Player Matchup

Vamana
Vamana
HunterBookieBoy
Vamana
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 25L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
JumpmanStick
Danzaburou
Level 60
God Stats
3W - 3L
1,419 SR
Queue Stats
14W - 13L
1,409 Elo+
Party 2
Cernunnos
Cernunnos
RED SUPR3ME
Cernunnos
Level 43
God Stats
39W - 54L
1,441 SR
Queue Stats
40W - 62L
1,275 Elo+
Solo
Team Averages
Level 40
1,454 SR
1,313 Elo+

VS

Team Averages
Level 28
1,420 SR
1,166 Elo+
Cthulhu
Cthulhu
I-DeathHunter-1
Cthulhu
Level 34
God Stats
3W - 11L
1,763 SR
Queue Stats
15W - 36L
1,150 Elo+
Party 1
Aphrodite
Aphrodite
Ima9714
Aphrodite
Level 33
God Stats
3W - 3L
1,509 SR
Queue Stats
15W - 23L
1,328 Elo+
Solo
Discordia
Discordia
SovranSultan
Discordia
Level 17
God Stats
0W - 6L
988 SR
Queue Stats
8W - 24L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 9
14,875
783
7,698
19,467
19,038
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
JumpmanStick
Danzaburou
18
5 / 4 / 7
15,305
806
23,208
19,753
8,081
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
RED SUPR3ME
Cernunnos
17
9 / 9 / 6
16,152
850
27,840
19,604
8,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 5
14,771
777
18,941
26,200
30,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Ima9714
Aphrodite
18
6 / 3 / 5
14,806
779
14,674
22,772
19,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SovranSultan
Discordia
16
3 / 7 / 3
12,873
678
7,736
18,139
7,877

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
18
Kills
16
16
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
3
9
2.83
L
7
8
5
1.19
L
Aphrodite
Ima9714
Aphrodite
6
3
5
2.83
W
Danzaburou
JumpmanStick
Danzaburou
5
4
7
2.13
W
Cernunnos
RED SUPR3ME
Cernunnos
9
9
6
1.33
L
Discordia
SovranSultan
Discordia
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,746
Damage
41,351
58,824
Taken
67,111
35,148
Mitigated
57,835
11,529
Healing
19,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,698
2,665
0
4,614
19,467
19,038
156
13,719
5,009
789
35,703
L
18,941
1,657
130
479
26,200
30,840
0
515
25,685
55,334
0
L
Aphrodite
Ima9714
Aphrodite
14,674
362
6,833
10,187
22,772
19,118
0
274
22,498
45,772
0
W
Danzaburou
JumpmanStick
Danzaburou
23,208
10,493
0
6,435
19,753
8,081
180
13,373
5,822
0
71,439
W
Cernunnos
RED SUPR3ME
Cernunnos
27,840
20,457
0
480
19,604
8,029
2,353
12,798
6,494
0
78,893
L
Discordia
SovranSultan
Discordia
7,736
605
479
1,580
18,139
7,877
22
1,005
17,134
37,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
42,450
173
Minions Killed
162
0
Camps Cleared
0
926,697
Distance Traveled
950,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,875
783
35
2
0
370,166
1
L
Cthulhu
14,771
777
75
4
0
307,439
0
L
Aphrodite
14,806
779
53
3
0
354,210
0
W
Danzaburou
15,305
806
65
3
0
310,478
0
W
Cernunnos
16,152
850
73
4
0
246,053
0
L
Discordia
12,873
678
34
2
0
288,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role