,033
9,137
1,386
5,197
13,836
45,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,200
Gold Earned
53,702
93
Minions Killed
171
0
Camps Cleared
0
1,020,754
Distance Traveled
1,102,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,466
872
50
4
0
212,270
0
W
Neith
9,437
786
29
2
0
207,447
0
L
Set
10,247
854
22
2
0
211,868
0
L
Surtr
10,400
867
35
3
0
202,844
0
W
Ymir
11,190
933
7
1
0
228,113
0
L
Chang'e
8,911
743
13
1
0
192,910
0
L
Neith
8,896
741
21
2
0
214,349
0
W
Xbalanque
10,877
906
37
3
0
211,765
0
L
Ganesha
8,746
729
2
0
0
198,783
0
W
Chang'e
11,732
978
48
4
0
243,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role