Player Matchup

Cliodhna
Cliodhna
Jarso12
Cliodhna
Level 155
God Stats
1W - 0L
1,297 SR
Queue Stats
17W - 17L
1,512 Elo+
Party 2
Ymir
Ymir
Jooze92
Ymir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,512 Elo+
Party 2
Vulcan
Vulcan
NdRateTsunami
Vulcan
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,503 Elo+
Party 2
Team Averages
Level 154
1,432 SR
1,509 Elo+

VS

Team Averages
Level 108
1,448 SR
1,501 Elo+
Eset
Eset
 
Eset
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MaksDV
Danzaburou
Level 62
God Stats
9W - 11L
1,448 SR
Queue Stats
187W - 185L
1,461 Elo+
Party 1
Chaac
Chaac
Smokian
Chaac
Level 104
God Stats
2W - 7L
1,395 SR
Queue Stats
357W - 345L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jarso12
Cliodhna
11
5 / 0 / 4
8,100
900
7,745
9,862
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Jooze92
Ymir
10
2 / 0 / 7
7,258
806
4,470
9,994
10,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 1 / 4
7,507
834
7,679
6,004
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
0 / 3 / 1
6,404
712
5,888
4,739
1,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MaksDV
Danzaburou
9
0 / 2 / 0
6,654
739
6,054
7,880
2,537
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Smokian
Chaac
8
1 / 4 / 0
6,621
736
8,898
11,154
8,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
1
0.17
W
Cliodhna
Jarso12
Cliodhna
5
0
4
7
W
Ymir
Jooze92
Ymir
2
0
7
5.5
L
Danzaburou
MaksDV
Danzaburou
0
2
0
0
W
2
1
4
4
L
Chaac
Smokian
Chaac
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,894
Damage
20,840
25,860
Taken
23,773
17,160
Mitigated
12,883
5,350
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,888
726
150
507
4,739
1,895
0
2,649
2,020
22,661
0
W
Cliodhna
Jarso12
Cliodhna
7,745
1,396
0
2,687
9,862
4,832
0
1,201
8,310
0
22,876
W
Ymir
Jooze92
Ymir
4,470
1,166
0
1,248
9,994
10,100
0
3,011
6,760
16,434
0
L
Danzaburou
MaksDV
Danzaburou
6,054
3,127
0
531
7,880
2,537
0
3,586
4,165
0
23,482
W
7,679
3,160
0
1,415
6,004
2,228
0
1,807
3,918
34,955
0
L
Chaac
Smokian
Chaac
8,898
1,511
0
2,032
11,154
8,451
0
5,952
4,954
0
23,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,865
Gold Earned
19,679
99
Minions Killed
101
0
Camps Cleared
0
531,524
Distance Traveled
477,684
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,404
712
29
3
0
131,537
0
W
Cliodhna
8,100
900
23
3
0
192,541
0
W
Ymir
7,258
806
22
2
0
157,523
3
L
Danzaburou
6,654
739
46
5
0
173,421
0
W
Vulcan
7,507
834
54
6
0
181,460
0
L
Chaac
6,621
736
26
3
0
172,726
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role