Player Matchup

Kukulkan
Kukulkan
Gold V
Fifty Packet
Kukulkan
Gold V
Level 85
God Stats
6W - 6L
1,468 SR
Queue Stats
268W - 293L
1,306 MMR
Party 2
Anhur
Anhur
Silver I
LUKASMESSIBR
Anhur
Silver I
Level 148
God Stats
2W - 5L
1,692 SR
Queue Stats
130W - 144L
1,128 MMR
Solo
Ganesha
Ganesha
Silver II
SYK0 84
Ganesha
Silver II
Level 141
God Stats
3W - 0L
1,693 SR
Queue Stats
39W - 51L
1,000 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,617 SR
1,145 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,434 SR
1,230 MMR
Bacchus
Bacchus
Silver II
TheMooMonster
Bacchus
Silver II
Level 116
God Stats
5W - 12L
1,476 SR
Queue Stats
130W - 185L
1,169 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
Wesbest
Baron Samedi
Silver II
Level 128
God Stats
16W - 24L
1,464 SR
Queue Stats
130W - 157L
1,123 MMR
Solo
Chiron
Chiron
Bronze III
XxRoyksoppxX
Chiron
Bronze III
Level 31
God Stats
1W - 4L
1,362 SR
Queue Stats
2W - 13L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fifty Packet
Kukulkan
15
7 / 2 / 2
12,361
883
22,500
9,493
4,429
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 5 / 5
10,887
778
6,997
10,818
4,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
SYK0 84
Ganesha
14
1 / 1 / 8
11,132
795
5,160
14,432
19,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AchillesHeraKuzenboDanzaburouCharon

VS

Bans
AnubisIx ChelErlang ShenDiscordiaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 3 / 5
9,474
677
7,584
17,203
21,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Wesbest
Baron Samedi
13
3 / 3 / 3
10,680
763
10,393
11,793
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
13
4 / 4 / 2
10,542
753
7,589
12,985
4,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
10
Kills
8
8
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Fifty Packet
Kukulkan
7
2
2
4
W
2
5
5
0.9
W
Ganesha
SYK0 84
Ganesha
1
1
8
5
L
Bacchus
1
3
5
1.17
L
Baron Samedi
Wesbest
Baron Samedi
3
3
3
1.5
L
Chiron
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,657
Damage
25,566
34,743
Taken
41,981
28,543
Mitigated
30,512
6,995
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Fifty Packet
Kukulkan
22,500
523
0
1,159
9,493
4,429
1,720
5,272
4,221
78,161
0
W
6,997
2,967
0
1,916
10,818
4,603
1,053
5,281
5,537
0
39,192
W
Ganesha
SYK0 84
Ganesha
5,160
246
0
3,920
14,432
19,511
276
7,901
6,531
17,401
0
L
Bacchus
7,584
549
0
2,423
17,203
21,425
0
9,810
7,393
13,402
0
L
Baron Samedi
Wesbest
Baron Samedi
10,393
913
1,876
3,655
11,793
4,751
42
8,739
3,054
53,561
0
L
Chiron
7,589
1,517
658
2,673
12,985
4,336
0
9,404
3,581
0
43,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,380
Gold Earned
30,696
161
Minions Killed
121
0
Camps Cleared
0
796,697
Distance Traveled
743,500
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,361
883
101
7
0
275,069
0
W
Anhur
10,887
778
52
4
0
236,825
0
W
Ganesha
11,132
795
8
1
0
284,803
3
L
Bacchus
9,474
677
6
0
0
258,712
2
L
Baron Samedi
10,680
763
61
4
0
239,122
0
L
Chiron
10,542
753
54
4
0
245,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role