Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Charlaz6221
Neith
Level 48
God Stats
1W - 0L
1,227 SR
Queue Stats
33W - 31L
1,398 Elo+
Party 1
Hades
Hades
R3dRum1408
Hades
Level 151
God Stats
5W - 2L
1,406 SR
Queue Stats
202W - 208L
1,465 Elo+
Party 1
Team Averages
Level 111
1,378 SR
1,454 Elo+

VS

Team Averages
Level 61
1,568 SR
1,243 Elo+
Hades
Hades
Prince Vamp
Hades
Level 67
God Stats
1W - 2L
1,610 SR
Queue Stats
9W - 31L
1,152 Elo+
Solo
Loki
Loki
gruswalds
Loki
Level 9
God Stats
1W - 1L
1,596 SR
Queue Stats
3W - 5L
1,289 Elo+
Party 2
Hercules
Hercules
trej9
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
6 / 0 / 12
9,785
890
11,870
8,151
7,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 2 / 14
9,774
889
10,405
8,158
3,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
13
10 / 1 / 8
10,777
980
10,424
9,062
8,374
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 10 / 1
8,449
768
3,762
13,112
6,246
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
7
0 / 5 / 2
7,019
638
2,283
7,167
2,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
trej9
Hercules
11
2 / 5 / 1
7,996
727
8,591
17,072
11,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
20
Kills
3
3
Deaths
20
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
12
12
W
4
2
14
5.5
L
1
10
1
0.15
W
Hades
10
1
8
14
L
Loki
0
5
2
0.2
L
Hercules
trej9
Hercules
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,699
Damage
14,636
25,371
Taken
37,351
19,537
Mitigated
20,162
10,345
Healing
6,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,870
5,143
0
2,222
8,151
7,854
382
1,237
6,914
0
36,557
W
10,405
5,398
0
2,554
8,158
3,309
1,008
663
7,495
0
32,548
L
3,762
573
65
934
13,112
6,246
0
2,928
9,868
15,688
0
W
Hades
10,424
1,163
1,225
4,344
9,062
8,374
1,130
2,410
6,652
44,013
0
L
Loki
2,283
308
0
250
7,167
2,174
0
2,126
4,959
0
7,767
L
Hercules
trej9
Hercules
8,591
3,319
0
4,968
17,072
11,742
0
5,370
11,110
0
26,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
23,464
138
Minions Killed
45
0
Camps Cleared
0
587,470
Distance Traveled
477,602
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,785
890
45
4
0
191,350
0
W
Neith
9,774
889
32
3
0
196,719
0
L
Hades
8,449
768
20
2
0
143,527
0
W
Hades
10,777
980
61
6
0
199,401
1
L
Loki
7,019
638
6
1
0
136,701
0
L
Hercules
7,996
727
19
2
0
197,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role